Beast/Time build -- but up to lvl 24


BlissfulChaos

 

Posted

okay, here's the thing. I'm planning to start a beastmastery MM build with time as my secondary, and both are powers I've never touched before. there's a lot of must haves from both sets, and at least one or two ranged attacks that help bolster Pack Mentality. what I'm looking for is not a high level build or lvl 50 one.

I want to be able to survive long enough to at least reach the first respec quest and and perhaps respec a second power selection (at some point I know we can toggle between two builds). the end game builds are nice to spec and try out--when you are end game. what about builds that help me survive and be useful until lvl 20 or something? I'm looking for some low to midlevel powerchoice options, so I don't gimp myself in my long quest for lvl 50 status. thanks in advance!

oh, I also enjoy teaming with other players who are doing lower level quests. I'm not a fan of a lvl 50 build gimping me when I get my level scaled back to 14 or something. there really are not enough low to mid level builds available.


 

Posted

I'd do something along these lines..

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

offense: Level 49 Magic Mastermind
Primary Power Set: Beast Mastery
Secondary Power Set: Time Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership

Villain Profile:
Level 1: Summon Wolves -- Acc(A), Dmg(3), Dmg(3)
Level 1: Time Crawl -- Acc(A)
Level 2: Call Hawk -- Acc(A), Dmg(5), Dmg(5)
Level 4: Combat Jumping -- Ksmt-ToHit+(A)
Level 6: Temporal Mending -- RechRdx(A), RechRdx(7), Heal(7), EndRdx(23)
Level 8: Call Swarm -- Acc(A), Acc(9), Achilles-ResDeb%(9)
Level 10: Call Ravens -- Acc(A), RechRdx(11), EndRdx(11), Dmg(13), Dmg(13), Dmg(21)
Level 12: Summon Lions -- CotMastermind-Acc/Dmg(A), CotMastermind-Acc/Dmg/EndRdx/Rchg(15), CotMastermind-Acc/Dmg/Rchg(15), CotMastermind-Rchg/PetAoEDef(23)
Level 14: Temporal Selection -- RechRdx(A), RechRdx(17), Empty(31)
Level 16: Train Beasts -- EndRdx(A)
Level 18: Fortify Pack -- RechRdx(A), RechRdx(19), Empty(29)
Level 20: Hasten -- RechRdx(A), RechRdx(21), Empty(25)
Level 22: Distortion Field -- RechRdx(A)
Level 24: Super Speed -- EndRdx(A), Empty(25)
Level 26: Summon Dire Wolf -- Empty(A), Empty(27), Empty(27), Empty(31)
Level 28: Farsight -- Empty(A), Empty(29), Empty(31)
Level 30: Assault -- Empty(A)
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod(A), EndMod(17), EndMod(19)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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perma jump is ---> /up 1

 

Posted

I noticed you picked a travel power after lvl 20. do you have one of those travel powers that are account wide you picked up through the market? and if so, which one did you choose? when I started out with the bots/FF I picked up flying at lvl 6, and eventually went into teleportation. force fields is a nice secondary when you only need key powers and can ignore the other half that largely don't help a mastermind much. allowed me to mess with the power pool a bit more. that's much harder to do with the Time powers though, I'm not sure which ones I can skip over as I've no experience with it and all seem to be useful.

also noticed that you ended up taking all attack powers. through most MM builds I've seen here, attack powers are often avoided if they don't provide some other effect (like the demon summoner's whip). I know attack powers help bolster pack mentality, but will my pets be able to bump it up to 10 without much help from me? I don't even know if there's enhancements that up pack mentality procs or not.


 

Posted

On my bm/time i skipped swarm. I was busy enough not running out of end with my 2 attacks and time powers. the achilles heel proc was a great idea, butmy experience seems its much better off in ravens imo


@Injenius~Virtue
Stonefather - 50 Stone/WP/Soul brute
Sable Affliction - Earth/Dark/Fire Dom
Wild Cipher - Beast/Time MM