Heya,
I'm not sure if this has been suggested before, but I was running alignment tips with my friends the other day and a thought came to mind: "I'd really like to lend my friends a hand with this [certain type of character], but I'd rather not gain points towards [alignment choice]." Obviously this isn't a game-breaking problem (ergo why it's a minor QoL suggestion at best), but it'd be nice if I could do certain tip types on certain characters without having their daily alignment points filled out.
Let's say I have a well-Incarnated, highly-IO'd toon that is a rogue that I am pushing to become a hero or vigilante, but I want to run my own tips later while still lending a hand with my lower-level friend's villain tips. If there were a feature that allowed temporary disablement of alignment points gain, or the option "Disable Alignment Gains," I could help my friend(s) and still run content with them, but without suffering a hit to my alignment or being forced to wait 20+ hours to run my own personal tips.
Maybe to prevent tip farming over and over (for whatever reason), or to encourage teaming, "Disable Alignment Gains" should only be functional on teams of 2+ players (i.e. the player with D.A.G. enabled and at least one other player); solo players would still gain points towards their alignment when running tips alone, and at least one player on the team must have D.A.G. disabled so there are gains for at least that player. The necessity of this aspect of the feature is debatable, of course!
Any thoughts? :>
-Runo
<[V]>IRTUE Player Active 50s: Malevolency: (50+3 SS/WP Brute) / Sky-Scar (50+1 Robots/Dark MM) / Venomvein: (50+1 Crab) / Warlocked (50+1 BS/Shield Scrapper) / Some 50s Inactive
Posted
I would personally love it game play wise, and get some good use out of it..
However, queue the RPers stating how it would break character immersion to let your character do dastardly deeds and not reap the consequences. Or something along those lines.
Heya,
I'm not sure if this has been suggested before, but I was running alignment tips with my friends the other day and a thought came to mind: "I'd really like to lend my friends a hand with this [certain type of character], but I'd rather not gain points towards [alignment choice]." Obviously this isn't a game-breaking problem (ergo why it's a minor QoL suggestion at best), but it'd be nice if I could do certain tip types on certain characters without having their daily alignment points filled out.
Let's say I have a well-Incarnated, highly-IO'd toon that is a rogue that I am pushing to become a hero or vigilante, but I want to run my own tips later while still lending a hand with my lower-level friend's villain tips. If there were a feature that allowed temporary disablement of alignment points gain, or the option "Disable Alignment Gains," I could help my friend(s) and still run content with them, but without suffering a hit to my alignment or being forced to wait 20+ hours to run my own personal tips.
Maybe to prevent tip farming over and over (for whatever reason), or to encourage teaming, "Disable Alignment Gains" should only be functional on teams of 2+ players (i.e. the player with D.A.G. enabled and at least one other player); solo players would still gain points towards their alignment when running tips alone, and at least one player on the team must have D.A.G. disabled so there are gains for at least that player. The necessity of this aspect of the feature is debatable, of course!
Any thoughts? :>
-Runo
<[V]>IRTUE Player
Active 50s: Malevolency: (50+3 SS/WP Brute) / Sky-Scar (50+1 Robots/Dark MM) / Venomvein: (50+1 Crab) / Warlocked (50+1 BS/Shield Scrapper) / Some 50s Inactive