A cheapish Elec/Nin build that needs help


ClassH

 

Posted

So I'm rolling up 1 of every toon and I have yet to make a stalker. I like to have concepts to go with my AT's, so I came up with Lightning Spider Jack, a normal, if well trained human, who is a member of a preemptive security group and whose powers come from a taser suit her was given by the company.

This translates into an electricity/nin stalker.

So I'm making a build for him, and I usually min max like hell. Purples, PvP IOs, and I'm trying to avoid it in this build, keep costs down. My idea was to give him 40% to all defences or as close enough as possible for a pocket full of purples to do me.

So can I get some feedback?

Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Blaze Mastery

Villain Profile:
Level 1: Charged Brawl -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(3), T'Death-Acc/Dmg/EndRdx:40(5), T'Death-Dmg/EndRdx/Rchg:40(5), T'Death-Dam%:40(7)
Level 1: Hide -- DefBuff-I:50(A)
Level 2: Ninja Reflexes -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(21), RedFtn-EndRdx/Rchg:50(40), RedFtn-Def/EndRdx/Rchg:50(42), RedFtn-Def:50(43), RedFtn-EndRdx:50(43)
Level 4: Jacobs Ladder -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(17), Sciroc-Dmg/Rchg:50(19), Sciroc-Acc/Rchg:50(19), Sciroc-Acc/Dmg/EndRdx:50(21), Empty(43)
Level 6: Danger Sense -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(7), RedFtn-EndRdx/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(15), RedFtn-Def:50(15), RedFtn-EndRdx:50(17)
Level 8: Assassin's Shock -- Empty(A), Empty(9), Empty(9), Empty(11), Empty(11), Empty(13)
Level 10: Caltrops -- ImpSwft-Dam%:30(A), Posi-Dam%:50(48)
Level 12: Build Up -- RechRdx-I:50(A), RechRdx-I:50(23)
Level 14: Combat Jumping -- DefBuff-I:50(A)
Level 16: Kuji-In Rin -- RechRdx-I:50(A)
Level 18: Chain Induction -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(23), Mako-Dmg/Rchg:50(25), Mako-Acc/EndRdx/Rchg:50(25), Mako-Acc/Dmg/EndRdx/Rchg:50(27), Mako-Dam%:50(27)
Level 20: Kuji-In Sha -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(34), Dct'dW-Rchg:50(36), Dct'dW-Heal/EndRdx/Rchg:50(36), Dct'dW-Heal/Rchg:50(36)
Level 22: Super Jump -- Zephyr-Travel:50(A), Zephyr-ResKB:50(29), Zephyr-Travel/EndRdx:50(50)
Level 24: Boxing -- Dmg-I:50(A)
Level 26: Tough -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResDam/EndRdx:30(37), S'fstPrt-ResKB:30(37), ResDam-I:50(50)
Level 28: Weave -- DefBuff-I:50(A), EndRdx-I:40(29)
Level 30: Thunder Strike -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(31), Sciroc-Dmg/Rchg:50(31), Sciroc-Acc/Rchg:50(31), Sciroc-Acc/Dmg/EndRdx:50(34)
Level 32: Lightning Rod -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(33), Sciroc-Dmg/Rchg:30(33), Sciroc-Acc/Dmg/EndRdx:50(33), Sciroc-Acc/Rchg:50(34)
Level 35: Ring of Fire -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(37), Enf'dOp-Acc/EndRdx:50(39), Enf'dOp-Immob/Rng:50(39), Enf'dOp-Acc/Immob/Rchg:50(40), Enf'dOp-Acc/Immob:50(40)
Level 38: Kuji-In Retsu -- RechRdx-I:50(A), RechRdx-I:50(39), Empty(50)
Level 41: Melt Armor -- Acc-I:50(A), DefDeb-I:50(42), RechRdx-I:50(42)
Level 44: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Acc/Dmg/EndRdx:50(45), Posi-Dam%:50(46)
Level 47: Fire Blast -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/Rchg:50(48), Thundr-Acc/Dmg/EndRdx:50(48)
Level 49: Blinding Powder -- RechRdx-I:50(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(46)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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Posted

Here is my build with no purples. For cheaper just replace all the LOTG recharge with defense IO.
Has capped defense and sprint attack for more AOE.

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

HotCop: Level 50 Magic Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Ninjitsu
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Charged Brawl

  • (A) Mako's Bite - Accuracy/Damage
  • (17) Mako's Bite - Damage/Endurance
  • (17) Mako's Bite - Damage/Recharge
  • (19) Mako's Bite - Accuracy/Endurance/Recharge
  • (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (48) Mako's Bite - Chance of Damage(Lethal)
Level 1: Hide
  • (A) Karma - Knockback Protection
  • (39) Luck of the Gambler - Recharge Speed
  • (48) Kismet - Accuracy +6%
  • (50) Defense Buff IO
Level 2: Jacobs Ladder
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (21) Scirocco's Dervish - Damage/Endurance
  • (21) Scirocco's Dervish - Damage/Recharge
  • (25) Scirocco's Dervish - Accuracy/Recharge
  • (25) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (42) Multi Strike - Damage/Endurance/Recharge
Level 4: Ninja Reflexes
  • (A) Endurance Reduction IO
  • (5) Defense Buff IO
  • (5) Defense Buff IO
  • (42) Luck of the Gambler - Recharge Speed
Level 6: Assassin's Shock
  • (A) Stalker's Guile - Accuracy/Damage
  • (7) Stalker's Guile - Damage/Recharge
  • (7) Stalker's Guile - Accuracy/Damage/Recharge
  • (9) Stalker's Guile - Damage/Endurance/Recharge
  • (39) Stalker's Guile - Accuracy/Damage/Endurance/Recharge
  • (46) Stalker's Guile - Recharge/Chance to Hide
Level 8: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (13) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (15) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 10: Danger Sense
  • (A) Endurance Reduction IO
  • (11) Defense Buff IO
  • (11) Defense Buff IO
  • (40) Luck of the Gambler - Recharge Speed
Level 12: Boxing
  • (A) Accuracy IO
Level 14: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 16: Kuji-In Rin
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 18: Chain Induction
  • (A) Mako's Bite - Accuracy/Damage
  • (36) Mako's Bite - Damage/Endurance
  • (37) Mako's Bite - Damage/Recharge
  • (37) Mako's Bite - Accuracy/Endurance/Recharge
  • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (40) Mako's Bite - Chance of Damage(Lethal)
Level 20: Kuji-In Sha
  • (A) Harmonized Healing - Heal/Endurance
  • (31) Harmonized Healing - Endurance/Recharge
  • (34) Harmonized Healing - Heal/Recharge
  • (36) Harmonized Healing - Heal/Endurance/Recharge
  • (36) Harmonized Healing - Heal
  • (48) Recharge Reduction IO
Level 22: Weave
  • (A) Endurance Reduction IO
  • (23) Defense Buff IO
  • (23) Defense Buff IO
  • (40) Luck of the Gambler - Recharge Speed
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 26: Thunder Strike
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (27) Scirocco's Dervish - Damage/Endurance
  • (27) Scirocco's Dervish - Damage/Recharge
  • (31) Scirocco's Dervish - Accuracy/Recharge
  • (31) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (39) Multi Strike - Damage/Endurance/Recharge
Level 28: Hasten
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
  • (29) Recharge Reduction IO
Level 30: Super Jump
  • (A) Jumping IO
Level 32: Lightning Rod
  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Chance for Smashing Damage
Level 35: Spring Attack
  • (A) Obliteration - Damage
  • (42) Obliteration - Accuracy/Recharge
  • (43) Obliteration - Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (45) Obliteration - Chance for Smashing Damage
Level 38: Superior Conditioning
  • (A) Endurance Modification IO
Level 41: Physical Perfection
  • (A) Efficacy Adaptor - EndMod
  • (45) Efficacy Adaptor - EndMod/Recharge
  • (46) Efficacy Adaptor - EndMod/Accuracy
Level 44: Super Speed
  • (A) Run Speed IO
Level 47: Burnout
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 49: Kuji-In Retsu
  • (A) Recharge Reduction IO
------------
Level 1: Assassination
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
  • (45) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (3) Efficacy Adaptor - EndMod/Accuracy
  • (3) Efficacy Adaptor - EndMod/Recharge


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