I'm looking at building a very high end (softcap S/L, some purps, etc.) even throwing on a good number of my hoarded "tuned" KCs and such if I like it. But I am unsure the most efficient way to do this. I have played around in MIDs twice on it, but really think I'm missing something.
Does anyone have a "concept build" high-end Nrg/Regen softcap build lying around that I could take a peek at?
Here is what I built (2nd try) in MIDs. I have this stuff already (I'll have to strip 2 characters, so I want to be pretty sure.) Any help is much appreciated.
PS. I have a couple slots left over, and there are obviously a couple powers I am having problems slotting. i have never run Regen before.
Brootay: Level 50 Magic Brute Primary Power Set: Energy Melee Secondary Power Set: Regeneration Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Flight
I'm looking at building a very high end (softcap S/L, some purps, etc.) even throwing on a good number of my hoarded "tuned" KCs and such if I like it. But I am unsure the most efficient way to do this. I have played around in MIDs twice on it, but really think I'm missing something.
Does anyone have a "concept build" high-end Nrg/Regen softcap build lying around that I could take a peek at?
Here is what I built (2nd try) in MIDs. I have this stuff already (I'll have to strip 2 characters, so I want to be pretty sure.) Any help is much appreciated.
PS. I have a couple slots left over, and there are obviously a couple powers I am having problems slotting. i have never run Regen before.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Brootay: Level 50 Magic Brute
Primary Power Set: Energy Melee
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Flight
Villain Profile:
Level 1: Barrage -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5)
Level 1: Fast Healing -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(13), Mrcl-Rcvry+:40(13), Mrcl-Heal:40(15)
Level 2: Energy Punch -- SBrutesF-Acc/Dmg:50(A), SBrutesF-Dmg/Rchg:50(5), SBrutesF-Acc/Dmg/Rchg:50(7), SBrutesF-Acc/EndRdx/Rchg:50(7), SBrutesF-Acc/Dmg/EndRdx/Rchg:50(9), SBrutesF-Rech/Fury:50(9)
Level 4: Reconstruction -- Numna-Heal/Rchg:50(A), Numna-Heal/EndRdx/Rchg:50(45), Numna-Heal:50(45)
Level 6: Quick Recovery -- P'Shift-End%:50(A), P'Shift-EndMod:50(15), EndMod-I:50(17)
Level 8: Bone Smasher -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(11), KntkC'bat-Dmg/Rchg:35(11), KntkC'bat-Dmg/EndRdx/Rchg:35(17)
Level 10: Dull Pain -- Empty(A)
Level 12: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(19), GSFC-ToHit/Rchg/EndRdx:50(19), GSFC-Rchg/EndRdx:50(21), GSFC-ToHit/EndRdx:50(21), GSFC-Build%:50(37)
Level 14: Whirling Hands -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(33), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Dmg/EndRdx:50(34), Armgdn-Dam%:50(34)
Level 16: Integration -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(33)
Level 18: Total Focus -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(31), KntkC'bat-Dmg/EndRdx/Rchg:35(33), HO:Perox(50)
Level 20: Resilience -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(42), RctvArm-ResDam/EndRdx/Rchg:40(42), RctvArm-ResDam:40(43), GA-3defTpProc:50(43), S'fstPrt-ResDam/Def+:30(43)
Level 22: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(23), KntkC'bat-Dmg/Rchg:35(23), KntkC'bat-Dmg/EndRdx/Rchg:35(27)
Level 24: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(25), RctvArm-ResDam/EndRdx/Rchg:40(25), RctvArm-ResDam:40(31)
Level 26: Stun -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(27), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx/Rchg:35(29)
Level 28: Instant Healing -- RechRdx-I:50(A), RechRdx-I:50(45)
Level 30: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(39), LkGmblr-Def:50(39), LkGmblr-Rchg+:50(39)
Level 32: Energy Transfer -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(46), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Dmg/EndRdx:50(46), Hectmb-Dam%:50(48)
Level 35: Taunt -- Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(36), Zinger-Taunt/Rchg/Rng:50(36), Zinger-Acc/Rchg:50(36), Zinger-Taunt/Rng:50(37), Zinger-Dam%:50(37)
Level 38: Moment of Glory -- LkGmblr-Rchg+:50(A), LkGmblr-Def/Rchg:50(42)
Level 41: Revive -- RechRdx-I:50(A)
Level 44: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(48)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 49: Fly -- Flight-I:50(A), Empty(50), Empty(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(40)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(40), EndMod-I:50(40)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
------------
Set Bonuses:
Kinetic Combat
(Barrage)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Numina's Convalescence(Fast Healing)
- 12% (0.75 HP/sec) Regeneration
Miracle(Fast Healing)
- 2.5% (0.04 End/sec) Recovery
Superior Brute's Fury(Energy Punch)
- 44.98 HP (3%) HitPoints
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 2.52% Resistance(Smashing,Lethal)
Numina's Convalescence(Reconstruction)
- 12% (0.75 HP/sec) Regeneration
- 28.11 HP (1.88%) HitPoints
Performance Shifter(Quick Recovery)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Kinetic Combat(Bone Smasher)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Gaussian's Synchronized Fire-Control(Build Up)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Armageddon(Whirling Hands)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Numina's Convalescence(Integration)
- 12% (0.75 HP/sec) Regeneration
Kinetic Combat(Total Focus)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor(Resilience)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Gladiator's Armor(Resilience)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Steadfast Protection(Resilience)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Kinetic Combat(Boxing)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Kinetic Combat(Stun)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Luck of the Gambler(Weave)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Hecatomb(Energy Transfer)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Perfect Zinger(Taunt)
- MezResist(Terrorized) 2.75%
- 10% (0.62 HP/sec) Regeneration
- 5% Enhancement(RechargeTime)
- 2.5% DamageBuff(All)
- 3.13% Defense(Smashing,Lethal), 1.56% Defense(Melee)
Luck of the Gambler(Moment of Glory)
- 10% (0.62 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Combat Jumping)
- 10% (0.62 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Numina's Convalescence(Health)
- 12% (0.75 HP/sec) Regeneration
Performance Shifter(Stamina)