Hey All,
Knuckled under and got my favorite MA/SD to 50 and ran through the DA arc. I crafted a Spiritual Alpha and planning for Partial Core, but using Mids (and going off your advice, forumites), using Musculature Total Core will result in much higher DPS when my Hasten is on (somewhat insignificant outside of Hasten). However, Regen drops about 20%.
I've got other questions too (Diamagnetic for -tohit vs. Reactive for -res and dot, Ageless for +recharge vs. Rebirth for a heal vs. Barrier for defense cascades)
That being said, I was wondering if you folks wouldn't mind talking through some Incarnate powers advice with me. I guess the only thing to point out is that it's not an uber high recharge build and I only use Hasten when really need to kick something to death. I've attached my build below.
Hyper Hawk: Level 50 Technology Scrapper Primary Power Set: Martial Arts Secondary Power Set: Shield Defense Power Pool: Fighting Power Pool: Leaping Power Pool: Flight Power Pool: Speed Ancillary Pool: Body Mastery
Hey All,
Knuckled under and got my favorite MA/SD to 50 and ran through the DA arc. I crafted a Spiritual Alpha and planning for Partial Core, but using Mids (and going off your advice, forumites), using Musculature Total Core will result in much higher DPS when my Hasten is on (somewhat insignificant outside of Hasten). However, Regen drops about 20%.
I've got other questions too (Diamagnetic for -tohit vs. Reactive for -res and dot, Ageless for +recharge vs. Rebirth for a heal vs. Barrier for defense cascades)
That being said, I was wondering if you folks wouldn't mind talking through some Incarnate powers advice with me. I guess the only thing to point out is that it's not an uber high recharge build and I only use Hasten when really need to kick something to death. I've attached my build below.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Hyper Hawk: Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(43)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(15), RedFtn-Def/EndRdx/Rchg(27), RedFtn-Def(31), RedFtn-EndRdx(43)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(5), LkGmblr-Def(13), LkGmblr-Def/EndRdx(17), LkGmblr-Def/Rchg(25)
Level 4: True Grit -- S'fstPrt-ResDam/Def+(A), Heal-I(7), ResDam-I(15)
Level 6: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-ToHit/Rchg/EndRdx(9), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 8: Crane Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(45)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Boxing -- RzDz-Acc/Rchg(A)
Level 14: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(42), Aegis-EndRdx/Rchg(43), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam(46)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A)
Level 18: Crippling Axe Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(46)
Level 20: Cobra Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(23), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(27), C'ngImp-Acc/Dmg/Rchg(40), KntkC'bat-Knock%(50)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 26: Dragon's Tail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(29), Sciroc-Acc/Rchg(29), Sciroc-Dmg/EndRdx(34), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Dam%(45)
Level 28: Weave -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(31), RedFtn-Def/Rchg(40), RedFtn-Def(40), RedFtn-EndRdx(42), RedFtn-Def/EndRdx/Rchg(48)
Level 30: Fly -- Winter-ResSlow(A)
Level 32: Eagles Claw -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Grant Cover -- LkGmblr-Rchg+(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), Mrcl-Rcvry+(48)
Level 47: One with the Shield -- Heal-I(A)
Level 49: Hasten -- RechRdx-I(A)
Level 50: Vorpal Total Radial Judgement
Level 50: Diamagnetic Total Core Conversion
Level 50: Spiritual Partial Core Revamp
Level 50: Rebirth Partial Radial Invocation
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(48)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc/Rchg(19), P'Shift-Acc/Rchg(25), P'Shift-EndMod/Acc(42), P'Shift-End%(46)