WS build for critique, v2.0


Black_Assassin

 

Posted

Here's my second attempt at a Tri-form build, any comments/suggestions would be appreciated. I envision this as an all-around MFing style build, for teaming, solo, whatever the situation calls for. Global Recharge is around 90%, there's some (but not capped) S/L defense, and pretty reasonable Regeneration.


Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
WS_build: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Hero Profile:

Level 1: Ebon Eye

  • (A) Kheldian's Grace - Recharge/Form Empowerment
  • (25) Devastation - Chance of Hold
  • (48) Devastation - Damage/Endurance
  • (50) Devastation - Damage/Recharge
Level 1: Absorption
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 2: Gravimetric Snare
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (36) Enfeebled Operation - Immobilize/Range
  • (39) Enfeebled Operation - Accuracy/Immobilize
  • (43) Enfeebled Operation - Accuracy/Immobilize/Recharge
Level 4: Hasten
  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
Level 6: Dark Nova
  • (A) Performance Shifter - Chance for +End
  • (33) Rectified Reticle - To Hit Buff
  • (33) Rectified Reticle - To Hit Buff/Recharge
Level 8: Starless Step
  • (A) Jaunt - Range
Level 10: Super Speed
  • (A) Winter's Gift - Slow Resistance (20%)
Level 12: Sunless Mire
  • (A) Rectified Reticle - To Hit Buff/Recharge
  • (39) Rectified Reticle - Increased Perception
  • (40) Scirocco's Dervish - Accuracy/Damage
  • (40) Scirocco's Dervish - Chance of Damage(Lethal)
Level 14: Shadow Cloak
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense
Level 16: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 18: Gravity Well
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (19) Basilisk's Gaze - Accuracy/Recharge
  • (19) Basilisk's Gaze - Recharge/Hold
  • (21) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 20: Black Dwarf
  • (A) Gladiator's Armor - TP Protection +3% Def (All)
Level 22: Stygian Circle
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (45) Numina's Convalescence - Heal
  • (50) Performance Shifter - EndMod
Level 24: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense
Level 26: Gravitic Emanation
  • (A) Kinetic Crash - Damage/Knockback
  • (34) Kinetic Crash - Accuracy/Knockback
  • (34) Kinetic Crash - Recharge/Knockback
  • (34) Kinetic Crash - Recharge/Endurance
  • (36) Kinetic Crash - Damage/Endurance/Knockback
  • (36) Kinetic Crash - Accuracy/Damage/Knockback
Level 28: Inky Aspect
  • (A) Rope A Dope - Endurance/Stun
Level 30: Orbiting Death
  • (A) Fury of the Gladiator - Chance for Res Debuff
Level 32: Dark Extraction
  • (A) Call to Arms - Accuracy/Recharge
  • (46) Call to Arms - Accuracy/Damage/Recharge
  • (46) Call to Arms - Defense Bonus Aura for Pets
  • (46) Call to Arms - Endurance/Damage/Recharge
Level 35: Stygian Return
  • (A) Numina's Convalescence - Heal/Recharge
  • (45) Numina's Convalescence - Heal
Level 38: Eclipse
  • (A) Reactive Armor - Resistance/Recharge
  • (40) Titanium Coating - Resistance/Recharge
  • (42) Impervium Armor - Resistance/Recharge
  • (42) Performance Shifter - Accuracy/Recharge
Level 41: Quasar
  • (A) Scirocco's Dervish - Damage/Recharge
  • (43) Scirocco's Dervish - Accuracy/Recharge
Level 44: Unchain Essence
  • (A) Stupefy - Chance of Knockback
  • (48) Stupefy - Endurance/Stun
  • (48) Stupefy - Accuracy/Endurance
Level 47: Stealth
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Grant Invisibility
  • (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
  • (A) Empty
Level 1: Dark Sustenance

Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Shadow Step
  • (A) Time & Space Manipulation - Endurance
  • (37) Time & Space Manipulation - Range
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run

Level 10: Shadow Recall
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 10: Swift
  • (A) Run Speed IO
Level 10: Health
  • (A) Panacea - +Hit Points/Endurance
Level 10: Hurdle
  • (A) Jumping IO
Level 10: Stamina
  • (A) Endurance Modification IO
Level 6: Dark Nova Blast
  • (A) Decimation - Accuracy/Damage
  • (11) Decimation - Damage/Endurance
  • (11) Decimation - Damage/Recharge
  • (13) Decimation - Chance of Build Up
  • (13) Decimation - Accuracy/Damage/Recharge
Level 6: Dark Nova Bolt
  • (A) Decimation - Accuracy/Damage
  • (7) Decimation - Damage/Endurance
  • (7) Decimation - Damage/Recharge
  • (9) Decimation - Accuracy/Damage/Recharge
  • (9) Decimation - Accuracy/Endurance/Recharge
Level 6: Dark Nova Detonation
  • (A) Kheldian's Grace - Accuracy/Damage
  • (3) Kheldian's Grace - Damage/Recharge
  • (3) Kheldian's Grace - Accuracy/Damage/Recharge
  • (5) Kheldian's Grace - Damage/Endurance/Recharge
  • (5) Kheldian's Grace - Accuracy/Damage/Endurance/Recharge
Level 6: Dark Nova Emanation
  • (A) Positron's Blast - Accuracy/Damage
  • (15) Positron's Blast - Damage/Endurance
  • (15) Positron's Blast - Damage/Recharge
  • (17) Positron's Blast - Damage/Range
  • (17) Positron's Blast - Chance of Damage(Energy)
Level 20: Black Dwarf Antagonize
  • (A) Trimuphant Insult - Taunt
  • (31) Trimuphant Insult - Taunt/Recharge
  • (31) Trimuphant Insult - Chance to Disorient
Level 20: Black Dwarf Drain
  • (A) Kinetic Combat - Accuracy/Damage
  • (43) Kinetic Combat - Damage/Endurance
  • (45) Kinetic Combat - Knockdown Bonus
  • (50) Kinetic Combat - Damage/Recharge
Level 20: Black Dwarf Mire
  • (A) Obliteration - Chance for Smashing Damage
  • (21) Obliteration - Accuracy/Recharge
  • (23) Obliteration - Damage/Recharge
  • (23) Obliteration - Accuracy/Damage/Recharge
  • (25) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Damage
Level 20: Black Dwarf Smite
  • (A) Kinetic Combat - Accuracy/Damage
  • (27) Kinetic Combat - Damage/Endurance
  • (31) Kinetic Combat - Damage/Recharge
  • (33) Kinetic Combat - Damage/Endurance/Recharge
Level 20: Black Dwarf Step
  • (A) Time & Space Manipulation - +Stealth
Level 20: Black Dwarf Strike
  • (A) Kinetic Combat - Accuracy/Damage
  • (27) Kinetic Combat - Damage/Endurance
  • (29) Kinetic Combat - Damage/Recharge
  • (29) Kinetic Combat - Damage/Endurance/Recharge
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Posted

Why did you not just post in the first thread? Your data link is broken, by the way, so I'll just point out the issues I can easily see. Anyway...

  • Slotting Gravitic Emanation for damage/knockback? It's a stun.
  • Gravity Well needs damage, slotting it for hold only makes it useless.
  • Your Dark Extraction pets enhancement values suffer from Call to Arms.
  • You want accuracy in Inky Aspect, not endurance reduction. Take a look at it's base endurance cost.
  • You're overslotting Stygian Circle, and with the wrong enhancements. You want recharge so that it will be up even more. The heal you get from it is already large, and needs no further enhancement. Also, a proc is a bad idea in that power.
  • A FotG in Orbiting Death? And nothing else in that power? It won't be slotted enough to be worth using (or sustainable), and you're a tri-former with poor attacks in human form as it is.
  • You've slotted your corpse nuke for stun.
  • You've slotted the self rez?
  • Sunless Mire...needs to be slotted for accuracy, damage, and recharge.
  • There are more things, but that is enough for now.

What exactly are you trying to do with this build? If I had to guess, it would seem you're completely forsaking human forms potential (and to a lesser extent dwarf) in order to just Nova everything to death. But if that were true, you have a lot of procs and such going to waste in human form powers.


 

Posted

Quote:
Originally Posted by Stone Daemon View Post
Why did you not just post in the first thread? Your data link is broken, by the way, so I'll just point out the issues I can easily see. Anyway...
  • Slotting Gravitic Emanation for damage/knockback? It's a stun.
  • Gravity Well needs damage, slotting it for hold only makes it useless.
  • Your Dark Extraction pets enhancement values suffer from Call to Arms.
  • You want accuracy in Inky Aspect, not endurance reduction. Take a look at it's base endurance cost.
  • You're overslotting Stygian Circle, and with the wrong enhancements. You want recharge so that it will be up even more. The heal you get from it is already large, and needs no further enhancement. Also, a proc is a bad idea in that power.
  • A FotG in Orbiting Death? And nothing else in that power? It won't be slotted enough to be worth using (or sustainable), and you're a tri-former with poor attacks in human form as it is.
  • You've slotted your corpse nuke for stun.
  • You've slotted the self rez?
  • Sunless Mire...needs to be slotted for accuracy, damage, and recharge.
  • There are more things, but that is enough for now.

What exactly are you trying to do with this build? If I had to guess, it would seem you're completely forsaking human forms potential (and to a lesser extent dwarf) in order to just Nova everything to death. But if that were true, you have a lot of procs and such going to waste in human form powers.
Im glad you attempted this....it was just too much for me


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