GunThemDead

Citizen
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  1. So, primarily for the lulz I decided to screw around in Mid's and make a minonless Mastermind build. It probably can't do much of anything if dedicated to being without minions from the get go and would be much better off as a secondary build. But I put it here for you all to giggle at and make suggestions in hopes that it could be a build played from 1 to 50 with no minions from the set. At level 50 and with Incarnate abilities this build might be playable enough to survive at the very least.

    Villain Plan by Mids' Villain Designer 1.956
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    ForTehLulz: Level 50 Natural Mastermind
    Primary Power Set: Demon Summoning
    Secondary Power Set: Thermal Radiation
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Heat Mastery

    Villain Profile:
    Level 1: Corruption
    • (A) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Damage/Endurance
    • (3) Thunderstrike - Damage/Recharge
    Level 1: Warmth
    • (A) Doctored Wounds - Heal/Recharge
    Level 2: Fire Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (17) Reactive Armor - Resistance/Recharge
    • (33) Reactive Armor - Endurance/Recharge
    • (43) Reactive Armor - Resistance/Endurance/Recharge
    • (45) Reactive Armor - Resistance
    • (46) Reactive Armor - Endurance
    Level 4: Combat Jumping
    • (A) Luck of the Gambler - Defense
    • (5) Luck of the Gambler - Defense/Endurance
    • (5) Luck of the Gambler - Defense/Recharge
    • (9) Luck of the Gambler - Endurance/Recharge
    • (11) Luck of the Gambler - Defense/Endurance/Recharge
    • (13) Red Fortune - Defense
    Level 6: Maneuvers
    • (A) Luck of the Gambler - Defense/Endurance
    • (7) Luck of the Gambler - Defense
    • (7) Luck of the Gambler - Defense/Recharge
    • (9) Luck of the Gambler - Endurance/Recharge
    • (11) Luck of the Gambler - Defense/Endurance/Recharge
    • (13) Red Fortune - Defense
    Level 8: Lash
    • (A) Pounding Slugfest - Accuracy/Damage
    • (29) Pounding Slugfest - Damage/Endurance
    • (40) Pounding Slugfest - Damage/Recharge
    Level 10: Super Jump
    • (A) Jumping IO
    Level 12: Crack Whip
    • (A) Air Burst - Accuracy/Damage
    • (40) Air Burst - Damage/Endurance
    • (40) Air Burst - Damage/Recharge
    Level 14: Acrobatics
    • (A) Endurance Reduction IO
    Level 16: Kick
    • (A) Damage Increase IO
    Level 18: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (19) Reactive Armor - Resistance/Recharge
    • (19) Reactive Armor - Endurance/Recharge
    • (23) Reactive Armor - Resistance/Endurance/Recharge
    • (25) Reactive Armor - Resistance
    • (27) Steadfast Protection - Resistance/+Def 3%
    Level 20: Weave
    • (A) Luck of the Gambler - Defense
    • (21) Luck of the Gambler - Defense/Endurance
    • (21) Luck of the Gambler - Defense/Recharge
    • (23) Luck of the Gambler - Endurance/Recharge
    • (25) Luck of the Gambler - Defense/Endurance/Recharge
    • (27) Red Fortune - Defense
    Level 22: Cauterize
    • (A) Numina's Convalescence - Heal
    • (43) Numina's Convalescence - Heal/Recharge
    Level 24: Plasma Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (29) Reactive Armor - Resistance/Recharge
    • (33) Reactive Armor - Endurance/Recharge
    • (43) Reactive Armor - Resistance/Endurance/Recharge
    • (45) Reactive Armor - Resistance
    • (46) Reactive Armor - Endurance
    Level 26: Power of the Phoenix
    • (A) Recharge Reduction IO
    Level 28: Thaw
    • (A) Reactive Armor - Resistance/Endurance
    • (37) Reactive Armor - Resistance/Recharge
    • (37) Reactive Armor - Endurance/Recharge
    • (39) Reactive Armor - Resistance/Endurance/Recharge
    • (42) Reactive Armor - Resistance
    • (42) Reactive Armor - Endurance
    Level 30: Hasten
    • (A) Recharge Reduction IO
    • (31) Recharge Reduction IO
    • (31) Recharge Reduction IO
    • (31) Recharge Reduction IO
    Level 32: Assault
    • (A) Endurance Reduction IO
    Level 35: Forge
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (45) Rectified Reticle - Increased Perception
    Level 38: Bonfire
    • (A) Air Burst - Damage/Endurance
    Level 41: Fire Blast
    • (A) Thunderstrike - Damage/Endurance
    • (50) Thunderstrike - Damage/Recharge
    Level 44: Fire Ball
    • (A) Positron's Blast - Damage/Endurance
    • (46) Positron's Blast - Damage/Recharge
    Level 47: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 49: Char
    • (A) Empty
    Level 1: Brawl
    • (A) Empty
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 1: Supremacy
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 4: Swift
    • (A) Run Speed IO
    Level 4: Health
    • (A) Numina's Convalescence - Heal/Endurance
    • (15) Numina's Convalescence - Endurance/Recharge
    • (15) Numina's Convalescence - Heal/Recharge
    • (17) Numina's Convalescence - Heal/Endurance/Recharge
    • (36) Numina's Convalescence - Heal
    • (36) Numina's Convalescence - +Regeneration/+Recovery
    Level 4: Hurdle
    • (A) Jumping IO
    Level 4: Stamina
    • (A) Performance Shifter - EndMod
    • (33) Performance Shifter - EndMod/Recharge
    • (34) Performance Shifter - EndMod/Accuracy/Recharge
    • (34) Performance Shifter - Accuracy/Recharge
    • (34) Performance Shifter - EndMod/Accuracy
    • (36) Performance Shifter - Chance for +End
    Level 50: Pyronic Total Radial Judgement
    Level 50: Diamagnetic Total Core Conversion
    Level 50: Nerve Core Paragon
    Level 50: Barrier Core Epiphany
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