Build Advice


BenRGamer

 

Posted

What with the influx of Staff Characters, I figured it would be the perfect time to make a Dual Blades/Energy Aura brute. Because I'm insane like that.

Here's the build, I'll have above softcapped S/L defenses, but I can't quite get Hasten or Melt Armor to perma. Any suggestions for improvements?

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Nimble Slash

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Touch of Death - Chance of Damage(Negative)
Level 1: Kinetic Shield
  • (A) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Recharge Speed
Level 2: Ablating Strike
  • (A) Shield Breaker - Defense Debuff
  • (11) Shield Breaker - Accuracy/Defense Debuff
  • (11) Shield Breaker - Accuracy/Recharge
  • (13) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (13) Shield Breaker - Chance for Lethal Damage
  • (15) Shield Breaker - Accuracy/Endurance/Recharge
Level 4: Power Shield
  • (A) Luck of the Gambler - Defense
  • (15) Luck of the Gambler - Defense/Endurance
  • (17) Luck of the Gambler - Defense/Recharge
  • (17) Luck of the Gambler - Recharge Speed
Level 6: Typhoon's Edge
  • (A) Obliteration - Damage
  • (19) Obliteration - Accuracy/Recharge
  • (19) Obliteration - Damage/Recharge
  • (21) Obliteration - Accuracy/Damage/Recharge
  • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (23) Obliteration - Chance for Smashing Damage
Level 8: Blinding Feint
  • (A) Kinetic Combat - Accuracy/Damage
  • (23) Kinetic Combat - Damage/Endurance
  • (25) Kinetic Combat - Damage/Recharge
  • (25) Kinetic Combat - Damage/Endurance/Recharge
  • (27) Mako's Bite - Accuracy/Endurance/Recharge
Level 10: Entropic Aura
  • (A) Endurance Reduction IO
  • (29) Endurance Reduction IO
Level 12: Dampening Field
  • (A) Resist Damage IO
  • (29) Steadfast Protection - Knockback Protection
Level 14: Super Jump
  • (A) Empty
Level 16: Energy Protection
  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (31) Resist Damage IO
Level 18: Vengeful Slice
  • (A) Superior Brute's Fury - Accuracy/Damage
  • (31) Superior Brute's Fury - Damage/Recharge
  • (33) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (33) Superior Brute's Fury - Accuracy/Endurance/Recharge
  • (33) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (34) Superior Brute's Fury - Recharge/Fury Bonus
Level 20: Energy Cloak
  • (A) Luck of the Gambler - Recharge Speed
  • (34) Endurance Reduction IO
Level 22: Super Speed
  • (A) Empty
Level 24: Power Slice
  • (A) Crushing Impact - Accuracy/Damage
  • (34) Crushing Impact - Damage/Endurance
  • (36) Crushing Impact - Damage/Recharge
  • (36) Crushing Impact - Accuracy/Damage/Recharge
  • (50) Crushing Impact - Accuracy/Damage/Endurance
Level 26: Sweeping Strike
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Obliteration - Chance for Smashing Damage
Level 28: Energy Drain
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Recharge Reduction IO
  • (39) Recharge Reduction IO
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Recharge Speed
Level 32: One Thousand Cuts
  • (A) Obliteration - Damage
  • (40) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Chance for Smashing Damage
Level 35: Energize
  • (A) Recharge Reduction IO
  • (43) Recharge Reduction IO
Level 38: Overload
  • (A) Recharge Reduction IO
  • (43) Luck of the Gambler - Recharge Speed
  • (43) Recharge Reduction IO
Level 41: Ring of Fire
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (45) Enfeebled Operation - Endurance/Immobilize
  • (45) Enfeebled Operation - Accuracy/Endurance
  • (45) Enfeebled Operation - Immobilize/Range
  • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
Level 44: Melt Armor
  • (A) Achilles' Heel - Chance for Res Debuff
  • (46) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Damage/Range
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (27) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (31) Performance Shifter - EndMod
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run



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Posted

How's this?

Capped to all Types (save Psi and Neg-Energy).
Better Resists.
Better recharge. Unfortunately it calls for Purples.
Perma Hasten.


Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Nimble Slash -- C'ngImp-Acc/Dmg/Rchg:35(A), C'ngImp-Acc/Dmg/EndRdx:35(3), C'ngImp-Dmg/EndRdx/Rchg:35(3), C'ngImp-Acc/Dmg:35(5), C'ngImp-Dmg/Rchg:50(5)
Level 1: Kinetic Shield -- HO:Cyto(A), HO:Cyto(7), LkGmblr-Rchg+:50(7)
Level 2: Ablating Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(11), Mako-Acc/Dmg/EndRdx/Rchg:50(11)
Level 4: Power Shield -- HO:Cyto(A), HO:Cyto(15), LkGmblr-Rchg+:50(15)
Level 6: Typhoon's Edge -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(17), Erad-%Dam:30(17), M'Strk-Acc/Dmg/EndRdx:50(19), M'Strk-Dmg/EndRdx/Rchg:50(19), Oblit-Acc/Dmg/EndRdx/Rchg:50(21)
Level 8: Blinding Feint -- C'ngImp-Acc/Dmg/Rchg:35(A), C'ngImp-Acc/Dmg/EndRdx:35(21), C'ngImp-Dmg/EndRdx/Rchg:35(23), C'ngImp-Acc/Dmg:35(23), C'ngImp-Dmg/Rchg:50(25)
Level 10: Entropic Aura -- EndRdx-I:50(A), EndRdx-I:50(25)
Level 12: Dampening Field -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(27), Aegis-ResDam/Rchg:50(27), S'fstPrt-ResDam/Def+:30(29)
Level 14: Super Jump -- Empty(A)
Level 16: Energy Protection -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(29), Aegis-ResDam/Rchg:50(31), GA-3defTpProc:50(31)
Level 18: Vengeful Slice -- SBrutesF-Acc/Dmg:50(A), SBrutesF-Dmg/Rchg:50(31), SBrutesF-Acc/Dmg/Rchg:50(33), SBrutesF-Acc/EndRdx/Rchg:50(33), SBrutesF-Acc/Dmg/EndRdx/Rchg:50(33), SBrutesF-Rech/Fury:50(34)
Level 20: Energy Cloak -- HO:Cyto(A), LkGmblr-Rchg+:50(34)
Level 22: Maneuvers -- HO:Cyto(A), HO:Cyto(34)
Level 24: Power Slice -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(36), Hectmb-Acc/Rchg:50(36), Hectmb-Dmg/EndRdx:50(36), Hectmb-Dam%:50(37)
Level 26: Sweeping Strike -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(37), Erad-%Dam:30(37), M'Strk-Acc/Dmg/EndRdx:50(39), M'Strk-Dmg/EndRdx/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(39)
Level 28: Energy Drain -- HO:Membr(A), HO:Membr(40), LkGmblr-Rchg+:50(40)
Level 30: Combat Jumping -- HO:Cyto(A), LkGmblr-Rchg+:50(40)
Level 32: One Thousand Cuts -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(42), Armgdn-Acc/Rchg:50(42), Armgdn-Dmg/EndRdx:50(42), Armgdn-Dam%:50(43)
Level 35: Energize -- RechRdx-I:50(A), RechRdx-I:50(43)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(46), RechRdx-I:50(50), RechRdx-I:50(50)
Level 41: Ring of Fire -- Apoc-Dmg/Rchg:50(A), Apoc-Acc/Dmg/Rchg:50(43), Apoc-Acc/Rchg:50(45), Apoc-Dmg/EndRdx:50(45), Apoc-Dam%:50(45)
Level 44: Melt Armor -- Achilles-ResDeb%:20(A), RechRdx-I:50(46), RechRdx-I:50(46)
Level 47: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(50)
Level 49: Overload -- RechRdx-I:50(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(13)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------



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Here's the non-purple variant of it.
Defenses are identical.
Hasten is 3.6 seconds outside perma.


Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Villain Profile:
------------
Level 1: Nimble Slash C'ngImp-Acc/Dmg/Rchg:35(A), C'ngImp-Acc/Dmg/EndRdx:35(3), C'ngImp-Dmg/EndRdx/Rchg:35(3), C'ngImp-Acc/Dmg:35(5), C'ngImp-Dmg/Rchg:50(5)
Level 1: Kinetic Shield HO:Cyto(A), HO:Cyto(7), LkGmblr-Rchg+:50(7)
Level 2: Ablating Strike KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(11), Mako-Acc/Dmg/EndRdx/Rchg:50(11)
Level 4: Power Shield HO:Cyto(A), HO:Cyto(15), LkGmblr-Rchg+:50(15)
Level 6: Typhoon's Edge Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(17), Erad-%Dam:30(17), M'Strk-Acc/Dmg/EndRdx:50(19), M'Strk-Dmg/EndRdx/Rchg:50(19), Oblit-Acc/Dmg/EndRdx/Rchg:50(21)
Level 8: Blinding Feint C'ngImp-Acc/Dmg/Rchg:35(A), C'ngImp-Acc/Dmg/EndRdx:35(21), C'ngImp-Dmg/EndRdx/Rchg:35(23), C'ngImp-Acc/Dmg:35(23), C'ngImp-Dmg/Rchg:50(25)
Level 10: Entropic Aura EndRdx-I:50(A), EndRdx-I:50(25)
Level 12: Dampening Field Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(27), Aegis-ResDam/Rchg:50(27), S'fstPrt-ResDam/Def+:30(29)
Level 14: Super Jump Empty(A)
Level 16: Energy Protection Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(29), Aegis-ResDam/Rchg:50(31), GA-3defTpProc:50(31)
Level 18: Vengeful Slice SBrutesF-Acc/Dmg:50(A), SBrutesF-Dmg/Rchg:50(31), SBrutesF-Acc/Dmg/Rchg:50(33), SBrutesF-Acc/EndRdx/Rchg:50(33), SBrutesF-Acc/Dmg/EndRdx/Rchg:50(33), SBrutesF-Rech/Fury:50(34)
Level 20: Energy Cloak HO:Cyto(A), LkGmblr-Rchg+:50(34)
Level 22: Maneuvers HO:Cyto(A), Empty(34)
Level 24: Power Slice C'ngImp-Acc/Dmg/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(36), C'ngImp-Dmg/EndRdx/Rchg:50(36), C'ngImp-Acc/Dmg:50(36), C'ngImp-Dmg/Rchg:50(37)
Level 26: Sweeping Strike Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(37), Erad-%Dam:30(37), M'Strk-Acc/Dmg/EndRdx:50(39), M'Strk-Dmg/EndRdx/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(39)
Level 28: Energy Drain HO:Membr(A), HO:Membr(40), LkGmblr-Rchg+:50(40)
Level 30: Combat Jumping HO:Cyto(A), LkGmblr-Rchg+:50(40)
Level 32: One Thousand Cuts Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(42), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(43)
Level 35: Energize RechRdx-I:50(A), RechRdx-I:50(43)
Level 38: Hasten RechRdx-I:50(A), RechRdx-I:50(46), RechRdx-I:50(50), RechRdx-I:50(50)
Level 41: Ring of Fire Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(43), Decim-Dmg/Rchg:40(45), Decim-Acc/EndRdx/Rchg:40(45), Decim-Acc/Dmg/Rchg:40(45)
Level 44: Melt Armor Achilles-ResDeb%:20(A), RechRdx-I:50(46), RechRdx-I:50(46)
Level 47: Fire Ball Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(50)
Level 49: Overload RechRdx-I:50(A)
Level 2: Swift Empty(A)
Level 2: Health Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(13)
Level 2: Hurdle Empty(A)
Level 2: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(13)
Level 1: Brawl Empty(A)
Level 1: Prestige Power Dash Empty(A)
Level 1: Prestige Power Slide Empty(A)
Level 1: Prestige Power Quick Empty(A)
Level 1: Prestige Power Rush Empty(A)
Level 1: Prestige Power Surge Empty(A)
Level 1: Fury
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
------------



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Posted

Also, I didn't correct it. But you really want to put the ATIO into the attack you're going to be using THE most often. So you can take advantage of the stacking Fury bonus.



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