Dark/EM Good, bad, or ugly?
You're probably going to have some endurance problems, but it looks solid otherwise.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Is there any particular reason u took after burn, and added the Aegis psi res in your build? That will increase your psi res but there is not many enemies out there that uses psi. I would of switched out afterburn for Hasten and added that extra slot from Obsidian shield to health to add a Numa ++ to it.
Was sort of expecting the endurance issues, but I'm used to characters like that so that's not a deal breaker.
I made this build before the ATOs, and wanted to get capped Psi resist when using Cardiac. That's why I have the Aegis proc there, but looking at the ATO, I can pull the Aegis and still get capped Psi with the superior set bonuses. It also looks like I'll be over 80% S/L with the MotT set, so that's nice. Yay! Numina proc in health it is!
As for Afterburner, I wanted it and it's a good mule for for a BotZ -KB proc. I really can't stand hasten if it's not permanant (I Forget to use it ), and Afterburner would be nice for faster travel.
Murphys Military Law
#23. Teamwork is essential; it gives the enemy other people to shoot at.
#46. If you can't remember, the Claymore is pointed towards you.
#54. Killing for peace is like screwing for virginity.
So with 2XP coming, I'm going to pull double duty, and PL my Dark/EM tank to 50 while boosting the crap out of my Solo SG's prestige. I'd really like to have all the Enhancements ahead of time, and just slot as I level, but I want to make sure that the build doesn't have any glaring weaknesses.
Energy transfer is going to have all 6 of the ATO, but with the recharge rate I've got it looks unlikely that I'm gonna see it stack which makes me a little sad.
Anyway, here's the build.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Floodgates: Level 50 Technology Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Energy Melee
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Arctic Mastery
Hero Profile:
Level 1: Dark Embrace -- RctvArm-EndRdx/Rchg(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7), S'fstPrt-ResDam/Def+(33), S'fstPrt-ResKB(34)
Level 1: Barrage -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46), Mako-Acc/Dmg/EndRdx/Rchg(48)
Level 2: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5)
Level 4: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(39)
Level 6: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam(15), Aegis-Psi/Status(48)
Level 8: Dark Regeneration -- Theft-+End%(A), Mrcl-Heal/EndRdx/Rchg(9), Mrcl-Heal/EndRdx(9), Mrcl-Heal/Rchg(11), Nictus-Acc/EndRdx/Rchg(11), Nictus-Acc/EndRdx/Heal/HP/Regen(13)
Level 10: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(21), P'ngS'Fest-Dmg/Rchg(23)
Level 12: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17), LkGmblr-Def(17), SW-ResDam/Re TP(29)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam(36), RctvArm-ResDam/EndRdx/Rchg(39)
Level 16: Whirling Hands -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25)
Level 18: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def(34)
Level 20: Stun -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(21), Stpfy-Acc/Stun/Rchg(36)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def(31)
Level 24: Death Shroud -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(27), Erad-Dmg/Rchg(29)
Level 26: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(31), Mocking-Taunt/Rng(36), Mocking-Acc/Rchg(42)
Level 28: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(34)
Level 30: Fly -- Zephyr-ResKB(A)
Level 32: Combat Jumping -- LkGmblr-Rchg+(A)
Level 35: Energy Transfer -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dmg/Rchg(43), GS-Dam/End/Rech(43), S'ngH'mkr-Dmg/EndRdx/Rchg(43), Empty(45)
Level 38: Total Focus -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Block of Ice -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(42)
Level 44: Ice Blast -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/EndRdx/Rchg(45), Thundr-Acc/Dmg/EndRdx(45), Entrpc-Dmg/EndRdx/Rchg(48)
Level 47: Afterburner -- Zephyr-ResKB(A)
Level 49: Soul Transfer -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(50), Erad-Acc/Dmg/Rchg(50), Erad-Acc/Dmg/EndRdx/Rchg(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Gauntlet
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33)
Murphys Military Law
#23. Teamwork is essential; it gives the enemy other people to shoot at.
#46. If you can't remember, the Claymore is pointed towards you.
#54. Killing for peace is like screwing for virginity.