Energy Melee improvement Suggestions
ET and TF need their animation times cut. I'm so fed up of my targets dying before the attack finishes.
There was another EM thread a little while ago that summed things up perfectly by saying (with evidence) that every other set is superior. We need something to make us shine. TF being an AoE for example. Or how about Bone Smasher and TF being cones?
Quote:
Whoa, whoa...Which patch notes were these, and how did I miss them?!
Alrighty So. I read in the patch notes that Energy Melee Was "Being looked at." I figured I would share a few thought I had on the subject of Making Energy melee a solid set again in comparison to the others.
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Linky?
Murphys Military Law
#23. Teamwork is essential; it gives the enemy other people to shoot at.
#46. If you can't remember, the Claymore is pointed towards you.
#54. Killing for peace is like screwing for virginity.
Axe: Yeah, I totally Agree with the animations. and I had mentioned the idea of TF being an AOE, I think that Mass stun could be fantastic.
Will: http://boards.cityofheroes.com/showthread.php?t=279666 Was a live stream, but is probably mentioned somewhere in the text
Alrighty So. I read in the patch notes that Energy Melee Was "Being looked at." I figured I would share a few thought I had on the subject of Making Energy melee a solid set again in comparison to the others.
Idea 1: This one would probably stray a bit from the original Idea of the set, But involves two Changes. One, Up the Damage. Two, Change Total Focus into a Target based PBAOE like Thunderstrike and spinning strike. Why? For starters the set already has one big damage single target in energy Transfer, But Mostly Because It would help the samage guys keep the consistant DPS and Tankers Keep attention and enemies under control with the stuns.
Idea 2: Have it So Energy Melee does more Damage against Stunned enemies.
I don't really like this one because I feel it could be taken advantage of too easily with things like Oppressive Gloom.But considering that stunning is one thing Energy Melee does alot of, this might be a decent advantage.
Idea 3: Shorten the animation times. It worked well before so, Why not?
Would love to see some feedback (Or telling me how much I suck ) From people.