Never played a Domi looking for some help


doomrider

 

Posted

ive been thinking of making a domi and wanted to make one who was AoE based but not Fire i was thinking Dark/Psi/Fire. But the character i have in mind is a re-vamp of my old Ice/Ice corr. So i wouldnt mind trying something with Ice. But not sure ice control has what im looking for what is icy assault like in general regards to ST dam and AoE.

Would really like some help as i have never played a Domi over the likes of lvl10 or so. What i would really like is some nice AoE both control and damage with some form of heal. Not really sure what sets would be good together please help!


"We're not tools of the Government or anyone else...
Fighting was the only thing, the only thing I was good at...
But atleast...I always fought for what I believed in!" (Gray Fox)

@Captain Paragon EU @Captain Paragon.

 

Posted

/psi and /dark have your heals. Both have decent aoe.

Something to consider. For concept if you want ice, then ice app is very nice on dom's and that will give you some flexibility in your primary and secondary and keep your concept.


 

Posted

Could also do plant/dark. Seeds by lvl 8 and AoE damage by lvl 20.


 

Posted

Hmm what is the damage like on dark and psi secondries? Which one has most damage and which has most survival? i like the idea of Psi cause my character im re-amking is called Myst icicle and something about Psi make's me think mystical :P

Also im torn between plant or dark primaries. Dark Seems to have more what i want AoE control and a confuse but the cone immob seems abit weak? Plant seems to be very popular so im leaning more towards dark but im still really unsure of what to make.


"We're not tools of the Government or anyone else...
Fighting was the only thing, the only thing I was good at...
But atleast...I always fought for what I believed in!" (Gray Fox)

@Captain Paragon EU @Captain Paragon.

 

Posted

In my experience, /Dark=more damage. /Psi=more survivability due to Drain Psyche. As far as Dark Control vs. Plant control, they're close enough for non-minmaxers, so I suggest picking based on concept. Ultimately, none of the powersets you've mentioned are lemons and you'll probably have more fun with the powerset you find more visually appealing rather than more powerful.


 

Posted

Plant/Psi/Ice is the answer you're looking for. It can both take the alpha as well as be a competent de-buffer. Mine also centers around an ice based theme and I colored my plant powers to suit.

-1000% regen on hard targets from Drain Psyche on top of boosting your own regen and recovery.

Pushing nearly 30-70% -res from Sleet w/ achilles proc and FotG -res proc slotted into Psi
shockwave.

Frozen armor also makes it easy to reach s/l softcap if defense is your thing.

I melt spawns with just Roots, Psi Shockwave, Creepers and Sleet. Having a cone confuse with 15 seconds of downtime helps take the heat off my team as well, and if things get really hairy I have Vines (aoe hold) and put 5 piece ATIO dom set in it. It's up every 60 seconds on my build.

These things are just examples of the POTENTIAL of this combo. Either way I don't think you'll be disappointed if you try it.


 

Posted

thanks Little Whorn think im going to play a dark/psi/Ice. thanks everyone for quick replys and the help


"We're not tools of the Government or anyone else...
Fighting was the only thing, the only thing I was good at...
But atleast...I always fought for what I believed in!" (Gray Fox)

@Captain Paragon EU @Captain Paragon.

 

Posted

Tell me about it was really leaning towards dark/psi/ice but think bout plant too might make em both and see which one wins my heart then just delete other and re-name if need be. :-p


"We're not tools of the Government or anyone else...
Fighting was the only thing, the only thing I was good at...
But atleast...I always fought for what I believed in!" (Gray Fox)

@Captain Paragon EU @Captain Paragon.

 

Posted

Quote:
Originally Posted by ShadowMoka View Post
Doomrider, I'm going to give that a go. That sounds fun O.O
This combo works so well, when build right, you can fore go even using Seeds on most spawns and still flatten mobs in quick fashion (well mine is 45 s/l 32.5 e/n/r so It's a bit of an outlier in this case).

If your defense starts to cascade, jump back, (cause I play in melee primarily) chuck seeds at the mob and pop into hibernate.
You'll be laughing maniacally from your cold cocoon while the spawns rip each other apart, all the while your creepers barrage them with thorns and roots.

By the time you've recovered, they're all but dead. errr "arrested"


 

Posted

Quote:
Originally Posted by _Fox_ View Post
Tell me about it was really leaning towards dark/psi/ice but think bout plant too might make em both and see which one wins my heart then just delete other and re-name if need be. :-p
Not to say Plant is "better" than dark cause that's sort of a blanket statement, but personally I enjoy Plant because you can get more bang with fewer power choices.

I mean really I'm speaking from a high-end IO build that includes pvp io's so keep that in mind.

I do think dark is a good control set, but to me, it's the damage that comes with plant and lesser need for a fast array of control powers that complements psi so well. I mean psi shockwave benefits from domination so I'm also stunning 1/4 of the mob regularly, even bosses. I personally don't feel the need for more control but YMMV.