Please Critique: Claws/Invulnerability Brute Build!


Hindenburg

 

Posted

I think I did pretty well. I havent mastered mids yet...so the mids show one available enhancement slot that should be there. I actually used that slot for a second recharge redux in "Unstoppable", so numbers/totals arent affected.

My goal for this toon is to be capable of going toe-to-toe with AV's and high level mobs, and standing strong in iTrials. Not built for farming, it held it well in a 54x8 (with boses) s/l farm as a test.

Things I can mention: I use the lower powered Brute ATIOS in the build as catalyts arent easy to come by. I can say that endurnace doesnt seem to be a problem. Damage output is not a good as I'd like.

No incarnate powers yet, I'm hoping for suggestions. So you experts fire away! I am anxious as this is the first build I have posted for review! Thanks in advance!


Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Warrcutt: Level 50 Technology Brute
Primary Power Set: Claws
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Strike

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (5) HamiO:Nucleolus Exposure
Level 1: Resist Physical Damage
  • (A) Reactive Armor - Resistance/Endurance
  • (39) Reactive Armor - Resistance/Recharge
  • (39) Reactive Armor - Resistance/Endurance/Recharge
  • (40) Reactive Armor - Resistance
Level 2: Temp Invulnerability
  • (A) Reactive Armor - Resistance/Endurance
  • (42) Reactive Armor - Resistance
  • (42) Reactive Armor - Resistance/Recharge
  • (43) Reactive Armor - Resistance/Endurance/Recharge
Level 4: Slash
  • (A) Kinetic Combat - Accuracy/Damage
  • (7) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge
  • (11) HamiO:Nucleolus Exposure
Level 6: Dull Pain
  • (A) Numina's Convalescence - Heal/Recharge
  • (9) Numina's Convalescence - Endurance/Recharge
  • (25) Numina's Convalescence - Heal/Endurance/Recharge
Level 8: Spin
  • (A) Eradication - Accuracy/Damage/Recharge
  • (13) Eradication - Accuracy/Damage/Endurance/Recharge
  • (13) Eradication - Chance for Energy Damage
  • (15) Multi Strike - Accuracy/Damage/Endurance
  • (15) Multi Strike - Damage/Endurance/Recharge
  • (17) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 10: Follow Up
  • (A) Kinetic Combat - Accuracy/Damage
  • (43) Kinetic Combat - Damage/Endurance
  • (45) Kinetic Combat - Damage/Recharge
  • (46) Kinetic Combat - Damage/Endurance/Recharge
  • (46) HamiO:Nucleolus Exposure
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 14: Taunt
  • (A) Perfect Zinger - Taunt
  • (19) Perfect Zinger - Taunt/Recharge
  • (31) Perfect Zinger - Taunt/Recharge/Range
  • (34) Perfect Zinger - Taunt/Range
  • (36) Perfect Zinger - Chance for Psi Damage
  • (36) Perfect Zinger - Accuracy/Recharge
Level 16: Unyielding
  • (A) Reactive Armor - Resistance/Endurance
  • (17) Reactive Armor - Resistance
  • (19) Reactive Armor - Resistance/Endurance/Recharge
  • (34) Reactive Armor - Resistance/Recharge
Level 18: Focus
  • (A) Thunderstrike - Accuracy/Damage
  • (21) Thunderstrike - Damage/Endurance
  • (21) Thunderstrike - Damage/Recharge
  • (23) Thunderstrike - Accuracy/Damage/Recharge
  • (23) Thunderstrike - Accuracy/Damage/Endurance
  • (25) Thunderstrike - Damage/Endurance/Recharge
Level 20: Boxing
  • (A) Empty
Level 22: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (31) Reactive Armor - Resistance/Recharge
  • (34) Reactive Armor - Resistance/Endurance/Recharge
  • (50) Reactive Armor - Resistance
Level 24: Resist Energies
  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (48) Reactive Armor - Resistance/Endurance
  • (48) Reactive Armor - Resistance
  • (50) Reactive Armor - Resistance/Endurance/Recharge
Level 26: Eviscerate
  • (A) Brute's Fury - Accuracy/Damage
  • (27) Brute's Fury - Damage/Recharge
  • (27) Brute's Fury - Accuracy/Damage/Recharge
  • (29) Brute's Fury - Accuracy/Endurance/Recharge
  • (29) Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (31) Brute's Fury - Recharge/Fury Bonus
Level 28: Weave
  • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
  • (36) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Recharge Speed
Level 30: Invincibility
  • (A) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Recharge Speed
Level 32: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (33) Luck of the Gambler - Defense/Endurance
Level 35: Tough Hide
  • (A) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Recharge Speed
Level 38: Shockwave
  • (A) Positron's Blast - Accuracy/Damage
  • (46) Positron's Blast - Accuracy/Damage/Endurance
  • (33) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Chance of Damage(Energy)
  • (43) Positron's Blast - Damage/Endurance
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End
Level 44: Laser Beam Eyes
  • (A) Apocalypse - Damage
  • (48) Apocalypse - Damage/Recharge
  • (40) Apocalypse - Accuracy/Damage/Recharge
  • (40) Apocalypse - Accuracy/Recharge
  • (42) Apocalypse - Damage/Endurance
Level 47: Physical Perfection
  • (A) Performance Shifter - Chance for +End
Level 49: Unstoppable
  • (A) Recharge Reduction IO
Level 50: Agility Radial Boost
------------
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (39) Endurance Modification IO
  • (45) Performance Shifter - Chance for +End
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run


 

Posted

hiya.

I changed some stuff..see if you like any of it.

personally, I don't think the SW proc is worth the cost.

highly recommend Agility (radial) alpha.

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Warrcutt: Level 50 Technology Brute
Primary Power Set: Claws
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), HO:Nucle(5)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A)
Level 2: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(33), RctvArm-ResDam(33)
Level 4: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9), HO:Nucle(11), Achilles-ResDeb%(43)
Level 6: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal(25), Dct'dW-Rchg(40)
Level 8: Spin -- Oblit-Acc/Dmg/Rchg(A), Oblit-Acc/Dmg/EndRdx/Rchg(13), Oblit-%Dam(13), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Dmg(17)
Level 10: Follow Up -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(23), C'ngImp-Dmg/EndRdx/Rchg(40), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/Rchg(42)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Taunt -- Zinger-Dam%(A), Zinger-Taunt/Rchg(19), Zinger-Taunt/Rchg/Rng(31), Zinger-Taunt/Rng(34)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx/Rchg(19), RctvArm-ResDam/Rchg(34)
Level 18: Focus -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(21), Dev'n-Acc/Dmg/Rchg(21), HO:Centri(23)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(31), ImpSkn-EndRdx/Rchg(34), ImpSkn-Status(39), ImpSkn-ResDam/EndRdx/Rchg(45)
Level 24: Resist Energies -- GA-3defTpProc(A)
Level 26: Eviscerate -- BrutesF-Acc/Dmg(A), BrutesF-Dmg/Rchg(27), BrutesF-Acc/Dmg/Rchg(27), BrutesF-Acc/Dmg/EndRdx/Rchg(29), BrutesF-Rchg/Fury(29)
Level 28: Weave -- SW-ResDam/Re TP(A), SW-Def/EndRdx/Rchg(36), SW-Def/EndRdx(37), LkGmblr-Rchg+(39)
Level 30: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(31), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-EndRdx/Rchg(36), Rec'dRet-ToHit(37), Rec'dRet-Pcptn(37)
Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(43)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Rchg+(42)
Level 38: Shockwave -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(43), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(48)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Laser Beam Eyes -- Apoc-Dmg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(46), Apoc-Dam%(46), Apoc-Dmg/Rchg(48)
Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(50), P'Shift-EndMod/Acc(50)
Level 49: Unstoppable -- RechRdx-I(A), RechRdx-I(50)
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 0: Invader
Level 50: Agility Radial Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(39), P'Shift-End%(42)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run


perma jump is ---> /up 1