Beasts and Storms - How to Make it Cool


Fireheart

 

Posted

So, I watched a Storm/** Defender do awesome things, but she needed a Scrapper to dish the damage while Herd-i-cane was in play... And I thought, 'Hey, a Beastmaster has a crew of Scrapper-types on call...' and I thought I'd make one.

So, I made him, but a few DFB runs and a crazy fire-farmer mean that I've got levels that I'm not totally sure how to use! I'm not a total newb, so I know my way around the game, but I don't have the experience with Beasts that would make this easy for me. So I'm turning to the Pros again.

My playstyle is solo & small teams in PvE and occasional TFs. For this character, I'm aiming for near-combat support as well as damage and debuffs, while the critters chew up the opposition. I think I'll want fairly robust defense, as well as boosting the performance of my furry friends.

Here is the initial ladder of powers that I think I want. I'd like feedback on power-choices, slotting, and strategy - with an initial target of Level 27. I can deal with the remaining levels when I get to them - so I need a Leveling build, not a finalized one.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Mowgli Manju: Level 49 Magic Mastermind
Primary Power Set: Beast Mastery
Secondary Power Set: Storm Summoning
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Summon Wolves -- Empty(A)
Level 1: Gale -- Empty(A)
Level 2: Call Hawk -- Empty(A)
Level 4: Call Swarm -- Empty(A)
Level 6: Train Beasts -- Empty(A)
Level 8: Call Ravens -- Empty(A)
Level 10: Combat Jumping -- Empty(A)
Level 12: Summon Lions -- Empty(A)
Level 14: Steamy Mist -- Empty(A)
Level 16: Freezing Rain -- Empty(A)
Level 18: Fortify Pack -- Empty(A)
Level 20: O2 Boost -- Empty(A)
Level 22: Snow Storm -- Empty(A)
Level 24: Hurricane -- Empty(A)
Level 26: Summon Dire Wolf -- Empty(A)
Level 28: Assault -- Empty(A)
Level 30: Tactics -- Empty(A)
Level 32: Tame Beasts -- Empty(A)
Level 35: Tornado -- Empty(A)
Level 38: Lightning Storm -- Empty(A)
Level 41: Maneuvers -- Empty(A)
Level 44: Scorpion Shield -- Empty(A)
Level 47: Power Boost -- Empty(A)
Level 49: [Empty]
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Empty(A)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- Empty(A)
------------



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.
What do you suggest I do?

Be Well!
Fireheart


 

Posted

Here is my stab at a leveling build. Your very first priority is to slot pets ASAP. Slotting for the other mastermind primary attacks comes later. I also prioritize getting some endurance reduction and some functionality in your storm powers: steamy mist, freezing rain, snowstorm, and hurricane.

It can be easier to bring targets to you with a snow (also slow) pull, or by blowing them up to a corner when you can pin them down with successive gales and hurricane. Remember use freezing rain to wash your pets' food before they eat. It also knocks them down and helps with positioning.


Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Mowgli Manju: Level 49 Magic Mastermind
Primary Power Set: Beast Mastery
Secondary Power Set: Storm Summoning
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Summon Wolves -- BldM'dt-Acc/Dmg(A), BldM'dt-Acc/Dmg/EndRdx(3), BldM'dt-Acc(3), BldM'dt-Acc/EndRdx(5), BldM'dt-Dmg(5)
Level 1: Gale -- Acc-I(A)
Level 2: Call Hawk -- Acc-I(A), Acc-I(7), Dmg-I(7), Dmg-I(11), ToHitDeb-I(11)
Level 4: Call Swarm -- Acc-I(A)
Level 6: Train Beasts -- EndRdx-I(A)
Level 8: Call Ravens -- Acc-I(A), Dmg-I(9)
Level 10: Combat Jumping -- Jump-I(A)
Level 12: Summon Lions -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg(13), BldM'dt-Acc/EndRdx(13), BldM'dt-Acc/Dmg/EndRdx(15), BldM'dt-Acc(15)
Level 14: Steamy Mist -- EndRdx-I(A), EndRdx-I(17), Krma-ResKB(23)
Level 16: Freezing Rain -- RechRdx-I(A), RechRdx-I(17), UndDef-DefDeb/Rchg(19), Achilles-ResDeb%(19), EndRdx-I(21)
Level 18: Fortify Pack -- RechRdx-I(A), RechRdx-I(21)
Level 20: O2 Boost -- Heal-I(A)
Level 22: Snow Storm -- EndRdx-I(A), EndRdx-I(23)
Level 24: Hurricane -- EndRdx-I(A), DampS-ToHitDeb/EndRdx(25), DampS-ToHitDeb(25)
Level 26: Summon Dire Wolf -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Dmg(27), BldM'dt-Acc/EndRdx(29), BldM'dt-Acc/Dmg/EndRdx(29)
Level 28: Assault -- Empty(A)
Level 30: Tactics -- Empty(A)
Level 32: Tame Beasts -- Empty(A)
Level 35: Tornado -- Empty(A)
Level 38: Lightning Storm -- Empty(A)
Level 41: Maneuvers -- Empty(A)
Level 44: Scorpion Shield -- Empty(A)
Level 47: Power Boost -- Empty(A)
Level 49: [Empty]
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Heal-I(A)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- EndMod-I(A), EndMod-I(9)
------------


this is up through level 27 as requested.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.