1st & 2nd Mish of Kahn TF cause crashes


Hyperstrike

 

Posted

Something about the Invasion Portals causes multiple people on the TF to crash to desktop. When they spawn, or perhaps when you attack them (or the spawns with them), the client of multiple players on the mission map all die in tandem. This makes it almost impossible to complete the 1st and 2nd mission. You can technically do it, since not everyone crashes every time, someone can eventually defeat each portal. It's incredibly obnoxious, and probably triples the time spent screwing around with people logging back in.

This broke with the release of I22, and is not just affecting me. It's affecting everyone I've played the TF with, and we've basically written it off until it's fixed because this is so obnoxious. I'm somewhat concerned, though, because it's not in any known issues list or anything like that.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Right now there's a patch for it in the i23 Beta. So we may actually see the fix pushed pre-ish.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Sweet. I didn't catch that this was fixed there. Thanks for the heads-up.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Also not using judgment/lore powers round the portals seemed to reduce the crashing a bit.


It's true. This game is NOT rocket surgery. - BillZBubba