ice/kin/stone
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Controller
Primary Power Set: Ice Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Block of Ice
- (A) Essence of Curare - Accuracy/Hold/Recharge
- (3) Ghost Widow's Embrace - Accuracy/Recharge
- (3) Neuronic Shutdown - Accuracy/Recharge
- (13) Lockdown - Accuracy/Hold
- (21) Lockdown - Recharge/Hold
- (25) Lockdown - Chance for +2 Mag Hold
- (A) Doctored Wounds - Heal/Endurance
- (5) Doctored Wounds - Heal/Recharge
- (5) Doctored Wounds - Heal/Endurance/Recharge
- (13) Doctored Wounds - Heal
- (21) Doctored Wounds - Recharge
- (27) Accuracy IO
- (A) Enfeebled Operation - Accuracy/Recharge
- (9) Enfeebled Operation - Endurance/Immobilize
- (9) Enfeebled Operation - Accuracy/Endurance
- (23) Enfeebled Operation - Immobilize/Range
- (23) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (27) Enfeebled Operation - Accuracy/Immobilize
- (A) Accuracy IO
- (43) Accuracy IO
- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (7) Recharge Reduction IO
- (A) Empty
- (A) Perplex - Endurance/Confused
- (11) Cacophony - Endurance/Confused
- (11) Malaise's Illusions - Endurance/Confused
- (15) Malaise's Illusions - Accuracy/Confused/Recharge
- (25) Coercive Persuasion - Contagious Confusion
- (33) Malaise's Illusions - Accuracy/Endurance
- (A) Empty
- (A) Empty
- (15) Empty
- (A) Curtail Speed - Accuracy/Slow
- (17) Curtail Speed - Damage/Slow
- (17) Curtail Speed - Accuracy/Endurance
- (34) Curtail Speed - Range/Slow
- (34) Curtail Speed - Endurance/Recharge/Slow
- (A) Enfeebled Operation - Accuracy/Recharge
- (19) Enfeebled Operation - Accuracy/Endurance
- (19) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (37) Enfeebled Operation - Accuracy/Immobilize
- (A) Endurance Modification IO
- (A) Endurance Reduction IO
- (A) Empty
- (A) Empty
- (A) Red Fortune - Defense/Endurance
- (29) Red Fortune - Defense/Recharge
- (29) Red Fortune - Defense/Endurance/Recharge
- (40) Red Fortune - Defense
- (42) Red Fortune - Endurance
- (A) Essence of Curare - Accuracy/Hold
- (31) Neuronic Shutdown - Accuracy/Hold/Recharge
- (31) Lockdown - Chance for +2 Mag Hold
- (31) Essence of Curare - Accuracy/Hold/Recharge
- (34) Lockdown - Accuracy/Hold
- (43) Lockdown - Accuracy/Recharge
- (A) Endurance Modification IO
- (33) Endurance Modification IO
- (33) Efficacy Adaptor - EndMod/Endurance
- (A) Call to Arms - Accuracy/Recharge
- (36) Call to Arms - Accuracy/Damage
- (36) Call to Arms - Damage/Endurance
- (36) Call to Arms - Accuracy/Damage/Recharge
- (37) Call to Arms - Defense Bonus Aura for Pets
- (37) Sovereign Right - Accuracy/Damage
- (A) Efficacy Adaptor - EndMod
- (39) Efficacy Adaptor - EndMod/Recharge
- (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (39) Efficacy Adaptor - Accuracy/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy
- (40) Efficacy Adaptor - EndMod/Endurance
- (A) HamiO:Centriole Exposure
- (42) HamiO:Centriole Exposure
- (42) HamiO:Centriole Exposure
- (43) Empty
- (46) Empty
- (46) Empty
- (A) Red Fortune - Defense/Endurance
- (45) Red Fortune - Defense/Recharge
- (45) Red Fortune - Defense/Endurance/Recharge
- (45) Red Fortune - Defense
- (46) Red Fortune - Endurance
- (48) Empty
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (48) Accuracy IO
- (A) Smashing Haymaker - Accuracy/Damage
- (50) Smashing Haymaker - Damage/Endurance
- (50) Smashing Haymaker - Damage/Recharge
- (50) Smashing Haymaker - Damage/Endurance/Recharge
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 1: LEGACY BUILD
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Set Bonus Totals:
- 12.5% DamageBuff(Smashing)
- 12.5% DamageBuff(Lethal)
- 12.5% DamageBuff(Fire)
- 12.5% DamageBuff(Cold)
- 12.5% DamageBuff(Energy)
- 12.5% DamageBuff(Negative)
- 12.5% DamageBuff(Toxic)
- 12.5% DamageBuff(Psionic)
- 5% Defense
- 9.69% Defense(Smashing)
- 9.69% Defense(Lethal)
- 7.19% Defense(Melee)
- 4% Enhancement(Heal)
- 2.5% Enhancement(Confused)
- 2% Enhancement(SpeedJumping)
- 2% Enhancement(JumpHeight)
- 2% Enhancement(SpeedFlying)
- 2% Enhancement(SpeedRunning)
- 32.5% Enhancement(RechargeTime)
- 5% Enhancement(Held)
- 6% Enhancement(Immobilized)
- 38.15 HP (3.75%) HitPoints
- MezResist(Immobilized) 7.7%
- MezResist(Terrorized) 3.85%
- 6.5% (0.11 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 1.89% Resistance(Smashing)
- 1.89% Resistance(Lethal)
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 3.75% Resistance(Negative)
Set Bonuses:
Lockdown
(Block of Ice)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
(Transfusion)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Frostbite)
- 3% Enhancement(Immobilized)
- 1.88% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.75% Enhancement(RechargeTime)
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
(Arctic Air)
- 2.5% (0.04 End/sec) Recovery
- 2.5% Enhancement(Confused)
(Shiver)
- MezResist(Immobilized) 1.1%
- 2% Enhancement(Slow)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 2.5% Enhancement(RechargeTime)
(Chilblain)
- 3% Enhancement(Immobilized)
- 1.88% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
(Weave)
- MezResist(Immobilized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Glacier)
- MezResist(Terrorized) 1.65%
(Glacier)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
(Jack Frost)
- 2.5% (0.04 End/sec) Recovery
- 15.26 HP (1.5%) HitPoints
- 6.25% Enhancement(RechargeTime)
- 1.89% Resistance(Smashing,Lethal)
- 5% Defense
(Transference)
- 11.45 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Rock Armor)
- MezResist(Immobilized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Seismic Smash)
- MezResist(Immobilized) 2.2%
- 11.45 HP (1.13%) HitPoints
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
heres the other stuff
Hey guys, so i have an ice/kin/stone i'm coming back to.
How does he look nowadays?
My focus was to soft-cap s/l defense and pump up my recharge times.
Not sure if those good focuses and how I did?
This build was before fitness was inherent so I could make some new power choices with that.
What do you think?
And this probably a silly question, but is there any enemies that an ice/kin would be possibly alright for solo farming?
I've never had a fire farm build so I'm not comparing ice/kin to that build. I just sorta desperate and trying to see if my currents 50s could provide me any influence gains.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Controller
Primary Power Set: Ice Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Block of Ice
- (A) Essence of Curare - Accuracy/Hold/Recharge
- (3) Ghost Widow's Embrace - Accuracy/Recharge
- (3) Neuronic Shutdown - Accuracy/Recharge
- (13) Lockdown - Accuracy/Hold
- (21) Lockdown - Recharge/Hold
- (25) Lockdown - Chance for +2 Mag Hold
Level 1: Transfusion- (A) Doctored Wounds - Heal/Endurance
- (5) Doctored Wounds - Heal/Recharge
- (5) Doctored Wounds - Heal/Endurance/Recharge
- (13) Doctored Wounds - Heal
- (21) Doctored Wounds - Recharge
- (27) Accuracy IO
Level 2: Frostbite- (A) Enfeebled Operation - Accuracy/Recharge
- (9) Enfeebled Operation - Endurance/Immobilize
- (9) Enfeebled Operation - Accuracy/Endurance
- (23) Enfeebled Operation - Immobilize/Range
- (23) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (27) Enfeebled Operation - Accuracy/Immobilize
Level 4: Siphon Power- (A) Accuracy IO
- (43) Accuracy IO
Level 6: Hasten- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (7) Recharge Reduction IO
Level 8: Super Speed- (A) Empty
Level 10: Arctic Air- (A) Perplex - Endurance/Confused
- (11) Cacophony - Endurance/Confused
- (11) Malaise's Illusions - Endurance/Confused
- (15) Malaise's Illusions - Accuracy/Confused/Recharge
- (25) Coercive Persuasion - Contagious Confusion
- (33) Malaise's Illusions - Accuracy/Endurance
Level 12: Hurdle- (A) Empty
Level 14: Health- (A) Empty
- (15) Empty
Level 16: Shiver- (A) Curtail Speed - Accuracy/Slow
- (17) Curtail Speed - Damage/Slow
- (17) Curtail Speed - Accuracy/Endurance
- (34) Curtail Speed - Range/Slow
- (34) Curtail Speed - Endurance/Recharge/Slow
Level 18: Chilblain- (A) Enfeebled Operation - Accuracy/Recharge
- (19) Enfeebled Operation - Accuracy/Endurance
- (19) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (37) Enfeebled Operation - Accuracy/Immobilize
Level 20: Speed Boost- (A) Endurance Modification IO
Level 22: Ice Slick- (A) Endurance Reduction IO
Level 24: Boxing- (A) Empty
Level 26: Tough- (A) Empty
Level 28: Weave- (A) Red Fortune - Defense/Endurance
- (29) Red Fortune - Defense/Recharge
- (29) Red Fortune - Defense/Endurance/Recharge
- (40) Red Fortune - Defense
- (42) Red Fortune - Endurance
Level 30: Glacier- (A) Essence of Curare - Accuracy/Hold
- (31) Neuronic Shutdown - Accuracy/Hold/Recharge
- (31) Lockdown - Chance for +2 Mag Hold
- (31) Essence of Curare - Accuracy/Hold/Recharge
- (34) Lockdown - Accuracy/Hold
- (43) Lockdown - Accuracy/Recharge
Level 32: Stamina- (A) Endurance Modification IO
- (33) Endurance Modification IO
- (33) Efficacy Adaptor - EndMod/Endurance
Level 35: Jack Frost- (A) Call to Arms - Accuracy/Recharge
- (36) Call to Arms - Accuracy/Damage
- (36) Call to Arms - Damage/Endurance
- (36) Call to Arms - Accuracy/Damage/Recharge
- (37) Call to Arms - Defense Bonus Aura for Pets
- (37) Sovereign Right - Accuracy/Damage
Level 38: Transference- (A) Efficacy Adaptor - EndMod
- (39) Efficacy Adaptor - EndMod/Recharge
- (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (39) Efficacy Adaptor - Accuracy/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy
- (40) Efficacy Adaptor - EndMod/Endurance
Level 41: Fissure- (A) HamiO:Centriole Exposure
- (42) HamiO:Centriole Exposure
- (42) HamiO:Centriole Exposure
- (43) Empty
- (46) Empty
- (46) Empty
Level 44: Rock Armor- (A) Red Fortune - Defense/Endurance
- (45) Red Fortune - Defense/Recharge
- (45) Red Fortune - Defense/Endurance/Recharge
- (45) Red Fortune - Defense
- (46) Red Fortune - Endurance
- (48) Empty
Level 47: Fulcrum Shift- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (48) Accuracy IO
Level 49: Seismic Smash- (A) Smashing Haymaker - Accuracy/Damage
- (50) Smashing Haymaker - Damage/Endurance
- (50) Smashing Haymaker - Damage/Recharge
- (50) Smashing Haymaker - Damage/Endurance/Recharge
Level 1: Brawl- (A) Empty
Level 1: ContainmentLevel 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 1: LEGACY BUILD
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