Arch/MM Build


BLYKMYK

 

Posted

Any feedback on the following build? Has 45.1 S/L Defense and a bunch of +Rech...it should be pretty expensive so I thought I should get some feedback first. With the Spiritual Core I'd have perma hasten and 1.24 seconds down time of Drain Psyche


Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

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Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Mental Manipulation
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Aimed Shot -- Apoc-Dmg(A), Apoc-Dmg/Rchg(34), Apoc-Acc/Dmg/Rchg(36), Apoc-Acc/Rchg(37), Apoc-Dmg/EndRdx(37)
Level 1: Subdual -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(37), Thundr-Dmg/Rchg(39), Thundr-Acc/Dmg/Rchg(39)
Level 2: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 4: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(19), Posi-Acc/Dmg/EndRdx(21), Posi-Dam%(33)
Level 6: Blazing Arrow -- SBlastersW-Acc/Dmg(A), SBlastersW-Acc/Dmg/EndRdx(11), SBlastersW-Acc/Dmg/Rchg(13), SBlastersW-Dmg/Rchg(13), SBlastersW-Rchg/Dmg%(15)
Level 8: Aim -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(9), RechRdx-I(11)
Level 10: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(48), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48)
Level 12: Explosive Arrow -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(33), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(34), Ragnrk-Dmg/EndRdx(34)
Level 14: Tough -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(15)
Level 16: Concentration -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(17), RechRdx-I(17)
Level 18: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 20: Drain Psyche -- Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/EndRdx/Rchg(21), Nictus-Acc/Heal(39), Dct'dW-Heal/Rchg(40), Numna-Heal/Rchg(40), Nictus-Heal/HP/Regen/Rchg(40)
Level 22: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(43), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rng(45)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(25), Zephyr-Travel(25)
Level 26: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(27), LkGmblr-Rchg+(27)
Level 28: World of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(29), CoPers-Acc/Conf/Rchg(29), CoPers-Acc/Rchg(31), CoPers-Conf/EndRdx(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Rain of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(42), Det'tn-Dmg/Rchg(42), Det'tn-Acc/Dmg(42), RechRdx-I(43)
Level 35: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 38: Psychic Shockwave -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(45), Armgdn-Acc/Dmg/Rchg(46), Armgdn-Acc/Rchg(46), Armgdn-Dmg/EndRdx(46)
Level 41: Assault -- EndRdx-I(A)
Level 44: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50)
Level 47: Vengeance -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50), LkGmblr-Rchg+(50)
Level 49: Super Jump -- Jump-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(7)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- EndMod-I(A), P'Shift-EndMod/Acc(5), P'Shift-EndMod(5), P'Shift-End%(7)
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