AR/Rad help?
As someone who is trying to make two cone heavy characters work, primarily solo
ar/traps
fortunata
I can tell that it's much easier to use cones if you can make mobs hold still, preferably away from melee.
So, rad is good
Ar is ar
But, it might be frustrating for a while trying to line up all those tasty cones with all the mobs rushing to melee you.
As someone who is trying to make two cone heavy characters work, primarily solo
ar/traps fortunata I can tell that it's much easier to use cones if you can make mobs hold still, preferably away from melee. So, rad is good Ar is ar But, it might be frustrating for a while trying to line up all those tasty cones with all the mobs rushing to melee you. |
It means a lot of people will tell you it sucks because it isn't fire.
Hmm probably unfair.
A lot of people would tell it sucks even if fire didn't exist.
I like AR it has nice aoe in my eyes and I don't mind redraw.
But the mostly s/l the somewhat lacking single target, the lack of aim, full auto vs rain of arrows. Are all stuff that makes people suggest other things.
It's not my intention to talk you out of only that I didn't want to try to debate with others about whether the set sucked or not.
It means a lot of people will tell you it sucks because it isn't fire.
Hmm probably unfair. A lot of people would tell it sucks even if fire didn't exist. I like AR it has nice aoe in my eyes and I don't mind redraw. But the mostly s/l the somewhat lacking single target, the lack of aim, full auto vs rain of arrows. Are all stuff that makes people suggest other things. It's not my intention to talk you out of only that I didn't want to try to debate with others about whether the set sucked or not. |
Hmm since you don't seem to be committed to any set let me just point you to:
http://boards.cityofheroes.com/showthread.php?t=284356
later on the boards. Might help with some ideas. It depends partially on what you're looking for, solo mostly, group mostly, active, passive, leveling curve, incarnate abilities, etc. I look for chars that can do large groups early with a good leveling curve but that's me.
The general corruptor advice i see for new corruptors is
fire/dark
ice/time
fire/time
fire/cold
fire/kin
still see some fire/traps ... see the commonality? Really most sets you can make work, it really depends on what you want, and what you need, how patient you are, your budget, etc.
Edit: Also worth noting so I don't sound like a total min/maxer. Character concept and really what just seems fun or cool is important too, my chars live longest when I have some investiture in them creatively and I know who they are as a person as well as a mids export. I'm not a dedicated enough to play a nearly ineffective char just for concept but it's nice to have some balance.
Hmm since you don't seem to be committed to any set let me just point you to:
http://boards.cityofheroes.com/showthread.php?t=284356 later on the boards. Might help with some ideas. It depends partially on what you're looking for, solo mostly, group mostly, active, passive, leveling curve, incarnate abilities, etc. I look for chars that can do large groups early with a good leveling curve but that's me. The general corruptor advice i see for new corruptors is fire/dark ice/time fire/time fire/cold fire/kin still see some fire/traps ... see the commonality? Really most sets you can make work, it really depends on what you want, and what you need, how patient you are, your budget, etc. Edit: Also worth noting so I don't sound like a total min/maxer. Character concept and really what just seems fun or cool is important too, my chars live longest when I have some investiture in them creatively and I know who they are as a person as well as a mids export. I'm not a dedicated enough to play a nearly ineffective char just for concept but it's nice to have some balance. |
Assualt Rifle is the master of cones. Enough said.
Hmm since you don't seem to be committed to any set let me just point you to:
http://boards.cityofheroes.com/showthread.php?t=284356 later on the boards. Might help with some ideas. It depends partially on what you're looking for, solo mostly, group mostly, active, passive, leveling curve, incarnate abilities, etc. I look for chars that can do large groups early with a good leveling curve but that's me. The general corruptor advice i see for new corruptors is fire/dark ice/time fire/time fire/cold fire/kin still see some fire/traps ... see the commonality? Really most sets you can make work, it really depends on what you want, and what you need, how patient you are, your budget, etc. Edit: Also worth noting so I don't sound like a total min/maxer. Character concept and really what just seems fun or cool is important too, my chars live longest when I have some investiture in them creatively and I know who they are as a person as well as a mids export. I'm not a dedicated enough to play a nearly ineffective char just for concept but it's nice to have some balance. |
Hi, I've been lurking on the forums for quite a while now looking for information about certain things, so I decided to make an account since I spend quite some time on here.
First I would like to know if AR/Rad is a good idea, I've only seen about one thread on the forums about the combination.
Second if it is a good idea, how can I maximize its effectiveness if I'd like to mainly focus on the AR's AoE/Cones paired up with the Rads abilities?
^
If something is confusing tell me, I'm not sure if I worded that properly..
Thanks