Plant/dark/fire
*Update*
I moved a few things around and i took out Melt Armor as it was at 58 sec rech so it wasnt really worth having. Instead i just moved around the extra slots.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Dark Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Fire Mastery
Villain Profile:
------------
Level 1: Strangler
(A) Basilisk's Gaze - Accuracy/Hold
(3) Basilisk's Gaze - Accuracy/Recharge
(3) Basilisk's Gaze - Recharge/Hold
(5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 1: Dark Blast
(A) Empty
Level 2: Roots
(A) Gravitational Anchor - Chance for Hold
(5) Positron's Blast - Chance of Damage(Energy)
(7) Positron's Blast - Accuracy/Damage
(7) Positron's Blast - Damage/Endurance
(9) Positron's Blast - Damage/Recharge
(48) Positron's Blast - Accuracy/Damage/Endurance
Level 4: Gloom
(A) Decimation - Accuracy/Damage
(9) Decimation - Damage/Endurance
(15) Decimation - Damage/Recharge
(15) Decimation - Accuracy/Endurance/Recharge
(17) Decimation - Accuracy/Damage/Recharge
Level 6: Spore Burst
(A) Fortunata Hypnosis - Sleep
(40) Fortunata Hypnosis - Sleep/Recharge
(40) Fortunata Hypnosis - Accuracy/Sleep/Recharge
(43) Fortunata Hypnosis - Accuracy/Recharge
(43) Fortunata Hypnosis - Sleep/Endurance
Level 8: Seeds of Confusion
(A) Coercive Persuasion - Contagious Confusion
(45) Coercive Persuasion - Confused/Recharge
(46) Coercive Persuasion - Accuracy/Confused/Recharge
(46) Coercive Persuasion - Accuracy/Recharge
(46) Coercive Persuasion - Confused/Endurance
Level 10: Smite
(A) Crushing Impact - Accuracy/Damage
(11) Crushing Impact - Damage/Endurance
(11) Crushing Impact - Damage/Recharge
(13) Crushing Impact - Accuracy/Damage/Recharge
(13) Crushing Impact - Accuracy/Damage/Endurance
Level 12: Hover
(A) Luck of the Gambler - Recharge Speed
Level 14: Fly
(A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Gather Shadows
(A) Recharge Reduction IO
(17) Recharge Reduction IO
Level 18: Vines
(A) Unbreakable Constraint - Chance for Smashing Damage
(19) Unbreakable Constraint - Hold/Recharge
(19) Unbreakable Constraint - Accuracy/Hold/Recharge
(37) Unbreakable Constraint - Accuracy/Recharge
(37) Unbreakable Constraint - Endurance/Hold
Level 20: Engulfing Darkness
(A) Obliteration - Chance for Smashing Damage
(21) Obliteration - Accuracy/Recharge
(21) Obliteration - Damage/Recharge
(25) Obliteration - Accuracy/Damage/Recharge
(25) Obliteration - Accuracy/Damage/Endurance/Recharge
(50) Cloud Senses - Chance for Negative Energy Damage
Level 22: Hasten
(A) Recharge Reduction IO
(23) Recharge Reduction IO
(23) Recharge Reduction IO
Level 24: Spirit Tree
(A) Healing IO
Level 26: Carrion Creepers
(A) Recharge Reduction IO
(27) HamiO:Nucleolus Exposure
(27) HamiO:Nucleolus Exposure
(29) Explosive Strike - Chance for Smashing Damage
(29) Positron's Blast - Chance of Damage(Energy)
(31) Impeded Swiftness - Chance of Damage(Smashing)
Level 28: Life Drain
(A) Healing IO
(31) Touch of the Nictus - Accuracy/Healing
(31) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
(33) Damage Increase IO
(33) Thunderstrike - Accuracy/Damage
Level 30: Maneuvers
(A) Luck of the Gambler - Recharge Speed
Level 32: Fly Trap
(A) Expedient Reinforcement - Accuracy/Recharge
(34) Expedient Reinforcement - Accuracy/Damage
(34) Expedient Reinforcement - Accuracy/Damage/Recharge
(34) Expedient Reinforcement - Endurance/Damage/Recharge
(48) Achilles' Heel - Chance for Res Debuff
Level 35: Rain of Fire
(A) Positron's Blast - Accuracy/Damage
(36) Positron's Blast - Damage/Endurance
(36) Positron's Blast - Damage/Recharge
(36) Positron's Blast - Accuracy/Damage/Endurance
(37) Positron's Blast - Chance of Damage(Energy)
(48) Endurance Reduction IO
Level 38: Midnight Grasp
(A) Crushing Impact - Accuracy/Damage
(39) Crushing Impact - Damage/Endurance
(39) Crushing Impact - Damage/Recharge
(39) Crushing Impact - Accuracy/Damage/Recharge
(40) Crushing Impact - Accuracy/Damage/Endurance
Level 41: Fire Ball
(A) Positron's Blast - Accuracy/Damage
(42) Positron's Blast - Damage/Endurance
(42) Positron's Blast - Damage/Recharge
(42) Positron's Blast - Accuracy/Damage/Endurance
(43) Positron's Blast - Chance of Damage(Energy)
Level 44: Fire Shield
(A) Aegis - Resistance/Endurance
(45) Titanium Coating - Resistance
(45) Titanium Coating - Resistance/Endurance
Level 47: Stealth
(A) Luck of the Gambler - Recharge Speed
Level 49: Rise of the Phoenix
(A) Recharge Reduction IO
Level 50: Musculature Radial Paragon
Level 50: Reactive Radial Flawless Interface
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Level 2: Swift
(A) Empty
Level 2: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(50) Miracle - +Recovery
Level 2: Hurdle
(A) Empty
Level 2: Stamina
(A) Performance Shifter - EndMod
(33) Performance Shifter - EndMod/Accuracy
(50) Performance Shifter - Chance for +End
Level 1: Brawl
(A) Empty
Level 1: Domination
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 4: Ninja Run
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Just a few comments on the 2nd build. 3 lvl 50 IOs isn't needed in Hasten, two is good enough. I tend to prefer a Damage IO in Carrions creepers rather then the explosive strike proc. As far as the Roots slotting, roots isn't bad damage like most AoE immobilizes, but most Dom's have plenty of damage, so I tend to not slot it for damage. I've found that it's a good place to put the ATIO set. The 5 non-proc ATOs gets 8.75 or 10% recharge. You can then put the Grav Anchor proc in the 6th slot. The ATIO proc is really nice in Midnight grasp. Gives it a very nice proc rate. Just put a 6th slot into Midnight grasp, plus the proc also have a bit of recharge enhancement.
The reason to put the ATIO in roots is then you can get another 6.25 set somewhere. One way you could do that is put a decimation into life drain. If you want to keep some heal enhancement in there, you could pull a slot from Stamina and put a heal IO into a 6th slot in life drain. If you boost a lvl 50 heal IO up to 50+5 it gives 53% heal enhancement. Means your getting 15% heal instead of 18%, but those changes, ATIO in roots, and decimation in life drain gives another 8.75% global. Is it needed, maybe not, but it's an option.
After watching The blair witch project i was all
'Hmm evil witch in the woods....how could i make that.....'
And well i came up with plant/dark/fire (and im gonna change the colouring of plant to black so they look like strange dark tentacle things!)
I now have 3 low level doms - dark/psi. grav/dark. plant/dark.
Im not entirely sure on the dark/psi, the grav/dark isnt going to be that much of a solo powerhouse. I like characters to be able to hold their own and plough enemies down and i do believe that plant/dark/fire is capable of that.
SO......
1- i would like more dmg in roots if needed
2-gathering shadows + creepers = woo!......
3-is the slotting in creepers good enough? I have never used it before so im not sure if the rech is over slotted.
4-is it worth slotting/taking melt armor
5-i usually take tough for my doms but plant has that much control it doesnt seem needed.
6-will this build tear enemies apart?
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Dark Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Fire Mastery
Villain Profile:
Level 1: Strangler
- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Recharge
- (3) Basilisk's Gaze - Recharge/Hold
- (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 1: Dark Blast- (A) Empty
Level 2: Roots- (A) Gravitational Anchor - Chance for Hold
- (5) Gravitational Anchor - Immobilize/Endurance
- (7) Gravitational Anchor - Immobilize/Recharge
- (7) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (9) Gravitational Anchor - Accuracy/Recharge
- (48) Positron's Blast - Chance of Damage(Energy)
Level 4: Gloom- (A) Decimation - Accuracy/Damage
- (9) Decimation - Damage/Endurance
- (15) Decimation - Damage/Recharge
- (15) Decimation - Accuracy/Endurance/Recharge
- (17) Decimation - Accuracy/Damage/Recharge
Level 6: Spore Burst- (A) Fortunata Hypnosis - Sleep
- (40) Fortunata Hypnosis - Sleep/Recharge
- (40) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (43) Fortunata Hypnosis - Accuracy/Recharge
- (43) Fortunata Hypnosis - Sleep/Endurance
Level 8: Seeds of Confusion- (A) Coercive Persuasion - Contagious Confusion
- (45) Coercive Persuasion - Confused/Recharge
- (46) Coercive Persuasion - Accuracy/Confused/Recharge
- (46) Coercive Persuasion - Accuracy/Recharge
- (46) Coercive Persuasion - Confused/Endurance
Level 10: Smite- (A) Crushing Impact - Accuracy/Damage
- (11) Crushing Impact - Damage/Endurance
- (11) Crushing Impact - Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Endurance
Level 12: Hover- (A) Luck of the Gambler - Recharge Speed
Level 14: Fly- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Gather Shadows- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
Level 18: Vines- (A) Unbreakable Constraint - Chance for Smashing Damage
- (19) Unbreakable Constraint - Hold/Recharge
- (19) Unbreakable Constraint - Accuracy/Hold/Recharge
- (37) Unbreakable Constraint - Accuracy/Recharge
- (37) Unbreakable Constraint - Endurance/Hold
Level 20: Engulfing Darkness- (A) Obliteration - Chance for Smashing Damage
- (21) Obliteration - Accuracy/Recharge
- (21) Obliteration - Damage/Recharge
- (25) Obliteration - Accuracy/Damage/Recharge
- (25) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 22: Hasten- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 24: Spirit Tree- (A) Healing IO
Level 26: Carrion Creepers- (A) Recharge Reduction IO
- (27) Recharge Reduction IO
- (27) HamiO:Nucleolus Exposure
- (29) HamiO:Nucleolus Exposure
- (29) Positron's Blast - Chance of Damage(Energy)
- (31) Impeded Swiftness - Chance of Damage(Smashing)
Level 28: Life Drain- (A) Touch of the Nictus - Accuracy/Healing
- (31) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (31) Thunderstrike - Accuracy/Damage
- (33) Damage Increase IO
- (33) Healing IO
Level 30: Maneuvers- (A) Luck of the Gambler - Recharge Speed
Level 32: Fly Trap- (A) Expedient Reinforcement - Accuracy/Recharge
- (34) Expedient Reinforcement - Accuracy/Damage
- (34) Expedient Reinforcement - Accuracy/Damage/Recharge
- (34) Expedient Reinforcement - Endurance/Damage/Recharge
Level 35: Rain of Fire- (A) Positron's Blast - Accuracy/Damage
- (36) Positron's Blast - Damage/Endurance
- (36) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (37) Positron's Blast - Chance of Damage(Energy)
Level 38: Midnight Grasp- (A) Crushing Impact - Accuracy/Damage
- (39) Crushing Impact - Damage/Endurance
- (39) Crushing Impact - Damage/Recharge
- (39) Crushing Impact - Accuracy/Damage/Endurance
- (40) Crushing Impact - Accuracy/Damage/Recharge
Level 41: Fire Ball- (A) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Damage/Recharge
- (42) Positron's Blast - Accuracy/Damage/Endurance
- (43) Positron's Blast - Chance of Damage(Energy)
Level 44: Fire Shield- (A) Aegis - Resistance/Endurance
- (45) Titanium Coating - Resistance
- (45) Titanium Coating - Resistance/Endurance
Level 47: Melt Armor- (A) Achilles' Heel - Chance for Res Debuff
- (48) Analyze Weakness - Accuracy/Recharge
- (48) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (50) Analyze Weakness - Accuracy/Endurance/Recharge
Level 49: Rise of the Phoenix- (A) Recharge Reduction IO
Level 50: Musculature Radial ParagonLevel 50: Reactive Radial Flawless Interface
------------
Level 2: Swift
- (A) Empty
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (50) Miracle - +Recovery
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Performance Shifter - EndMod
- (33) Performance Shifter - EndMod/Accuracy
- (50) Performance Shifter - Chance for +End
Level 1: Brawl- (A) Empty
Level 1: DominationLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja Run