Mastermind pet Aggro
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Yes, this seems to mimic the Tutorial aggro bug they just fixed. I noticed it too, late night on several trials (which I mention more thoroughly in a detailed post elsewhere).
I ran into an annoying but in what i can only assume in the pet AI twice now while running a BAF. After the end of the prisoner phase in the BAF my pets automatically took off towards Siege the moment he spawned and unless put in heel mode they would not return to my side. later on in the same Trial i was on spawn duty well outside of LOS and unless i popped them back into heel mode they'd take off to try and engage Siege even though he was out of sight and around the side of the building. two different occasions for them taking off after the prisoner phase once on them being out of LOS still trying to fight him. Another Mastermind on the same trial had her pets take off after him at the end of the prisoner phase as well.
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53 Bots/FF/Mace Mastermind | 53 NRG/FF/Electricity Defender | 50 Time/Dual Pistols/Soul Defender | 50 Demons/FF/Mace Mastermind | 51 Necro/Dark/Soul Mastermind | 50 Thugs/Time/Mace Mastermind | 50 Ice/Ice/Arctic Tanker | 50 Plant/Rad/Earth Controller | 50 Illusion/Trick Arrow Controller | 50 Gravity/Force Field Controller
Yes, I like Force Fields.
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Did you file an in-game /bug report when this happened? Or as soon as possible to not interfere with the success of the iTrial?
I ran into an annoying but in what i can only assume in the pet AI twice now while running a BAF. After the end of the prisoner phase in the BAF my pets automatically took off towards Siege the moment he spawned and unless put in heel mode they would not return to my side. later on in the same Trial i was on spawn duty well outside of LOS and unless i popped them back into heel mode they'd take off to try and engage Siege even though he was out of sight and around the side of the building. two different occasions for them taking off after the prisoner phase once on them being out of LOS still trying to fight him. Another Mastermind on the same trial had her pets take off after him at the end of the prisoner phase as well.
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If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
one has been filed.
I ran into an annoying but in what i can only assume in the pet AI twice now while running a BAF. After the end of the prisoner phase in the BAF my pets automatically took off towards Siege the moment he spawned and unless put in heel mode they would not return to my side. later on in the same Trial i was on spawn duty well outside of LOS and unless i popped them back into heel mode they'd take off to try and engage Siege even though he was out of sight and around the side of the building. two different occasions for them taking off after the prisoner phase once on them being out of LOS still trying to fight him. Another Mastermind on the same trial had her pets take off after him at the end of the prisoner phase as well.