really liking my fire/dark tanker
It is great for soloing and teaming. All of the tricks from Dark Melee with the benefits of Dark Armor without the unneeded stealth, cloak of fear, and massive endurance cost.
I just colored the fire grey and pretend I'm a dark/dark |
Except without the psi resists. Or immobilize protection. Or Fear protection. Or Confuse Protection. Or +Perception. Or extra defense.
Don't get me wrong, I'm not knocking FA, but it doesn't really give you 'all the benefits' that DA does. It does have some slow resistance that DA doesn't, provided you take temperature protection. And fiery embrace is awesome.
true, it doesn't have everything
but the only thing I've noticed missing so far is the kb protection
DA seems to have everything, you just don't really need most of it - at least most of the time.
DA seems to have everything, you just don't really need most of it - at least most of the time.
|
If you don't need everything you have, then your difficulty probably isn't set high enough.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Or you're cherry picking like crazy.
"Yes my tank specializes in the farming of council missions"
This is going to be a general statement that doesn't pertain to just Dark Armor:
If you don't need everything you have, then your difficulty probably isn't set high enough. |
Yep, all of those villain groups except Council use fear and confuse . You got me.
I'm pretty sure dechs just meant if you're not being forced to use all your tools you're not challenging yourself enough. And, I was mostly joking after 2xp of mostly farming council and I don't think choosing your enemies makes you a bad player but if you're going to be snarky about it.
Let me know how carnies, longbow, arachnos, etc etc work out for you.
Ignoring an advantage and then cherry picking what part of dechs post you would respond to ie you conveniently ignore the psi resist for example just makes you look bad. And if you start saying things like, well turning up my difficult won't add psi resist, or end drain, or fear or confuse or... then you are indeed cherry picking enemies to best suit you, the only thing wrong with it is pretending you're not. I certainly do. Unless you actually say, hmm for a good time I think I'll farm carnies tonight. In which case more power to yah.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
FA gets end drain resistance in Consume. And I usually pick up CJ on my toons, so the lack of immob resistance isn't a huge deal, either. Fear and Confuse effects are common enough in DA (and BAF) that I'm thinking of respec'ing my FA tank into tactics. And psi dmg is only a big deal on MoM or vs. psychic clockwork, imo. The other baddies that deal psi don't deal enough of it to make a huge difference, it's more the -rech than the actual dmg that's dangerous- and resists don't protect from -rech, in fact FA does a little better on that score (if you take the otherwise unnecessary temp protection). Arachnos and Carnies, for example, are more dangerous due to their defense debuffs than their psi dmg.
Both sets lack kb protection.
The biggest difference survivability-wise is the extra Def dark gets in Cloak of Darkness, imho. The heal is a bit better, but needs multiple targets to compete with the heal in FA. The mez auras add a bit of mitigation as well. FA has to get some stuff from pool powers that DA gets within its powerset, though, and all things being equal can't quite hit the same defense numbers.
edit to add: I think I was the jerk first... The OP was just saying how he was enjoying his tank, and I felt compelled to point out that FA didn't have 'all the tricks of DA'. What's my problem, anyway? :P
That's okay because dark doesn't have all the tricks of fire either
Burn!!!Mawhaha, I love my fire/fire tank but I am aware of his limits. And I'll honestly say I avoid carnies just because they're annoying. I avoid koa for much the same reason. But nemesis are pretty easy which is a nice change from my plant controller. To me having kyrptonite enemy groups or mob types is actually kind of refreshing.
But I can also see the whole idea that the more tools you have the less such groups exist. Either way back to the op, sorry if you felt insulted, joking around. Glad you're enjoying, I could never get into .../dark so glad it still works for some.
Not to mention Fiery Embrace, which HeroStats lists as my most damaging 'attack'.
I'm pretty sure dechs just meant if you're not being forced to use all your tools you're not challenging yourself enough. And, I was mostly joking after 2xp of mostly farming council and I don't think choosing your enemies makes you a bad player but if you're going to be snarky about it.
Let me know how carnies, longbow, arachnos, etc etc work out for you. Ignoring an advantage and then cherry picking what part of dechs post you would respond to ie you conveniently ignore the psi resist for example just makes you look bad. And if you start saying things like, well turning up my difficult won't add psi resist, or end drain, or fear or confuse or... then you are indeed cherry picking enemies to best suit you, the only thing wrong with it is pretending you're not. I certainly do. Unless you actually say, hmm for a good time I think I'll farm carnies tonight. In which case more power to yah. |
Your mistake was in assuming I was high enough level to even face carnies. I understand that many people on the boards simply skip the low levels and think the game exists at max level. It leads to them making all sorts of foolish comments.
I did ultimately get high enough to fight a bunch of rikti - and psi did rip through the fire aura.
Fire gives me the blazing aura for constant damage, a pbaoe attack in burn, and a heal which does not require hitting and does not use all of my endurance (unlike dark), and a damage build up in fiery embrace, and an endurance recovery in fiery combustion
Dark gives me a healing attack, a damage build up based on enemies around me, and an End recovery
I can jump into a mob, hit fiery embrace, then use dark consumption, then drop burn. Wipes out foes very quickly.
With Healing Flames and Siphon Life I can make up for my squishiness with frequent heals.
It is great for soloing and teaming. All of the tricks from Dark Melee with the benefits of Dark Armor without the unneeded stealth, cloak of fear, and massive endurance cost.
I just colored the fire grey and pretend I'm a dark/dark