Need Help with Archery/Dark/Fire Build Mid included
Hrm..
Looked at the build.
Personally my issues are Dark is very melee PBAOE based and Archery is range that you can fire off in melee of course, nothing stopping you from doing such. But to benefit from Soul Drain you have to be in melee range. Your defenses are lacking to engage a large number of mobs at melee range or even at range as well.
I get your 13 slots short so your lacking on set bonuses.
I think if you read the links in my Signature it might give you some ideas on what direction you want to go in.
Personally I would go with Smash and Lethal since Range cap is not going to do much for you at melee range and I don't think the sets will afford you the ability to get Melee defense cap. Only way to get S / L easily is to go Rogue and pick up Scorpion Shield from Mace Mastery.
End result you can put out a zillion points of damage but if you can't take a punch in the face it doesn't matter. You have nothing from preventing mobs from retaliating back to a alpha strike and you have nothing that would allow you to take a alpha strike. Further taking so many hits will make Aid self almost impossible to use a well.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
Below is what I have so far, but I've never been really good at this so I thought I would get some help - esp since when I finished my attempt I had 13 slots left I had no clue what to do with.
It's Arch/Dark/Fire and I pretty much love my power selections - I just need to know how to best slot them.
I'm looking for a build that will let me solo DA content - with an emphasis on dmg but enough defense/regen/Resist to keep me safeish while I do it... not making trips to the hospital is fun.
Cost is not an issue - but I would prefer to avoid private exchanges so it would be great if I could get everything on the Paragon Market or Auction House.
Thanks.
(Oh and ignore Incarnate stuff - I'll figure out what I want to do with that after I figure out what to do with the sets.)
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Darkness Manipulation
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Medicine
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Snap Shot
- (A) Entropic Chaos - Chance of Heal Self
- (11) Apocalypse - Damage
- (13) Apocalypse - Damage/Endurance
- (13) Apocalypse - Chance of Damage(Negative)
Level 1: Penumbral Grasp- (A) Empty
Level 2: Aimed Shot- (A) Devastation - Chance of Hold
- (15) Devastation - Damage/Endurance
- (15) Devastation - Damage/Recharge
- (17) Devastation - Accuracy/Damage/Endurance/Recharge
Level 4: Smite- (A) Hecatomb - Accuracy/Damage/Recharge
- (17) Hecatomb - Damage
Level 6: Blazing Arrow- (A) Superior Blaster's Wrath - Accuracy/Damage
- (7) Superior Blaster's Wrath - Damage/Recharge
- (7) Superior Blaster's Wrath - Accuracy/Damage/Recharge
- (9) Superior Blaster's Wrath - Accuracy/Damage/Endurance
- (9) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
- (11) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 8: Aim- (A) HamiO:Membrane Exposure
- (19) HamiO:Membrane Exposure
Level 10: Shadow Maul- (A) Fury of the Gladiator - Damage/Recharge
- (19) Fury of the Gladiator - Damage/Endurance/Recharge
- (21) Fury of the Gladiator - Accuracy/Damage/End/Rech
- (21) Fury of the Gladiator - Chance for Res Debuff
Level 12: Explosive Arrow- (A) Ragnarok - Damage
- (23) Ragnarok - Damage/Recharge
- (23) Endurance Reduction IO
Level 14: Kick- (A) Accuracy IO
Level 16: Tough- (A) Titanium Coating - Endurance
- (25) Titanium Coating - Resistance
- (25) Titanium Coating - Resistance/Endurance
Level 18: Soul Drain- (A) Scirocco's Dervish - Damage/Endurance
- (27) Scirocco's Dervish - Damage/Recharge
- (27) Scirocco's Dervish - Chance of Damage(Lethal)
- (29) Recharge Reduction IO
Level 20: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Endurance/Recharge
- (31) Luck of the Gambler - Defense/Endurance
- (31) Endurance Reduction IO
Level 22: Weave- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Endurance/Recharge
Level 24: Tactics- (A) Endurance Reduction IO
- (33) Endurance Reduction IO
Level 26: Vengeance- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense/Recharge
- (34) Luck of the Gambler - Defense
Level 28: Dark Consumption- (A) Efficacy Adaptor - EndMod
- (34) Efficacy Adaptor - EndMod/Recharge
- (34) Efficacy Adaptor - Accuracy/Recharge
- (36) Efficacy Adaptor - EndMod/Endurance
- (36) Scirocco's Dervish - Damage/Recharge
- (36) Scirocco's Dervish - Accuracy/Recharge
Level 30: Stimulant- (A) Endurance Reduction IO
Level 32: Rain of Arrows- (A) Javelin Volley - Damage/Recharge
- (37) Javelin Volley - Damage/Endurance/Recharge
- (37) Javelin Volley - Accuracy/Damage/End/Rech
Level 35: Aid Self- (A) Numina's Convalescence - Heal/Endurance
- (37) Numina's Convalescence - Heal/Recharge
- (39) Numina's Convalescence - Heal
Level 38: Fistful of Arrows- (A) Positron's Blast - Damage/Range
- (39) Positron's Blast - Chance of Damage(Energy)
Level 41: Midnight Grasp- (A) Cloud Senses - Chance for Negative Energy Damage
- (42) Mako's Bite - Accuracy/Damage
- (42) Mako's Bite - Damage/Endurance
- (42) Mako's Bite - Chance of Damage(Lethal)
Level 44: Bonfire- (A) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
Level 47: Fire Shield- (A) Steadfast Protection - Resistance/Endurance
- (48) Steadfast Protection - Resistance/+Def 3%
- (48) Steadfast Protection - Knockback Protection
Level 49: Rise of the Phoenix- (A) Eradication - Accuracy/Recharge
- (50) Eradication - Accuracy/Damage/Recharge
- (50) Eradication - Accuracy/Damage/Endurance/Recharge
- (50) Eradication - Damage
Level 50: Resilient Core ParagonLevel 50: Clarion Partial Radial Invocation
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Level 2: Swift
- (A) Empty
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (5) Numina's Convalescence - Heal
- (5) Numina's Convalescence - Heal/Recharge
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (3) Efficacy Adaptor - EndMod
- (3) Efficacy Adaptor - EndMod/Recharge
Level 1: Brawl- (A) Empty
Level 1: DefianceLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja Run