Tri-Form Build Critique
The first thing that's striking me here is that your Light Form isn't capping your s/l resistance. If you replace the Reactive Armor Res/End/Rech with Reactive Armor: Resistance and add Agility Core Paragon in your Alpha Slot, you will cap your s/l/e/n/f/c/t resistance in all forms while keeping LF perma.
Reform Essence is a much more viable self heal than Essence Boost due to the marginally shorter base recharge- Because of this, I recommend switching the Doctored Wounds set to RE in order to get the most self healing as often as possible. With Agility Core Paragon, E-Boost is still perma even one-slotted with a generic Heal IO.
I don't understand the slotting of Nova ST attacks- Especially with instant form shifting coming up, there's just no need to slot those. Human form has the best single target attack chain in G Bolt>G Blast>R Strike. You can swap the Decimation set to Bolt and Apocalypse to Blast, and you'll need to find an extra couple of slots for R Strike (you need a Hecatomb proc and a -res proc added to it.) One of these slots can be pulled from dwarf stomp. -Res is best in ST attacks so that slot is best served in R Strike.
You're going to gain more from proc slotting in ST attacks than AOE's since procs aren't going to make a huge overall difference in AOE killing speed but can add up to a very substantial increase in Single Target damage, so keep that in mind when evaluating your proc placement.
You definitely don't need a second slot in Conserve for your tri form build- Best case scenario, it'll be up every other LF crash. A second recharge IO won't help you bring it up every crash and you could use that (as a general example) to 5 slot your Dwarf heal in order to pick up an extra recharge bonus. It would be one thing if you ended up with a leftover slot that wouldn't be better served elsewhere but in my opinion this is not the case for your build.
The chance for BU proc in Nova isn't something that I have ever seen proven to add enough of an increase in performance to be worth the slot. There are many other more viable options for that slot in my opinion.
A one-slotted Solar Flare isn't going to do you any good, even if you assume the power is worth taking in the first place. You'd be better served spending that power choice on your fifth LOTG mule.
Armageddon would be better slotted in Dwarf Flare- Since it can be cycled so much more often, you'll see a higher proc rate there.
You could definitely easily get the slots to build your s/l defense up to the 32.5% mark- If you take all my previous suggestions into account, you'll realize that you will be much better served overall by using my slotting suggestions and having the ability to softcap your s/l defense in all forms with a single small purple inspiration.
This is my Peacebringer's tri form build which is notably cheaper than yours and honestly superior mathematically- Maybe this combined with my suggestions will help you out with your build. Turn accolades and incarnates on.
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I wont comment much on the powers and slots as I am still trying to come up with a tri form build I like that has Defense as well for when i23 goes live. However, I think I have my incarnate abilities pretty well chosen.
For the Alpha I am currently using Cardiac for my Human only PB but once I try to go tri form I will likely switch to Agility or Spiritual for the recharge. Not sure which one will be better as the End mod and the healing mods are both attractive.
Interface I chose reactive so I could get a -res on basically all my attacks. I've been very happy with it so far even if the color of the effect does clash a little with the overall blue white energy theme.
Destiny was a bit of a hard choice but in the end I picked up Ageless. The reason I chose ageless was mainly due to debuffs, and specifically recharge debuffs. In any build where Lightform is going to be perma your biggest enemy will be -recharge debuffs. Not only does ageless have a huge recharge buff which can help negate debuffs, it also has debuff resistance if you choose the right part of the tree. Win win. I thought about barrier but honestly your already capped on resists except for Psionic which isn't a huge deal and you are already building for some defense. You dont really need more of either, so fill your destiny with an ability you really cannot get anywhere else. In this case Debuff resistance and more recharge added in as a bonus.
As for Judgement I ended up going with Pyronic recolored to match the Blue-white of all the other PB attacks. I am very happy with how it turned out actually and it basically just looks like a continuation of the PB powers.
Lastly I think I will comment really on one PB power and that is Dawn Strike. It's a very powerful attack but I found that since I got my Judgement slot I never used it period. Judgement recharged faster and doesn't have a crash. Even before I got judgement I rarely used it given the crash. I'd rather have Photon Seekers or Pulsar to be perfectly honest. I use both of those powers all the time as opposed to something that would just sit in my tray hardly ever being used.
My 2 inf.
Death can be Beautiful. A Night Widow Guide on a budget
This PB build would be meant mainly for incarnate content. Human form is mostly for buffs/nukes. Nova would be where I'd spend most of my time. Dwarf for emergencies. I built for high recharge mostly, with some S/L defense to combine with Barrier. I'm at a bit of a loss really for what else to do with it. Any and all input is welcome, particularly suggestions for my incarnate abilities. Also, what judgement looks best with the forms?
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Sovereign Sky: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Concealment
Hero Profile:
Level 1: Gleaming Bolt
- (A) HamiO:Nucleolus Exposure
Level 1: Incandescence- (A) Steadfast Protection - Resistance/+Def 3%
Level 2: Gleaming Blast- (A) HamiO:Nucleolus Exposure
Level 4: Essence Boost- (A) Doctored Wounds - Heal/Endurance
- (40) Doctored Wounds - Heal/Recharge
- (40) Doctored Wounds - Heal/Endurance/Recharge
- (43) Doctored Wounds - Heal
- (45) Doctored Wounds - Recharge
Level 6: Bright Nova- (A) Performance Shifter - Chance for +End
- (13) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Radiant Strike- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Hasten- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
Level 12: Inner Light- (A) Rectified Reticle - To Hit Buff/Recharge
- (21) Rectified Reticle - To Hit Buff
Level 14: Grant Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 16: Super Speed- (A) Celerity - +Stealth
Level 18: Incandescent Strike- (A) Kinetic Combat - Accuracy/Damage
- (19) Kinetic Combat - Damage/Endurance
- (19) Kinetic Combat - Damage/Recharge
- (21) Kinetic Combat - Damage/Endurance/Recharge
Level 20: White Dwarf- (A) Performance Shifter - Chance for +End
Level 22: Reform Essence- (A) HamiO:Golgi Exposure
Level 24: Conserve Energy- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
Level 26: Solar Flare- (A) Accuracy IO
Level 28: Quantum Flight- (A) Endurance Reduction IO
Level 30: Burnout- (A) Recharge Reduction IO
Level 32: Photon Seekers- (A) Superior Kheldian's Grace - Accuracy/Damage
- (33) Superior Kheldian's Grace - Damage/Recharge
- (33) Superior Kheldian's Grace - Accuracy/Damage/Recharge
- (33) Superior Kheldian's Grace - Damage/Endurance/Recharge
- (34) Superior Kheldian's Grace - Accuracy/Damage/Endurance/Recharge
- (34) Superior Kheldian's Grace - Recharge/Form Empowerment
Level 35: Restore Essence- (A) Recharge Reduction IO
Level 38: Light Form- (A) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Resistance/Recharge
- (39) Reactive Armor - Endurance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
Level 41: Dawn Strike- (A) Armageddon - Damage/Recharge
- (42) Armageddon - Accuracy/Damage/Recharge
- (42) Armageddon - Accuracy/Recharge
- (42) Armageddon - Damage/Endurance
- (43) Armageddon - Chance for Fire Damage
Level 44: Quantum Acceleration- (A) Luck of the Gambler - Recharge Speed
Level 47: Stealth- (A) Luck of the Gambler - Recharge Speed
Level 49: Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Cosmic BalanceLevel 1: Energy Flight
- (A) Winter's Gift - Slow Resistance (20%)
Level 1: Prestige Power Dash- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 10: Combat Flight
- (A) Luck of the Gambler - Recharge Speed
Level 10: Swift- (A) Flight Speed IO
Level 10: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (15) Miracle - +Recovery
Level 10: Hurdle- (A) Jumping IO
Level 10: Stamina- (A) Performance Shifter - Chance for +End
- (13) Performance Shifter - EndMod
Level 6: Bright Nova Blast- (A) Decimation - Damage/Endurance
- (46) Decimation - Damage/Recharge
- (48) Decimation - Accuracy/Damage
- (48) Decimation - Accuracy/Damage/Recharge
- (48) Decimation - Chance of Build Up
Level 6: Bright Nova Bolt- (A) Apocalypse - Damage/Recharge
- (45) Apocalypse - Accuracy/Damage/Recharge
- (45) Apocalypse - Accuracy/Recharge
- (46) Apocalypse - Damage/Endurance
- (46) Apocalypse - Chance of Damage(Negative)
- (50) Achilles' Heel - Chance for Res Debuff
Level 6: Bright Nova Detonation- (A) Positron's Blast - Accuracy/Damage
- (29) Positron's Blast - Damage/Endurance
- (29) Positron's Blast - Damage/Recharge
- (31) Positron's Blast - Damage/Range
- (31) Positron's Blast - Accuracy/Damage/Endurance
- (31) Achilles' Heel - Chance for Res Debuff
Level 6: Bright Nova Scatter- (A) Ragnarok - Damage
- (23) Ragnarok - Damage/Recharge
- (23) Ragnarok - Accuracy/Damage/Recharge
- (25) Ragnarok - Accuracy/Recharge
- (27) Ragnarok - Damage/Endurance
- (27) Touch of Lady Grey - Chance for Negative Damage
Level 20: White Dwarf Antagonize- (A) Mocking Beratement - Taunt/Range
- (37) Mocking Beratement - Accuracy/Recharge
- (37) Mocking Beratement - Taunt/Recharge
- (40) Mocking Beratement - Taunt/Recharge/Range
Level 20: White Dwarf Flare- (A) Obliteration - Accuracy/Recharge
- (34) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
- (37) Fury of the Gladiator - Chance for Res Debuff
Level 20: White Dwarf Smite- (A) Kinetic Combat - Accuracy/Damage
- (15) Kinetic Combat - Damage/Endurance
- (17) Kinetic Combat - Damage/Recharge
- (17) Kinetic Combat - Damage/Endurance/Recharge
Level 20: White Dwarf Step- (A) Range IO
Level 20: White Dwarf Strike- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (7) Kinetic Combat - Damage/Endurance/Recharge
Level 20: White Dwarf Sublimation- (A) Numina's Convalescence - Heal/Endurance
- (43) Numina's Convalescence - Heal/Recharge
- (50) Numina's Convalescence - Heal/Endurance/Recharge
- (50) Numina's Convalescence - Endurance/Recharge
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Set Bonus Totals:
@Rorn ---- Blue Baron ---- Guardian