Nin/Nin Please Help


Zyphoid

 

Posted

Full disclosure. I have never built a stalker before. The new changes, and x2 xp have inspired me to take my lvl 39 nin/nin to 50 this weekend, and the butt ton of merits I have from super packs inspired me to do IO him out. Please help me.

I figured I wanted to build for positional def, which I have managed to soft cap w/o DA added, with DA it jumps WAY over the soft cap in melee. I really do not want to take the t9 in my secondary, I have a strong dislike of any power with a crash.

Here is the build I have so far, please tell me if there is something I can do better. My goad as I said was positional soft cap. I would also like to be able to take advantage of the new straight up combat capabilities instead of just the old hid/AS.

I have one power (flashing Steel) that I feel may be a wasted power, but it holds Oblit so I kept it. Also in Sting I have a full stalker ATIO set, but mids doesn't allow it yet.


And in advance, thank you so much for any help.

Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Fate's Edge: Level 50 Technology Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Sting of the Wasp -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/Rchg(3), T'Death-Dmg/EndRdx(3), T'Death-Acc/Dmg(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(40)
Level 1: Hide -- S'dpty-Def(A), S'dpty-Def/EndRdx(7), S'dpty-Def/Rchg(7)
Level 2: Gambler's Cut -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(39)
Level 4: Flashing Steel -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(45)
Level 6: Assassin's Blade -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(21)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(25), GSFC-Build%(25)
Level 10: Ninja Reflexes -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), Krma-ResKB(43)
Level 12: Danger Sense -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 14: Placate -- RechRdx-I(A)
Level 16: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(31)
Level 18: Divine Avalanche -- Mako-Dam%(A), Mako-Dmg/EndRdx(46), Mako-Dmg/Rchg(46), Mako-Acc/EndRdx/Rchg(46), Mako-Acc/Dmg/EndRdx/Rchg(48)
Level 20: Kuji-In Sha -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(39), Mrcl-Heal/EndRdx/Rchg(39), Mrcl-EndRdx/Rchg(40), Mrcl-Heal(40)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
Level 26: Soaring Dragon -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(31), C'ngImp-Dmg/Rchg(31), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33)
Level 28: Smoke Flash -- Acc-I(A), Acc-I(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-%Dam(33), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(37)
Level 35: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod/Acc(36), P'Shift-EndMod(37), P'Shift-EndMod/Rchg(42), P'Shift-EndMod/Acc/Rchg(42), P'Shift-Acc/Rchg(50)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45)
Level 41: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(42)
Level 44: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(45)
Level 47: Maneuvers -- LkGmblr-Def(A), LkGmblr-Rchg+(48)
Level 49: Blinding Powder -- Mlais-Acc/Rchg(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(36), P'Shift-EndMod/Acc(36), P'Shift-Acc/Rchg(48), P'Shift-EndMod/Rchg(50), P'Shift-EndMod/Acc/Rchg(50)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

Here is a second one with a bit more inf spent.

Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Fate's 2: Level 50 Technology Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Sting of the Wasp -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/Rchg(3), T'Death-Dmg/EndRdx(3), T'Death-Acc/Dmg(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(40)
Level 1: Hide -- S'dpty-Def(A), S'dpty-Def/EndRdx(7), S'dpty-Def/Rchg(7)
Level 2: Gambler's Cut -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(39)
Level 4: Flashing Steel -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(45)
Level 6: Assassin's Blade -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(21)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(25), GSFC-Build%(25)
Level 10: Ninja Reflexes -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), Krma-ResKB(43)
Level 12: Danger Sense -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 14: Placate -- RechRdx-I(A)
Level 16: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(31)
Level 18: Divine Avalanche -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(46), C'ngImp-Dmg/Rchg(46), C'ngImp-Acc/Dmg/Rchg(46), C'ngImp-Acc/Dmg/EndRdx(48)
Level 20: Kuji-In Sha -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(39), Mrcl-Heal/EndRdx/Rchg(39), Mrcl-EndRdx/Rchg(40), Mrcl-Heal(40)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(43)
Level 26: Soaring Dragon -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(31), Hectmb-Acc/Dmg/Rchg(31), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(33)
Level 28: Smoke Flash -- Acc-I(A), Acc-I(43)
Level 30: Hasten -- RechRdx-I(A)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-%Dam(33), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(37)
Level 35: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod/Acc(36), P'Shift-EndMod(37), P'Shift-EndMod/Rchg(42), P'Shift-EndMod/Acc/Rchg(42), P'Shift-Acc/Rchg(50)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45)
Level 41: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(42)
Level 44: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(45)
Level 47: Maneuvers -- LkGmblr-Def(A), LkGmblr-Rchg+(48)
Level 49: Blinding Powder -- Mlais-Acc/Rchg(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(36), P'Shift-EndMod/Acc(36), P'Shift-Acc/Rchg(48), P'Shift-EndMod/Rchg(50), P'Shift-EndMod/Acc/Rchg(50)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run



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| Copy & Paste this data into Mids' Hero Designer to view the build |
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