TW/Elec Brute Build Help
Get rid of the single Titanium Coating in Conductive, or change it to Resist/Endurance, likewise change the one in Grounded to a Resist IO, or use it to hold the 2 special Steadfast pieces and put something else in conductive.
Maybe move the performance shifter out of Physical Perfection and into Stamina. Recharge and accuracy don't do anything for an auto power, and the proc will have a chance to activate every 10 seconds. Likewise you can put the Miracle and Numina procs in Heal for end recovery (and a second piece of the Miracle set for an extra 1% recovery or whatever it is). If I'm having heavy end problems (which my TW guy does) I tend to 4 slot stam with the perf shift proc and 3 End Mod IOs/SOs, and 3 slot heal with the 2 Miracle and the Numina. That either frees up some slots, or you can use the slots in the Physical pool for End Mods (or if it's an activated power, one of the recovery heavy heal sets)
Multiple movement powers limits your options, but if they're important for style reasons by all means keep them.
Rend Armor is a pretty big hitter, might consider one of the debuff sets, or the Brute ATO set.
Any other specific advice on changing the other sets would be more about what you want to do with the character, and what you want to focus on.
Well, i'm trying to make a Titan Weapons/ Electric Armor Brute and my endurance is terrible, since I haven't slotted myself yet, but I tried to make a build in Mids but I think it's pretty bad, it's my first time enhancing a character with sets, and I want feedback and help, it would be very appreciated.
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
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Templar: Level 50 Natural Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Electric Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Defensive Sweep
- (A) Scirocco's Dervish - Damage/Endurance
- (3) Scirocco's Dervish - Accuracy/Damage/Endurance
- (3) Scirocco's Dervish - Damage/Recharge
- (5) Luck of the Gambler - Endurance/Recharge
Level 1: Charged Armor- (A) Reactive Armor - Resistance/Endurance
- (5) Reactive Armor - Resistance/Endurance/Recharge
- (7) Reactive Armor - Resistance/Recharge
- (7) Reactive Armor - Endurance/Recharge
- (9) Reactive Armor - Resistance
Level 2: Titan Sweep- (A) Scirocco's Dervish - Damage/Endurance
- (9) Scirocco's Dervish - Damage/Recharge
- (11) Scirocco's Dervish - Accuracy/Damage
- (11) Scirocco's Dervish - Accuracy/Damage/Endurance
- (13) Scirocco's Dervish - Accuracy/Recharge
- (13) Scirocco's Dervish - Chance of Damage(Lethal)
Level 4: Conductive Shield- (A) Steadfast Protection - Resistance/Endurance
- (15) Steadfast Protection - Resistance/+Def 3%
- (15) Steadfast Protection - Knockback Protection
- (17) Titanium Coating - Resistance/Recharge
Level 6: Lightning Field- (A) Obliteration - Damage
- (17) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Recharge
- (21) Obliteration - Chance for Smashing Damage
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 8: Build Momentum- (A) Rectified Reticle - To Hit Buff/Recharge
- (23) Rectified Reticle - To Hit Buff
Level 10: Follow Through- (A) Kinetic Combat - Accuracy/Damage
- (27) Kinetic Combat - Damage/Endurance
- (27) Kinetic Combat - Damage/Endurance/Recharge
- (29) Kinetic Combat - Damage/Recharge
Level 12: Static Shield- (A) Reactive Armor - Resistance/Endurance
- (29) Reactive Armor - Endurance/Recharge
- (31) Reactive Armor - Endurance
- (31) Reactive Armor - Resistance/Endurance/Recharge
Level 14: Taunt- (A) Perfect Zinger - Taunt
- (50) Empty
- (50) Empty
- (50) Empty
Level 16: Grounded- (A) Titanium Coating - Resistance/Recharge
Level 18: Rend Armor- (A) Mocking Beratement - Taunt
- (31) Mocking Beratement - Taunt/Recharge
- (33) Mocking Beratement - Taunt/Recharge/Range
- (33) Mocking Beratement - Accuracy/Recharge
- (33) Mocking Beratement - Recharge
- (34) Mocking Beratement - Taunt/Range
Level 20: Lightning Reflexes- (A) Run Speed
Level 22: Boxing- (A) Empty
Level 24: Tough- (A) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Endurance/Recharge
- (40) Reactive Armor - Endurance
- (40) Reactive Armor - Resistance/Endurance/Recharge
Level 26: Weave- (A) Luck of the Gambler - Defense/Endurance
- (42) HamiO:Enzyme Exposure
Level 28: Energize- (A) Doctored Wounds - Heal/Endurance
- (43) Doctored Wounds - Endurance/Recharge
- (45) Doctored Wounds - Heal/Recharge
- (45) Doctored Wounds - Heal/Endurance/Recharge
- (45) Doctored Wounds - Heal
- (46) Doctored Wounds - Recharge
Level 30: Whirling Smash- (A) Eradication - Damage
- (34) Eradication - Damage/Recharge
- (34) Eradication - Accuracy/Damage/Recharge
- (36) Eradication - Accuracy/Damage/Endurance/Recharge
- (36) Cleaving Blow - Damage/Recharge
- (36) Cleaving Blow - Damage/Endurance
Level 32: Arc of Destruction- (A) Multi Strike - Accuracy/Damage
- (37) Multi Strike - Damage/Endurance
- (37) Multi Strike - Damage/Recharge
- (37) Multi Strike - Accuracy/Endurance
- (39) Multi Strike - Damage/Endurance/Recharge
- (39) Multi Strike - Accuracy/Damage/Endurance
Level 35: Power Sink- (A) Mocking Beratement - Taunt
- (42) Mocking Beratement - Taunt/Recharge/Range
- (42) Mocking Beratement - Taunt/Recharge
- (43) Mocking Beratement - Recharge
Level 38: Superior Conditioning- (A) Performance Shifter - Chance for +End
- (40) Performance Shifter - EndMod/Recharge
Level 41: Physical Perfection- (A) Numina's Convalescence - +Regeneration/+Recovery
- (46) Numina's Convalescence - Endurance/Recharge
- (46) Doctored Wounds - Heal/Endurance
Level 44: Super Speed- (A) Empty
Level 47: Super Jump- (A) Empty
Level 49: Hasten- (A) Recharge Reduction
Level 1: Brawl- (A) Empty
- (48) Empty
- (48) Empty
- (48) Empty
Level 1: Prestige Power Dash- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: FuryLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 4: Swift
- (A) Empty
Level 4: Health- (A) Healing
- (23) Healing
- (43) Healing
Level 4: Hurdle- (A) Empty
Level 4: Stamina- (A) Performance Shifter - EndMod/Accuracy
- (25) Performance Shifter - EndMod/Recharge
- (25) Performance Shifter - EndMod
Level 1: Momentum------------