Dark/EM Good, bad, or ugly?


ClawsandEffect

 

Posted

So with 2XP coming, I'm going to pull double duty, and PL my Dark/EM tank to 50 while boosting the crap out of my Solo SG's prestige. I'd really like to have all the Enhancements ahead of time, and just slot as I level, but I want to make sure that the build doesn't have any glaring weaknesses.

Energy transfer is going to have all 6 of the ATO, but with the recharge rate I've got it looks unlikely that I'm gonna see it stack which makes me a little sad.

Anyway, here's the build.

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Floodgates: Level 50 Technology Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Energy Melee
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Arctic Mastery

Hero Profile:
Level 1: Dark Embrace -- RctvArm-EndRdx/Rchg(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7), S'fstPrt-ResDam/Def+(33), S'fstPrt-ResKB(34)
Level 1: Barrage -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46), Mako-Acc/Dmg/EndRdx/Rchg(48)
Level 2: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5)
Level 4: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(39)
Level 6: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam(15), Aegis-Psi/Status(48)
Level 8: Dark Regeneration -- Theft-+End%(A), Mrcl-Heal/EndRdx/Rchg(9), Mrcl-Heal/EndRdx(9), Mrcl-Heal/Rchg(11), Nictus-Acc/EndRdx/Rchg(11), Nictus-Acc/EndRdx/Heal/HP/Regen(13)
Level 10: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(21), P'ngS'Fest-Dmg/Rchg(23)
Level 12: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17), LkGmblr-Def(17), SW-ResDam/Re TP(29)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam(36), RctvArm-ResDam/EndRdx/Rchg(39)
Level 16: Whirling Hands -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25)
Level 18: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def(34)
Level 20: Stun -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(21), Stpfy-Acc/Stun/Rchg(36)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def(31)
Level 24: Death Shroud -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(27), Erad-Dmg/Rchg(29)
Level 26: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(31), Mocking-Taunt/Rng(36), Mocking-Acc/Rchg(42)
Level 28: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(34)
Level 30: Fly -- Zephyr-ResKB(A)
Level 32: Combat Jumping -- LkGmblr-Rchg+(A)
Level 35: Energy Transfer -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dmg/Rchg(43), GS-Dam/End/Rech(43), S'ngH'mkr-Dmg/EndRdx/Rchg(43), Empty(45)
Level 38: Total Focus -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Block of Ice -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(42)
Level 44: Ice Blast -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/EndRdx/Rchg(45), Thundr-Acc/Dmg/EndRdx(45), Entrpc-Dmg/EndRdx/Rchg(48)
Level 47: Afterburner -- Zephyr-ResKB(A)
Level 49: Soul Transfer -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(50), Erad-Acc/Dmg/Rchg(50), Erad-Acc/Dmg/EndRdx/Rchg(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Gauntlet
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33)



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Murphys Military Law

#23. Teamwork is essential; it gives the enemy other people to shoot at.

#46. If you can't remember, the Claymore is pointed towards you.

#54. Killing for peace is like screwing for virginity.

 

Posted

You're probably going to have some endurance problems, but it looks solid otherwise.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Is there any particular reason u took after burn, and added the Aegis psi res in your build? That will increase your psi res but there is not many enemies out there that uses psi. I would of switched out afterburn for Hasten and added that extra slot from Obsidian shield to health to add a Numa ++ to it.


 

Posted

Was sort of expecting the endurance issues, but I'm used to characters like that so that's not a deal breaker.

I made this build before the ATOs, and wanted to get capped Psi resist when using Cardiac. That's why I have the Aegis proc there, but looking at the ATO, I can pull the Aegis and still get capped Psi with the superior set bonuses. It also looks like I'll be over 80% S/L with the MotT set, so that's nice. Yay! Numina proc in health it is!

As for Afterburner, I wanted it and it's a good mule for for a BotZ -KB proc. I really can't stand hasten if it's not permanant (I Forget to use it ), and Afterburner would be nice for faster travel.


Murphys Military Law

#23. Teamwork is essential; it gives the enemy other people to shoot at.

#46. If you can't remember, the Claymore is pointed towards you.

#54. Killing for peace is like screwing for virginity.