Up to date Fire/Rad build?
I never found an updated one either. I made my own and this is exactly what I am running right now. I would suggest vigor as your alpha also.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(3), BasGaze-EndRdx/Rchg/Hold:30(3), BasGaze-Acc/EndRdx/Rchg/Hold:30(5), Dmg-I:50(5)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(7), Dct'dW-Heal/EndRdx/Rchg:50(7), Dct'dW-Heal:50(9), Dct'dW-Rchg:50(9)
Level 2: Fire Cages -- Posi-Dmg/EndRdx:50(A), Posi-Dmg/Rchg:50(11), Posi-Dmg/Rng:50(11), Posi-Acc/Dmg/EndRdx:50(13), Posi-Dam%:50(13), EndRdx-I:50(15)
Level 4: Accelerate Metabolism -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(23), Efficacy-EndMod/Acc/Rchg:50(23), Efficacy-Acc/Rchg:50(25), Efficacy-EndMod/Acc:50(25), Efficacy-EndMod/EndRdx:50(27)
Level 6: Super Speed -- Clrty-Stlth:50(A)
Level 8: Hot Feet -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Sciroc-Acc/Dmg/EndRdx:50(48), M'Strk-Acc/Dmg/EndRdx:50(50), C'ngBlow-Dmg/EndRdx:50(50), Erad-Acc/Dmg/EndRdx/Rchg:30(50)
Level 10: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(19), KntkC'bat-Dmg/Rchg:35(21), KntkC'bat-Knock%:35(21)
Level 12: Flashfire -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(15), Stpfy-Acc/EndRdx:50(17), Stpfy-Stun/Rng:50(17), Stpfy-Acc/Stun/Rchg:50(19)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27)
Level 16: Tough -- GA-3defTpProc:50(A), S'fstPrt-ResDam/Def+:30(29)
Level 18: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(29)
Level 20: Radiation Infection -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(43), DarkWD-ToHitDeb/EndRdx:50(43), DarkWD-ToHitDeb/Rchg:50(46), Achilles-ResDeb%:20(46)
Level 22: Lingering Radiation -- Acc-I:50(A)
Level 24: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(40), LkGmblr-Def:50(40), LkGmblr-EndRdx/Rchg:50(43)
Level 26: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(37), LkGmblr-Def/EndRdx:50(39), LkGmblr-EndRdx/Rchg:50(40)
Level 28: Choking Cloud -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(31), SWotController-EndRdx/Rchg:50(31), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(31), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(33), SWotController-Rchg/Dmg%:50(33)
Level 30: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34)
Level 32: Fire Imps -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Dmg/EndRdx:50(33), ExRmnt-Acc/Dmg/Rchg:50(34), ExRmnt-EndRdx/Dmg/Rchg:50(34)
Level 35: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(36), GSFC-ToHit/Rchg/EndRdx:50(36), GSFC-Rchg/EndRdx:50(36), GSFC-ToHit/EndRdx:50(37), GSFC-Build%:50(37)
Level 38: Scorpion Shield -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(39), LkGmblr-Rchg+:50(39)
Level 41: Cinders -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(42), BasGaze-EndRdx/Rchg/Hold:30(42), BasGaze-Acc/EndRdx/Rchg/Hold:30(42)
Level 44: EM Pulse -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(45), BasGaze-EndRdx/Rchg/Hold:30(45), BasGaze-Acc/EndRdx/Rchg/Hold:30(45)
Level 47: Bonfire -- RechRdx-I:50(A)
Level 49: Vengeance -- LkGmblr-Rchg+:50(A)
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(48)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(46), EndMod-I:50(48)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 11% Defense(Smashing)
- 11% Defense(Lethal)
- 7.25% Defense(Fire)
- 7.25% Defense(Cold)
- 17.25% Defense(Energy)
- 17.25% Defense(Negative)
- 6% Defense(Psionic)
- 10.38% Defense(Melee)
- 17.25% Defense(Ranged)
- 8.5% Defense(AoE)
- 4.4% Enhancement(Terrorized)
- 7% Enhancement(Stun)
- 8% Enhancement(Sleep)
- 42% Enhancement(Accuracy)
- 8% Enhancement(Immobilize)
- 103.8% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 4% Enhancement(Confused)
- 4% Enhancement(Held)
- 10% FlySpeed
- 114.5 HP (11.25%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 5.25%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 2.5%
- MezResist(Terrorized) 4.7%
- 17.5% (0.29 End/sec) Recovery
- 50% (2.12 HP/sec) Regeneration
- 2.84% Resistance(Fire)
- 2.84% Resistance(Cold)
- 10% RunSpeed
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"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."
I haven't updated my build in a while, and don't have the new AT IOs in it yet. My build also is a team-focused build with no defense. This character was actually made as part of a team of Fire/Rads to see how fast a team of Fire/Rads could blow through content. He was made before the Incarnate stuff came around, but took the Cardiac Alpha to further help with Endurance and greater Damage Resistance. He's got the Psi APP for mez protection . . . and this was done before Barrier was available.
Solo, he does pretty well. Yes, he takes some damage since he he doesn't have any defense. On a team of Fire/Rads? Simply awesome. Everything is controlled and dies in seconds. I love the Grav Anchor proc in Fire Cages, as it turns the power into a fast-recharging AoE Hold. It hits a LOT. The Lockdown proc in Choking Cloud also adds a lot, stacking mag in a power that already relies upon stacking mag.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Pyrophore: Level 50 Technology Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(27), BasGaze-EndRdx/Rchg/Hold(27), HO:Nucle(29), Dmg-I(29)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(31)
Level 2: Fire Cages -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(3), GravAnch-Acc/Rchg(21), GravAnch-Immob/EndRdx(23), GravAnch-Hold%(25), Posi-Dam%(25)
Level 4: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(5), Efficacy-EndMod/Acc/Rchg(5), Efficacy-Acc/Rchg(17), Efficacy-EndMod/Acc(33), Efficacy-EndMod/EndRdx(33)
Level 6: Radiation Infection -- HO:Enzym(A), HO:Enzym(7), HO:Enzym(7), Achilles-ResDeb%(36)
Level 8: Hot Feet -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(9), TmpRdns-Dmg/Slow(9), TmpRdns-EndRdx/Rchg/Slow(11), HO:Nucle(11), EndRdx-I(15)
Level 10: Super Speed -- Clrty-Stlth(A)
Level 12: Flashfire -- Amaze-Stun(A), Amaze-Stun/Rchg(13), Amaze-Acc/Stun/Rchg(13), Amaze-Acc/Rchg(15), Amaze-ToHitDeb%(17)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(21)
Level 16: Enervating Field -- EndRdx-I(A), EndRdx-I(19)
Level 18: Cinders -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(43), EoCur-Acc/Hold/Rchg(43)
Level 20: Lingering Radiation -- Acc-I(A)
Level 22: Air Superiority -- HO:Nucle(A)
Level 24: Mutation -- RechRdx-I(A)
Level 26: Bonfire -- Det'tn-Dmg/Rchg(A)
Level 28: Choking Cloud -- UbrkCons-Hold(A), UbrkCons-Acc/Hold/Rchg(34), UbrkCons-EndRdx/Hold(34), UbrkCons-Dam%(34), Lock-%Hold(36), EndRdx-I(36)
Level 30: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(33)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(46), ExRmnt-Acc/Dmg/Rchg(46), ExRmnt-EndRdx/Dmg/Rchg(46), S'bndAl-Dmg/Rchg(48), S'bndAl-Build%(48)
Level 35: Fallout -- HO:Nucle(A)
Level 38: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-Rchg/Hold(39), BasGaze-Acc/EndRdx/Rchg/Hold(39)
Level 41: Indomitable Will -- RechRdx-I(A), RechRdx-I(42), HO:Membr(42)
Level 44: Mind Over Body -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(45), ImpArm-ResDam/EndRdx/Rchg(45), ImpArm-ResDam(45)
Level 47: Psionic Tornado -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(48), Posi-Acc/Dmg(50), Posi-Dmg/Rng(50), Posi-Acc/Dmg/EndRdx(50)
Level 49: Mental Blast -- HO:Nucle(A)
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Containment
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(37), Mrcl-Heal(40), Mrcl-Rcvry+(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc(37), P'Shift-End%(40)
Level 4: Ninja Run
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LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
well. Now that you have 2 good builds, I'll throw up a terrible build.
This is a Fallout build I plan to play.
It's terrible because I skipped most the good powers (we don't want to give mitigation to our teamate's do we?).
Of course I could have made a Fallout build that's not terrible, but where's the fun in that.
To those team leader's with their mouse on the kick button, I'll still be providing AM, Assault, Heals (maybe), Rez, Recall/Taxi services and the goodness that comes with the Veng/Fallout combo.
p.s. idk if Vengeance is still affected by rech IO's..
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
better suited for farms?: Level 50 Natural Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Fighting
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Fire Mastery
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perma jump is ---> /up 1
I have been searching the forums(I don't get on here much so I'm sure I missed it) and I can't find a good up to date build for a level 50 Fire/Rad controller that also includes any incarnate information. I was just wondering if anyone knows a thread or has any builds for me to look at?
SOOG!
@Pyron 2.0 www.HoDLiberty.guildportals.com