So, primarily for the lulz I decided to screw around in Mid's and make a minonless Mastermind build. It probably can't do much of anything if dedicated to being without minions from the get go and would be much better off as a secondary build. But I put it here for you all to giggle at and make suggestions in hopes that it could be a build played from 1 to 50 with no minions from the set. At level 50 and with Incarnate abilities this build might be playable enough to survive at the very least.
So, primarily for the lulz I decided to screw around in Mid's and make a minonless Mastermind build. It probably can't do much of anything if dedicated to being without minions from the get go and would be much better off as a secondary build. But I put it here for you all to giggle at and make suggestions in hopes that it could be a build played from 1 to 50 with no minions from the set. At level 50 and with Incarnate abilities this build might be playable enough to survive at the very least.
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
ForTehLulz: Level 50 Natural Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Heat Mastery
Villain Profile:
Level 1: Corruption
- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
Level 1: Warmth- (A) Doctored Wounds - Heal/Recharge
Level 2: Fire Shield- (A) Reactive Armor - Resistance/Endurance
- (17) Reactive Armor - Resistance/Recharge
- (33) Reactive Armor - Endurance/Recharge
- (43) Reactive Armor - Resistance/Endurance/Recharge
- (45) Reactive Armor - Resistance
- (46) Reactive Armor - Endurance
Level 4: Combat Jumping- (A) Luck of the Gambler - Defense
- (5) Luck of the Gambler - Defense/Endurance
- (5) Luck of the Gambler - Defense/Recharge
- (9) Luck of the Gambler - Endurance/Recharge
- (11) Luck of the Gambler - Defense/Endurance/Recharge
- (13) Red Fortune - Defense
Level 6: Maneuvers- (A) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Defense/Recharge
- (9) Luck of the Gambler - Endurance/Recharge
- (11) Luck of the Gambler - Defense/Endurance/Recharge
- (13) Red Fortune - Defense
Level 8: Lash- (A) Pounding Slugfest - Accuracy/Damage
- (29) Pounding Slugfest - Damage/Endurance
- (40) Pounding Slugfest - Damage/Recharge
Level 10: Super Jump- (A) Jumping IO
Level 12: Crack Whip- (A) Air Burst - Accuracy/Damage
- (40) Air Burst - Damage/Endurance
- (40) Air Burst - Damage/Recharge
Level 14: Acrobatics- (A) Endurance Reduction IO
Level 16: Kick- (A) Damage Increase IO
Level 18: Tough- (A) Reactive Armor - Resistance/Endurance
- (19) Reactive Armor - Resistance/Recharge
- (19) Reactive Armor - Endurance/Recharge
- (23) Reactive Armor - Resistance/Endurance/Recharge
- (25) Reactive Armor - Resistance
- (27) Steadfast Protection - Resistance/+Def 3%
Level 20: Weave- (A) Luck of the Gambler - Defense
- (21) Luck of the Gambler - Defense/Endurance
- (21) Luck of the Gambler - Defense/Recharge
- (23) Luck of the Gambler - Endurance/Recharge
- (25) Luck of the Gambler - Defense/Endurance/Recharge
- (27) Red Fortune - Defense
Level 22: Cauterize- (A) Numina's Convalescence - Heal
- (43) Numina's Convalescence - Heal/Recharge
Level 24: Plasma Shield- (A) Reactive Armor - Resistance/Endurance
- (29) Reactive Armor - Resistance/Recharge
- (33) Reactive Armor - Endurance/Recharge
- (43) Reactive Armor - Resistance/Endurance/Recharge
- (45) Reactive Armor - Resistance
- (46) Reactive Armor - Endurance
Level 26: Power of the Phoenix- (A) Recharge Reduction IO
Level 28: Thaw- (A) Reactive Armor - Resistance/Endurance
- (37) Reactive Armor - Resistance/Recharge
- (37) Reactive Armor - Endurance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (42) Reactive Armor - Resistance
- (42) Reactive Armor - Endurance
Level 30: Hasten- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (31) Recharge Reduction IO
- (31) Recharge Reduction IO
Level 32: Assault- (A) Endurance Reduction IO
Level 35: Forge- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (45) Rectified Reticle - Increased Perception
Level 38: Bonfire- (A) Air Burst - Damage/Endurance
Level 41: Fire Blast- (A) Thunderstrike - Damage/Endurance
- (50) Thunderstrike - Damage/Recharge
Level 44: Fire Ball- (A) Positron's Blast - Damage/Endurance
- (46) Positron's Blast - Damage/Recharge
Level 47: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 49: Char- (A) Empty
Level 1: Brawl- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: Sprint- (A) Empty
Level 1: SupremacyLevel 2: Rest
- (A) Empty
Level 4: Ninja RunLevel 4: Swift
- (A) Run Speed IO
Level 4: Health- (A) Numina's Convalescence - Heal/Endurance
- (15) Numina's Convalescence - Endurance/Recharge
- (15) Numina's Convalescence - Heal/Recharge
- (17) Numina's Convalescence - Heal/Endurance/Recharge
- (36) Numina's Convalescence - Heal
- (36) Numina's Convalescence - +Regeneration/+Recovery
Level 4: Hurdle- (A) Jumping IO
Level 4: Stamina- (A) Performance Shifter - EndMod
- (33) Performance Shifter - EndMod/Recharge
- (34) Performance Shifter - EndMod/Accuracy/Recharge
- (34) Performance Shifter - Accuracy/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (36) Performance Shifter - Chance for +End
Level 50: Pyronic Total Radial JudgementLevel 50: Diamagnetic Total Core Conversion
Level 50: Nerve Core Paragon
Level 50: Barrier Core Epiphany
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