Build Help: TA/Archery


ChargingStar

 

Posted

Hi,

I'm new to setting up builds and I've been wanting to try a Trick Arrow Build. Right now, the character is at level 23 or so, but I was looking at what my options were for end game content.

I wanted to put the build up here, and have it evaluated, to see what you all thought. Any assistance you can provide is appreciated.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Pin - Point: Level 50 Technology Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Archery
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Flash Arrow

  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (3) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (15) Dark Watcher's Despair - Recharge/Endurance
  • (37) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
Level 1: Snap Shot
  • (A) HamiO:Nucleolus Exposure
Level 2: Aimed Shot
  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (5) Decimation - Damage/Recharge
  • (25) Decimation - Accuracy/Endurance/Recharge
  • (36) Decimation - Accuracy/Damage/Recharge
Level 4: Fistful of Arrows
  • (A) Positron's Blast - Accuracy/Damage
  • (5) Positron's Blast - Damage/Range
  • (7) Positron's Blast - Damage/Endurance
  • (31) Positron's Blast - Damage/Recharge
  • (36) Positron's Blast - Accuracy/Damage/Endurance
Level 6: Ice Arrow
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (7) Basilisk's Gaze - Accuracy/Recharge
  • (23) Basilisk's Gaze - Recharge/Hold
  • (34) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (42) Essence of Curare - Accuracy/Hold/Recharge
Level 8: Poison Gas Arrow
  • (A) Fortunata Hypnosis - Accuracy/Sleep/Recharge
  • (9) Fortunata Hypnosis - Sleep/Recharge
  • (9) Fortunata Hypnosis - Accuracy/Recharge
  • (17) Fortunata Hypnosis - Sleep/Endurance
  • (40) Fortunata Hypnosis - Sleep
Level 10: Blazing Arrow
  • (A) Decimation - Accuracy/Damage
  • (11) Decimation - Damage/Recharge
  • (19) Decimation - Accuracy/Endurance/Recharge
  • (25) Decimation - Accuracy/Damage/Recharge
  • (36) Decimation - Damage/Endurance
Level 12: Acid Arrow
  • (A) Analyze Weakness - Accuracy/Recharge
  • (13) Analyze Weakness - Accuracy/Defense Debuff
  • (13) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (19) Analyze Weakness - Accuracy/Endurance/Recharge
  • (21) Achilles' Heel - Chance for Res Debuff
  • (21) Achilles' Heel - Defense Debuff/Recharge
Level 14: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 16: Aim
  • (A) Adjusted Targeting - Recharge
  • (17) Adjusted Targeting - To Hit Buff
  • (37) Adjusted Targeting - To Hit Buff/Recharge
  • (42) Adjusted Targeting - Endurance/Recharge
  • (43) Adjusted Targeting - To Hit Buff/Endurance/Recharge
Level 18: Disruption Arrow
  • (A) Endurance Reduction IO
Level 20: Glue Arrow
  • (A) Tempered Readiness - Range/Slow
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 24: Kick
  • (A) Empty
Level 26: Oil Slick Arrow
  • (A) Superior Defender's Bastion - Accuracy/Damage
  • (27) Superior Defender's Bastion - Damage/Recharge
  • (27) Superior Defender's Bastion - Damage/Endurance/Recharge
  • (29) Superior Defender's Bastion - Accuracy/Damage/Endurance
  • (29) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
  • (31) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal
Level 28: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (31) Steadfast Protection - Knockback Protection
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Defense/Endurance
Level 32: EMP Arrow
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (33) Basilisk's Gaze - Accuracy/Recharge
  • (33) Basilisk's Gaze - Recharge/Hold
  • (33) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (34) Essence of Curare - Accuracy/Hold/Recharge
  • (34) Lockdown - Chance for +2 Mag Hold
Level 35: Power Build Up
  • (A) Adjusted Targeting - Recharge
  • (43) Adjusted Targeting - To Hit Buff
  • (43) Adjusted Targeting - To Hit Buff/Recharge
  • (45) Adjusted Targeting - Endurance/Recharge
  • (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge
Level 38: Rain of Arrows
  • (A) Positron's Blast - Accuracy/Damage
  • (39) Positron's Blast - Damage/Endurance
  • (39) Positron's Blast - Damage/Recharge
  • (39) Positron's Blast - Damage/Range
  • (40) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Ragnarok - Chance for Knockdown
Level 41: Force of Nature
  • (A) Impervium Armor - Psionic Resistance
  • (45) Impervium Armor - Resistance/Recharge
  • (46) Impervium Armor - Endurance/Recharge
  • (46) Impervium Armor - Resistance/Endurance/Recharge
Level 44: Temp Invulnerability
  • (A) Aegis - Resistance
  • (46) Aegis - Resistance/Endurance
  • (50) Aegis - Psionic/Status Resistance
Level 47: Stunning Shot
  • (A) Stupefy - Accuracy/Recharge
  • (48) Stupefy - Accuracy/Endurance
  • (48) Stupefy - Stun/Range
  • (48) Stupefy - Endurance/Stun
  • (50) Stupefy - Accuracy/Stun/Recharge
Level 49: Stealth
  • (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 1: Vigilance
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 4: Swift
  • (A) Empty
Level 4: Health
  • (A) Miracle - +Recovery
  • (42) Miracle - Heal
Level 4: Hurdle
  • (A) Empty
Level 4: Stamina
  • (A) Performance Shifter - Chance for +End
  • (11) Performance Shifter - EndMod
  • (15) Efficacy Adaptor - EndMod
------------


 

Posted

I have 2 builds on my TA/A, one for teaming and one for soloing. I can see why you've gone with what ya took. I did dabble with it for 5 mins not to turn it into mine but just to suggest a couple of things that might suit you and give you another perspective. I find the entire primary useful. I could probably write a whole lot about each power but I much rather people discover things for themselves. What I have done is moved some slots about and snuck in entangling arrow. A team can be like a deck of cards and my entangling arrow can be the card that if taken away, the whole pack falls. I'd have no problem in theory, tanking whatever for your defender pre incarnate. Between us we can keep the rest of the team alive and well but entangling arrow can and might make my life easier. I am only saying in theory because we could be on seperate servers.


Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Pin - Point: Level 50 Technology Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Archery
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Flash Arrow -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitDeb/EndRdx(3), DarkWD-ToHitDeb(15), DarkWD-ToHitdeb/Rchg/EndRdx(37)
Level 1: Snap Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(13), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(34)
Level 2: Aimed Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(25), Decim-Acc/Dmg/Rchg(36)
Level 4: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/Rng(5), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(31), Posi-Acc/Dmg/EndRdx(36)
Level 6: Ice Arrow -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(7), BasGaze-Rchg/Hold(23), BasGaze-Acc/EndRdx/Rchg/Hold(34)
Level 8: Poison Gas Arrow -- FtnHyp-Acc/Sleep/Rchg(A), FtnHyp-Sleep/Rchg(9), FtnHyp-Acc/Rchg(9), FtnHyp-Sleep/EndRdx(17), FtnHyp-Sleep(40)
Level 10: Blazing Arrow -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(42)
Level 12: Acid Arrow -- ShldBrk-Acc/EndRdx/Rchg(A), AnWeak-Acc/Rchg/EndRdx(13), Achilles-ResDeb%(21)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit(17), AdjTgt-ToHit/Rchg(37), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx/Rchg(43)
Level 18: Disruption Arrow -- EndRdx-I(A)
Level 20: Glue Arrow -- P'ngTtl-EndRdx/Rchg/Slow(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Kick -- Empty(A)
Level 26: Oil Slick Arrow -- SDefendersB-Acc/Dmg(A), SDefendersB-Dmg/Rchg(27), SDefendersB-Dmg/EndRdx/Rchg(27), SDefendersB-Acc/Dmg/EndRdx(29), SDefendersB-Acc/Dmg/EndRdx/Rchg(29), SDefendersB-Rchg/Heal%(31)
Level 28: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(31), S'fstPrt-ResKB(42), S'fstPrt-ResDam/Def+(50)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(40)
Level 32: EMP Arrow -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(33), BasGaze-Rchg/Hold(33), BasGaze-Acc/EndRdx/Rchg/Hold(33), EoCur-Acc/Hold/Rchg(34)
Level 35: Power Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit(43), AdjTgt-ToHit/Rchg(43), AdjTgt-EndRdx/Rchg(45), AdjTgt-ToHit/EndRdx/Rchg(45)
Level 38: Rain of Arrows -- Posi-Dam%(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Acc/Dmg/EndRdx(39), Posi-Acc/Dmg(40)
Level 41: Force of Nature -- ImpArm-ResDam(A), ImpArm-ResDam/Rchg(45), ImpArm-EndRdx/Rchg(46), ImpArm-ResDam/EndRdx/Rchg(46)
Level 44: Temp Invulnerability -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(46), Aegis-Psi/Status(50)
Level 47: Stunning Shot -- Stpfy-Acc/Rchg(A), Stpfy-Acc/EndRdx(48), Stpfy-Stun/Rng(48), Stpfy-EndRdx/Stun(48), Stpfy-Acc/Stun/Rchg(50)
Level 49: Entangling Arrow -- Acc-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Mrcl-Rcvry+(A)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(11), EndMod-I(15)
------------



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He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

First off, thanks for taking a look.

I have questions about the changes that you made, because I don't completely understand all of them.

I'm open to the idea of Entangling Arrow having it's uses, but could you elaborate on, or give an example of it's usefulness? I've never used it, but I don't really use single target immobilizes. I'm used to playing Controllers, so I typically skip them.

The slotting on Acid Arrow...was my slotting overkill? Is that the thought there?

I'm also interested in seeing what your solo/team builds look like. Maybe we do play on the server. I'm on Virtue.


 

Posted

Quote:
Originally Posted by ChargingStar View Post
I'm open to the idea of Entangling Arrow having it's uses, but could you elaborate on, or give an example of it's usefulness?
The -fly component is fantastic when you need to drop fliers, and with multiple applications you can keep a hard target stationary (and possibly a bit recharge debuffed as well).