Seeking Advice


Gangland_Master

 

Posted

Let me preface this post so you kinda have an idea where I am coming from. This Brute is my first melee toon since Pre-ED (Issue 6?). Since then I have been playing a Thugs/Dark MM.

Well I am seeking advice on my current build. The idea behind this build was to have tons of recharge, tons of end (from Performance Shifter Procs) and tons of accuracy from set bonuses. I was hoping to be a non-stop fist pumping fool. Well I can do that against Smashing/Lethal/Psionics, however against anything else I quickly take the dirt nap.

I want to increase my def/res against all the other damage types while not gimping my original "Punch your lights out" plan. Any advice is greatly appreciated.

Here is the build.

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Impervious Destroyer: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Jab -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- ImpArm-ResPsi(A), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(7), ImpArm-ResDam(9), ImpArm-ResDam/EndRdx(9)
Level 2: Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(13), C'ngImp-Dmg/EndRdx/Rchg(13)
Level 4: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(17), C'ngImp-Dmg/EndRdx/Rchg(17), FrcFbk-Rechg%(19)
Level 6: Mind Over Body -- ImpArm-ResPsi(A), ImpArm-ResDam/Rchg(19), ImpArm-ResDam/EndRdx/Rchg(21), ImpArm-ResDam(21)
Level 8: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Dmg/EndRdx/Rchg(25), SBrutesF-Rech/Fury(27)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 12: Fast Healing -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(29), Numna-Heal/EndRdx/Rchg(31), Numna-Heal(31)
Level 14: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(31), LkGmblr-EndRdx/Rchg(33), LkGmblr-Def/EndRdx(33)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(33), Numna-Heal/Rchg(34), Numna-Heal/EndRdx/Rchg(34), Numna-Heal(34)
Level 18: Rage -- GSFC-Build%(A), GSFC-ToHit(36), GSFC-ToHit/Rchg(36), GSFC-ToHit/EndRdx(36)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(37), P'Shift-Acc/Rchg(37), P'Shift-EndMod/Rchg(37)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39)
Level 24: Boxing -- KntkC'bat-Knock%(A)
Level 26: Tough -- ImpArm-ResPsi(A), ImpArm-ResDam/EndRdx(39)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/Rchg(40), LkGmblr-Def/EndRdx/Rchg(40)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42)
Level 32: Foot Stomp -- Oblit-Dmg(A), FrcFbk-Rechg%(43), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45)
Level 35: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod/Acc(45), P'Shift-EndMod(46)
Level 38: Strength of Will -- ImpArm-ResPsi(A)
Level 41: Physical Perfection -- P'Shift-End%(A), Numna-Heal/EndRdx(46), Mrcl-Heal/EndRdx/Rchg(46), Mrcl-Heal/Rchg(48)
Level 44: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(48)
Level 47: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(48), Zinger-Taunt/Rchg/Rng(50), Zinger-Acc/Rchg(50), Zinger-Taunt/Rng(50)
Level 49: Super Jump -- Winter-ResSlow(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), RgnTis-Regen+(40), Numna-Regen/Rcvry+(42), Mrcl-EndRdx/Rchg(42)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run



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It is better to remain silent and have people think you are a fool, rather than speak and remove all doubt.
Gangland Master / MM Freedom