Need help choosing Incarnate for Ta/Dp
Hmm...
Destiny - I go 'Incandescence' cus it fits your theme and great for the TPN trial. But my advise is to still get 'Clarion' as a back-up for those special missions when the mez gets heavy. Alot of my toons have two or more Destiny powers just in case.
Lore - Single target damage-wise it goes Cimerorans, Warworks, and Phantom being the top three but you could go Polar Lights for the better aoe damage. Really up to you, since some folks just go for theme.
Interface - Since most go 'Reactive', I go 'Diamagnetic'.
Judgement - Alot of people go 'Ion' due to the larger max targets then 'Pyronic'. But I've been picking 'Vorpal' with alot of my newer toons and so far I like it. The cone is pretty wide, and 'Radial Final Judgement' does max out at the same as 'Ion' target-wise.
/Empaths can turn three people into Jesus, one person into God, and everyone else into the twelve apostles.~Angry_Citizen
Don't you know that discussion of power selection/slotting can ONLY be based on hearsay, rumor, idle speculation, and bald-faced lies??!? ~Elf_Sniper
Alpha: Intuition was made for Trick Arrows. Take the Radial Path. Musculature can be okay, as well.
Judgement: I guess Vorpal.
Destiny: Can't really go wrong with any of them, though the mez protection of Clarion is great for non-melee characters. Though if teleporting is your character's thing, you might try Incandescence.
Oh yay! Thanks guys! I just read up on intuition and no joke about being made for Ta defenders.
Incandescence looks like a great choice too!
Yeah...i know I need mez protection I just feel like I could pop a few purples instead of using a very rare...but you're right. handy for UG.
Thanks guys! So excited about putting her together!
Anyone else who has some more info they'd like to share I'd be glad to hear it...read...it...:P
Yeah...i know I need mez protection I just feel like I could pop a few purples instead of using a very rare...but you're right. handy for UG.
|
Definitely take one of the interface powers that gives you a damage proc. It's a huge buff to damage on a defender and that feels good.
Judgements don't have one that's way better than the others, so I suggest choosing the one with an animation that fits your concept best.
As for lore, don't be afraid to pick the one that fits your character best, but if none of them seem to fit or you don't care go for cimerorans.
I just recently got another of my defenders to lvl 50 after many ages. (Damn altinitous- I mean she was lvl 49 for 2 weeks)
Her name is Potion Witch. She's supposed to be a witch that doesn't ness have "powers" like everyone else. My power is that she's can teleport duplicate items. (which is where all those pesky arrows, guns, and bow appear from)
Okay sorry for all that. Just realized that has nothing to do with anything. My main concept i'm going for is that she is more on the "normal" character side.
Aplha:She is good on all aspects I'd say. No endurance issues. Attacks pop up fast. Defenders could always use more damage I guess. Probably the main thing I would go for. personal defense is a bit of an issue, but planning on getting scorpion shield...eventually. Altinitous.:/
Judgment: Again I want to keep her as normal as possible...so I guess vorpal?...I could go for Cryonic I guess.
Destiny: I get mezzed like a mother. More often than not. Scorpion shield could help with that (altinitous) but I could never make my main destiny clarion. Not that important to me. Maybe rebirth or barrier...
I know this all seems loose and crazy, but wanted to get some info from other Ta defenders brotheren and sisteren about this and see what they have found to be most useful for them. Like I know Void could be good because it adds more debuffs to a debuff machine, or what have you.
Any help would be gladly appreciated. She is super versatile so incarnate stuff can too. You cant always stick to the story
P.s. The switching between the different weapons is not a problem for those of you who might think. At least not for me. I lay all my debuffs down and then attack so I really only need one change. They are mostly all dead after that.