Elec Melee recommendations?


Mechalith

 

Posted

So, I just started an Elec/WP brute at the suggestion of someone in another thread, and while I'm liking it so far I'm finding that Jacob's Ladder and ThunderStrike are a little disappointing as far as activation time vs damage and range.

I'm wondering what powers you'd recommend skipping or slotting for cast reduction/range/whatever first, for improved efficiency.


 

Posted

As far as I know none of elec melee can be slotted for range and there isn't cast time reduction...unless you mean recharge reduction, sorry sounded like you meant something like haste in other games.

Elec imho lives and dies on lightning rod, the rest of the sets aoe while serviceable isn't all that impressive. Long story short, it's a love it or hate kind of set.


 

Posted

I actually meant something like the interrupt reduction for snipe attacks. Was never sure if it actually shortened the animations or just the time in which it could be stopped.

Ultimately, I may swap to a different primary. I like the look of the powers, but looking interesting isn't enough to take me to 50.


 

Posted

Just makes it harder to interrupt, the cast time stays the same. And only works if the attack is flagged to be interruptible. Snipes, some of the medicine pool are the only things that leap to mind.