Attempt at Sonic/Thermal Corruptor


Beauregard

 

Posted

In preparation for a Sonic team, here's my Corruptor build. :3

Any suggestions on improving it? Shout is empty for putting full set of ATE in.

Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Incandescent Pitch i22: Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Scream -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Thundr-Dmg/EndRdx(7)
Level 1: Warmth -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(27), Dct'dW-Heal/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(29)
Level 2: Shriek -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(11), Thundr-Dmg/EndRdx(11)
Level 4: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(40), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(42), JavVoll-Acc/End/Rech(42)
Level 6: Cauterize -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-EndRdx/Rchg(25)
Level 8: Shout -- Empty(A), Empty(13), Empty(13), Empty(15), Empty(15), Empty(17)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 12: Fire Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(33), ImpArm-ResDam/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33), S'fstPrt-ResDam/Def+(50), S'fstPrt-ResKB(50)
Level 14: Fly -- EndRdx-I(A)
Level 16: Plasma Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(31), ImpArm-ResDam/Rchg(31), ImpArm-ResDam/EndRdx/Rchg(31)
Level 18: Amplify -- RechRdx-I(A), RechRdx-I(37)
Level 20: Thaw -- RechRdx-I(A)
Level 22: Assault -- EndRdx-I(A)
Level 24: Power of the Phoenix -- RechRdx-I(A), EndRdx-I(50)
Level 26: Screech -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(34), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(34), Amaze-ToHitDeb%(36)
Level 28: Forge -- RechRdx-I(A), RechRdx-I(37)
Level 30: Tactics -- EndRdx-I(A)
Level 32: Dreadful Wail -- C'ngBlow-Dmg/Rchg(A), M'Strk-Dmg/Rchg(46), Sciroc-Acc/Dmg(46), Sciroc-Dmg/Rchg(48)
Level 35: Heat Exhaustion -- Acc-I(A), Acc-I(36), EndRdx-I(36), RechRdx-I(37), RechRdx-I(43)
Level 38: Melt Armor -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(39), AnWeak-Acc/Rchg/EndRdx(48)
Level 41: Dark Embrace -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(42), ImpArm-ResDam/Rchg(43), ImpArm-ResDam/EndRdx/Rchg(43)
Level 44: Soul Storm -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45), BasGaze-EndRdx/Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45), Lock-%Hold(46)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 50: Spiritual Radial Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(21)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(19), P'Shift-EndMod/Acc(19), P'Shift-EndMod/Rchg(21)
Level 1: Brawl -- Acc-I(A)
Level 1: Scourge
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run



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Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

Here's an altered build with a pet to play with for buffing when solo, and a couple changed powers. :3


Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Incandescent Pitch i22 pet: Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Scream -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Thundr-Dmg/EndRdx(7)
Level 1: Warmth -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(27), Dct'dW-Heal/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(29)
Level 2: Shriek -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(11), Thundr-Dmg/EndRdx(11)
Level 4: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(40), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(42), JavVoll-Acc/End/Rech(42)
Level 6: Cauterize -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-EndRdx/Rchg(25)
Level 8: Shout -- Empty(A), Empty(13), Empty(13), Empty(15), Empty(15), Empty(17)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 12: Fire Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(33), ImpArm-ResDam/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33), S'fstPrt-ResDam/Def+(46)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Plasma Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(31), ImpArm-ResDam/Rchg(31), ImpArm-ResDam/EndRdx/Rchg(31)
Level 18: Hover -- LkGmblr-Rchg+(A), HO:Micro(37), Flight-I(37)
Level 20: Thaw -- S'fstPrt-ResKB(A)
Level 22: Assault -- EndRdx-I(A)
Level 24: Power of the Phoenix -- RechRdx-I(A), EndRdx-I(46)
Level 26: Screech -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(34), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(34), Amaze-ToHitDeb%(36)
Level 28: Forge -- RechRdx-I(A)
Level 30: Tactics -- EndRdx-I(A)
Level 32: Combat Jumping -- LkGmblr-Rchg+(A)
Level 35: Heat Exhaustion -- Acc-I(A), Acc-I(36), EndRdx-I(36), RechRdx-I(37), RechRdx-I(43)
Level 38: Melt Armor -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(39), AnWeak-Acc/Rchg/EndRdx(48)
Level 41: Dark Embrace -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(42), ImpArm-ResDam/Rchg(43), ImpArm-ResDam/EndRdx/Rchg(43)
Level 44: Soul Storm -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45), BasGaze-EndRdx/Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45), Lock-%Hold(46)
Level 47: Summon Mistress -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(50), ExRmnt-EndRdx/Dmg/Rchg(50), ExRmnt-+Res(Pets)(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 50: Spiritual Radial Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(21)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(19), P'Shift-EndMod/Acc(19), P'Shift-EndMod/Rchg(21)
Level 1: Brawl -- Acc-I(A)
Level 1: Scourge
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run



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Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

From the first build, couple of friends ingame made suggestions to help remove slots. So I have three empty slots, where to put them...


Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Incandescent Pitch i22: Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Scream -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Thundr-Dmg/EndRdx(7)
Level 1: Warmth -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(27), Dct'dW-Heal/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(29)
Level 2: Shriek -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(11), Thundr-Dmg/EndRdx(11)
Level 4: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(40), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(42), JavVoll-Acc/End/Rech(42)
Level 6: Cauterize -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-EndRdx/Rchg(25)
Level 8: Shout -- Empty(A), Empty(13), Empty(13), Empty(15), Empty(15), Empty(17)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 12: Fire Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(33), ImpArm-ResDam/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33)
Level 14: Fly -- Zephyr-ResKB(A)
Level 16: Plasma Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(31), ImpArm-ResDam/Rchg(31), ImpArm-ResDam/EndRdx/Rchg(31)
Level 18: Hover -- LkGmblr-Rchg+(A), HO:Ribo(37), Empty(37), Empty(50), Empty(50)
Level 20: Thaw -- S'fstPrt-ResDam/Def+(A)
Level 22: Assault -- EndRdx-I(A)
Level 24: Power of the Phoenix -- RechRdx-I(A), EndRdx-I(50)
Level 26: Screech -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(34), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(34), Amaze-ToHitDeb%(36)
Level 28: Forge -- RechRdx-I(A)
Level 30: Tactics -- EndRdx-I(A)
Level 32: Dreadful Wail -- C'ngBlow-Dmg/Rchg(A), M'Strk-Dmg/Rchg(46), Sciroc-Acc/Dmg(46), Sciroc-Dmg/Rchg(48)
Level 35: Heat Exhaustion -- Acc-I(A), Acc-I(36), EndRdx-I(36), RechRdx-I(37), RechRdx-I(43)
Level 38: Melt Armor -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(39), AnWeak-Acc/Rchg/EndRdx(48)
Level 41: Dark Embrace -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(42), ImpArm-ResDam/Rchg(43), ImpArm-ResDam/EndRdx/Rchg(43)
Level 44: Soul Storm -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45), BasGaze-EndRdx/Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45), Lock-%Hold(46)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 50: Spiritual Radial Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(21)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(19), P'Shift-EndMod/Acc(19), P'Shift-EndMod/Rchg(21)
Level 1: Brawl -- Acc-I(A)
Level 1: Scourge
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run



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Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

You may not want to hear it, but the first step would be to switch archetypes.

The value of a Corruptor over a Defender is more damage. But due to the -resist debuffs on both Thermal and Sonic being larger for Defenders rather than Corruptors, you're losing most of the damage advantage of a Corruptor.

The Defender version would also heal more and buff better. The Defender version would also be more survivable due to the superior +def from pools. The Defender version even has a more elegant leveling structure (top end Thermal powers are essential; top end Sonic Blast powers aren't).


 

Posted

Quote:
Originally Posted by Beauregard View Post
You may not want to hear it, but the first step would be to switch archetypes.

The value of a Corruptor over a Defender is more damage. But due to the -resist debuffs on both Thermal and Sonic being larger for Defenders rather than Corruptors, you're losing most of the damage advantage of a Corruptor.

The Defender version would also heal more and buff better. The Defender version would also be more survivable due to the superior +def from pools. The Defender version even has a more elegant leveling structure (top end Thermal powers are essential; top end Sonic Blast powers aren't).
Agreed... To a point.

Solo, Corrs tend to do better due to their better damage. However for teams (Which, to be fair, the OP said this was for) the defender will pull ahead.