The following is my projected build for my Spines/EA scrapper. I am looking to exemplar fairly often with him, to do TFs and Ouro flashbacks, so I am trying to keep enhancers at 33 or thereabouts. I was wondering if there was anything that I might be able to change around to possibly get Quills in and possibly some higher recharge. I have plenty of enhancement boosters, but honestly have no idea how I would use them.
Level 50 Mutation Scrapper Primary Power Set: Spines Secondary Power Set: Energy Aura Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Blaze Mastery
Hello all,
The following is my projected build for my Spines/EA scrapper. I am looking to exemplar fairly often with him, to do TFs and Ouro flashbacks, so I am trying to keep enhancers at 33 or thereabouts. I was wondering if there was anything that I might be able to change around to possibly get Quills in and possibly some higher recharge. I have plenty of enhancement boosters, but honestly have no idea how I would use them.
Here's the build:
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Lunge -- KntkC'bat-Acc/Dmg:33(A), KntkC'bat-Dmg/EndRdx:33(3), KntkC'bat-Dmg/Rchg:33(3), KntkC'bat-Dmg/EndRdx/Rchg:33(5), C'ngImp-Acc/Dmg/Rchg:33(5)
Level 1: Kinetic Shield -- LkGmblr-Rchg+:33(A), LkGmblr-Def/EndRdx:33(7), LkGmblr-Def/Rchg:33(7), LkGmblr-Def:33(9)
Level 2: Spine Burst -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(9), Erad-Dmg/Rchg:30(11), Erad-Acc/Dmg/Rchg:30(11), Erad-Acc/Dmg/EndRdx/Rchg:30(13), Erad-%Dam:30(13)
Level 4: Power Shield -- LkGmblr-Rchg+:33(A), LkGmblr-Def/EndRdx:33(15), LkGmblr-Def/Rchg:33(15), LkGmblr-Def:33(17)
Level 6: Dampening Field -- ResDam-I:35(A)
Level 8: Impale -- Thundr-Acc/Dmg:33(A), Thundr-Dmg/EndRdx:33(17), Thundr-Dmg/Rchg:33(19), Thundr-Acc/Dmg/Rchg:33(19), Thundr-Acc/Dmg/EndRdx:33(21), Thundr-Dmg/EndRdx/Rchg:33(21)
Level 10: Entropic Aura -- EndRdx-I:35(A)
Level 12: Hasten -- RechRdx-I:35(A), RechRdx-I:35(23), RechRdx-I:35(23)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd:33(A)
Level 16: Energy Protection -- S'fstPrt-ResDam/Def+:30(A)
Level 18: Build Up -- RechRdx-I:35(A), RechRdx-I:35(45)
Level 20: Energy Cloak -- LkGmblr-Rchg+:33(A), LkGmblr-Def/EndRdx:33(27), LkGmblr-Def/Rchg:33(29), LkGmblr-Def:33(29)
Level 22: Combat Jumping -- DefBuff-I:35(A), DefBuff-I:35(46)
Level 24: Maneuvers -- LkGmblr-Rchg+:33(A), LkGmblr-Def/EndRdx:33(37), LkGmblr-Def/Rchg:33(39), LkGmblr-Def:33(39)
Level 26: Ripper -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(31), Erad-Dmg/Rchg:30(31), Erad-Acc/Dmg/Rchg:30(31), Erad-Acc/Dmg/EndRdx/Rchg:30(34), Erad-%Dam:30(36)
Level 28: Energize -- Dct'dW-Heal/EndRdx:33(A), Dct'dW-Heal/Rchg:33(36), Dct'dW-Heal/EndRdx/Rchg:33(36), Dct'dW-Heal:33(37), Dct'dW-Rchg:33(37)
Level 30: Confront -- Mocking-Taunt:33(A), Mocking-Taunt/Rchg:33(39), Mocking-Taunt/Rchg/Rng:33(40), Mocking-Acc/Rchg:33(40), Mocking-Taunt/Rng:33(40), Mocking-Rchg:33(42)
Level 32: Throw Spines -- Posi-Acc/Dmg:33(A), Posi-Dmg/EndRdx:33(33), Posi-Dmg/Rchg:33(33), Posi-Acc/Dmg/EndRdx:33(33), Posi-Dam%:33(34), Det'tn-Dmg/Rchg:35(34)
Level 35: Energy Drain -- Efficacy-EndMod:33(A), Efficacy-EndMod/Rchg:33(42), Efficacy-EndMod/EndRdx:33(42), LkGmblr-Def/Rchg:33(43), LkGmblr-Def:33(43)
Level 38: Char -- Acc-I:35(A)
Level 41: Fire Blast -- Thundr-Acc/Dmg:33(A), Thundr-Dmg/Rchg:33(43), Thundr-Acc/Dmg/Rchg:33(45), Thundr-Dmg/EndRdx/Rchg:33(45)
Level 44: Fire Ball -- Posi-Acc/Dmg:33(A), Posi-Dmg/EndRdx:33(46), Posi-Dmg/Rchg:33(46), Posi-Acc/Dmg/EndRdx:33(48), Posi-Dam%:33(48), Det'tn-Dmg/Rchg:35(48)
Level 47: Tactics -- EndRdx-I:35(A)
Level 49: Overload -- LkGmblr-Rchg+:33(A)
Level 50: Spiritual Partial Radial Revamp
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Level 1: Brawl -- KntkC'bat-Acc/Dmg:33(A), KntkC'bat-Dmg/EndRdx:33(50), KntkC'bat-Dmg/Rchg:33(50), KntkC'bat-Dmg/EndRdx/Rchg:33(50)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:35(A)
Level 2: Health -- Numna-Regen/Rcvry+:33(A), Mrcl-Rcvry+:33(25)
Level 2: Hurdle -- Jump-I:35(A)
Level 2: Stamina -- EndMod-I:35(A), EndMod-I:35(25), P'Shift-End%:33(27)
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Set Bonus Totals:
Thoughts?