TW/Fire 10b budget NOT for farming


Black_Assassin

 

Posted

Does anyone have a great TW/Fire build? I want to use him for pve and not farming. I will farm some I am sure, but that is not the main goal. I suppose softcapped S/L and maybe as close as I can get on other def would be nice. What should I build for mostly? Recharge?

Oh and where should I put the brute ATOs? I was thinking just stick them in Blazing Aura?


"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."

 

Posted

Quote:
Originally Posted by Jharber View Post
Does anyone have a great TW/Fire build? I want to use him for pve and not farming. I will farm some I am sure, but that is not the main goal. I suppose softcapped S/L and maybe as close as I can get on other def would be nice. What should I build for mostly? Recharge?

Oh and where should I put the brute ATOs? I was thinking just stick them in Blazing Aura?
32.5% to a number of defenses could work.
40% to some, being a [T4 Core Barrier] away from softcap also works.
45% to Smash/Lethal will be easiest to achieve though.

Recharge would also be nice to get. TW attacks are /slow/, so having them up more often will be nice.

The Brute ATO set could be split to grab you defense. Yes, the 5-set bonus of 10% recharge is nice - but it is not that important.

***

Made a build for you.
Has 45% S/L defense, 160% recharge - Hasten is practically permanent.
If you take Barrier as your destiny, you will be able to have softcapped Melee with the tail-end of it. Could be fairly beneficial - you shouldn't need Rebirth as Healing Flames recharges quick enough.

Defensive Sweep can be used to push you to iSoftcap for Smashing, and will also push Melee up past softcap. Wouldn't suggest using it as an attack though, more as leverage for defense debuffs.
Taunt is there as a mule. Taunt is just nice to have anyways.

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Defensive Sweep -- LkGmblr-Rchg+(A), SBrutesF-Acc/Dmg(5), SBrutesF-Dmg/Rchg(13), SBrutesF-Acc/EndRdx/Rchg(13)
Level 1: Fire Shield -- ResDam-I(A), HO:Ribo(36)
Level 2: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(5), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 4: Healing Flames -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(37), Panac-Heal/Rchg(39), Panac-Heal/EndRedux/Rchg(39), Panac-Heal(42)
Level 6: Titan Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 8: Follow Through -- SBrutesF-Rech/Fury(A), SBrutesF-Acc/Dmg/Rchg(9), SBrutesF-Acc/Dmg/EndRdx/Rchg(9), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(17)
Level 10: Temperature Protection -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(48)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 14: Build Momentum -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(43)
Level 16: Plasma Shield -- ResDam-I(A), HO:Ribo(39)
Level 18: Rend Armor -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Acc/Rchg(19), Hectmb-Dmg/EndRdx(21), Hectmb-Dam%(21), Achilles-ResDeb%(23)
Level 20: Consume -- P'Shift-Acc/Rchg(A)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Knock%(37)
Level 24: Tough -- ResDam-I(A), HO:Ribo(50)
Level 26: Whirling Smash -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Rchg(27), Sciroc-Acc/Dmg/EndRdx(27), Sciroc-Dmg/Rchg(29), FrcFbk-Rechg%(29)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(48), Oblit-%Dam(50)
Level 30: Weave -- LkGmblr-Rchg+(A), HO:Cyto(31), Ksmt-ToHit+(34)
Level 32: Arc of Destruction -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(34), FotG-ResDeb%(46)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(37)
Level 38: Gloom -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(40), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(42), Apoc-Dam%(43), Cloud-%Dam(48)
Level 41: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(43), Mocking-Rchg(45), Mocking-Taunt/Rchg/Rng(46), Mocking-Acc/Rchg(46), Mocking-Taunt/Rng(50)
Level 44: Maneuvers -- LkGmblr-Rchg+(A)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Super Jump -- Zephyr-ResKB(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Agility Core Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(7)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum



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@War-Nugget
Quote:
Originally Posted by Wavicle View Post
CoH players are stupid and incompetent compared to WoW players.
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.

 

Posted

That will have serious endurance issues


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Yes I think the end on that would not be sustainable for long. Does anyone have anything else for comparison? I can probably work with that build though and see what changes I could make! I appreciate all the replies! Thank you!


"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."

 

Posted

Change it.
Was a quick mock up anyways. (:

Always easier to come up with your own builds and have others edit it.


@War-Nugget
Quote:
Originally Posted by Wavicle View Post
CoH players are stupid and incompetent compared to WoW players.
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.

 

Posted

OK guys what about this? Let me know what you think please!

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Crushing Blow -- SBrutesF-Acc/Dmg:50(A), SBrutesF-Dmg/Rchg:50(7), SBrutesF-Acc/Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/EndRdx:50(37)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(19), RctvArm-ResDam:40(21), RctvArm-EndRdx:40(23)
Level 2: Blazing Aura -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Erad-Acc/Dmg/EndRdx/Rchg:30(3), M'Strk-Acc/Dmg/EndRdx:50(11), Sciroc-Acc/Dmg/EndRdx:50(19), FotG-ResDeb%:50(21), C'ngBlow-Dmg/EndRdx:50(25)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(15), Dct'dW-Heal/EndRdx/Rchg:50(15), Dct'dW-Heal:50(17), Dct'dW-Rchg:50(17)
Level 6: Titan Sweep -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(9), Oblit-Dmg/Rchg:50(27), Oblit-Acc/Dmg/Rchg:50(27), Oblit-Acc/Dmg/EndRdx/Rchg:50(29), Oblit-%Dam:50(31)
Level 8: Build Momentum -- GSFC-ToHit/Rchg:50(A), AdjTgt-ToHit/Rchg:50(9), GSFC-ToHit/Rchg/EndRdx:50(23)
Level 10: Follow Through -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(33), KntkC'bat-Dmg/Rchg:35(37), KntkC'bat-Dmg/EndRdx/Rchg:35(40), C'ngImp-Acc/Dmg/EndRdx:50(50)
Level 12: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(13), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(33)
Level 14: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(34), RctvArm-ResDam:40(34), RctvArm-EndRdx:40(34)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(36), RctvArm-ResDam:40(36), RctvArm-EndRdx:40(36)
Level 18: Rend Armor -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(42), KntkC'bat-Dmg/Rchg:35(43), KntkC'bat-Dmg/EndRdx/Rchg:35(43), C'ngImp-Acc/Dmg/EndRdx:50(43)
Level 20: Consume -- P'Shift-EndMod/Acc/Rchg:50(A), Efficacy-EndMod/Acc/Rchg:50(25)
Level 22: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(29), LkGmblr-Rchg+:50(31)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 26: Whirling Smash -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(45), Oblit-Dmg/Rchg:50(46), Oblit-Acc/Dmg/Rchg:50(46), Oblit-Acc/Dmg/EndRdx/Rchg:50(46), Oblit-%Dam:50(48)
Level 28: Burn -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(48), Oblit-Acc/Dmg/Rchg:50(48), Oblit-Acc/Dmg/EndRdx/Rchg:50(50), Oblit-%Dam:50(50)
Level 30: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(39), LkGmblr-Def/EndRdx:50(39)
Level 32: Arc of Destruction -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(40), Oblit-Acc/Dmg/Rchg:50(40), Oblit-Acc/Dmg/EndRdx/Rchg:50(42), Oblit-%Dam:50(42)
Level 35: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(37)
Level 38: Superior Conditioning -- P'Shift-End%:50(A)
Level 41: Physical Perfection -- P'Shift-End%:50(A)
Level 44: Temperature Protection -- GA-3defTpProc:50(A), S'fstPrt-ResDam/Def+:30(45), S'fstPrt-ResKB:30(45)
Level 47: Fiery Embrace -- RechRdx-I:50(A)
Level 49: Rise of the Phoenix -- RechRdx-I:50(A)
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(3), Panac-Heal/+End:50(11)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(5), EndMod-I:50(5)
Level 1: Momentum
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 12% DamageBuff(Smashing)
  • 12% DamageBuff(Lethal)
  • 12% DamageBuff(Fire)
  • 12% DamageBuff(Cold)
  • 12% DamageBuff(Energy)
  • 12% DamageBuff(Negative)
  • 12% DamageBuff(Toxic)
  • 12% DamageBuff(Psionic)
  • 33.5% Defense(Smashing)
  • 33.5% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 9.75% Defense(Energy)
  • 9.75% Defense(Negative)
  • 6% Defense(Psionic)
  • 31% Defense(Melee)
  • 7.88% Defense(Ranged)
  • 6% Defense(AoE)
  • 4% Enhancement(Heal)
  • 36% Enhancement(Accuracy)
  • 47.5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 146.2 HP (9.75%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 11.55%
  • MezResist(Stun) 8.8%
  • MezResist(Terrorized) 2.2%
  • 1.5% (0.03 End/sec) Recovery
  • 30% (1.87 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 10% RunSpeed



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"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."

 

Posted

Problem with slotting a full set of Obliteration is that it has hardly any endurance reduction at all.
18% is not much. Especially in attacks which you will be using often.

You are only using half the SbruteATO set. Follow Through could have the other half of the set instead of the Kinetic Combat which is currently in there.

The FotG -resistance proc would be better off in [Burn] or [Arc of Destruction] - you should be using these attacks often, and the proc will have better use in something where it doesn't need to check every 10 seconds.

Made a few changes. Endurance is probably an issue still. (3.36/s recovery [+2 Perf procs] and 1.28/s drain.)

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@War-Nugget
Quote:
Originally Posted by Wavicle View Post
CoH players are stupid and incompetent compared to WoW players.
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.