Stone/SS


Cfuson

 

Posted

Could use some help on my Stone/SS Tanker. Trying to aim for good Defense/Recharge/Runspeed, Thanks.

BTW: Tanker ATO Set in jab just cant do it atm with mids.


Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Seismic Meatshield: Level 50 Mutation Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Super Strength
Power Pool: Teleportation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Rock Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (3) Gift of the Ancients - Run Speed +7.5%
Level 1: Jab
  • (A) Recharge Reduction
  • (3) Empty
  • (5) Empty
  • (5) Empty
  • (7) Empty
  • (9) Empty
Level 2: Stone Skin
  • (A) Reactive Armor - Resistance
  • (7) Reactive Armor - Endurance/Recharge
  • (9) Reactive Armor - Resistance/Endurance/Recharge
  • (11) Reactive Armor - Resistance/Recharge
  • (11) Reactive Armor - Resistance/Endurance
  • (34) Steadfast Protection - Resistance/+Def 3%
Level 4: Earth's Embrace
  • (A) Reactive Armor - Endurance/Recharge
  • (13) Reactive Armor - Resistance/Endurance/Recharge
  • (15) Reactive Armor - Resistance/Recharge
  • (15) Reactive Armor - Resistance/Endurance
  • (17) Reactive Armor - Resistance
Level 6: Haymaker
  • (A) Kinetic Combat - Knockdown Bonus
  • (19) Kinetic Combat - Damage/Endurance
  • (19) Kinetic Combat - Damage/Recharge
  • (21) Kinetic Combat - Damage/Endurance/Recharge
  • (21) Kinetic Combat - Accuracy/Damage
Level 8: Teleport
  • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
  • (13) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
  • (17) Winter's Gift - Slow Resistance (20%)
Level 10: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 12: Taunt
  • (A) Mocking Beratement - Taunt
  • (46) Mocking Beratement - Taunt/Recharge
  • (46) Mocking Beratement - Taunt/Recharge/Range
  • (48) Mocking Beratement - Accuracy/Recharge
  • (48) Mocking Beratement - Taunt/Range
  • (48) Mocking Beratement - Recharge
Level 14: Punch
  • (A) Kinetic Combat - Knockdown Bonus
  • (25) Kinetic Combat - Damage/Endurance
  • (25) Kinetic Combat - Accuracy/Damage
  • (27) Kinetic Combat - Damage/Recharge
  • (27) Kinetic Combat - Damage/Endurance/Recharge
Level 16: Mud Pots
  • (A) Obliteration - Damage
  • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (29) Obliteration - Chance for Smashing Damage
  • (31) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
Level 18: Rooted
  • (A) Miracle - +Recovery
Level 20: Brimstone Armor
  • (A) Reactive Armor - Resistance/Endurance
  • (33) Reactive Armor - Resistance/Recharge
  • (33) Reactive Armor - Endurance/Recharge
  • (33) Reactive Armor - Resistance/Endurance/Recharge
  • (34) Reactive Armor - Resistance
Level 22: Knockout Blow
  • (A) Kinetic Combat - Accuracy/Damage
  • (34) Kinetic Combat - Damage/Endurance
  • (36) Kinetic Combat - Damage/Recharge
  • (36) Kinetic Combat - Damage/Endurance/Recharge
  • (36) Kinetic Combat - Knockdown Bonus
Level 24: Crystal Armor
  • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
  • (37) Gift of the Ancients - Run Speed +7.5%
Level 26: Minerals
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Gift of the Ancients - Run Speed +7.5%
Level 28: Rage
  • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (39) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 30: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (40) Kinetic Combat - Damage/Endurance
  • (40) Kinetic Combat - Damage/Recharge
  • (42) Kinetic Combat - Damage/Endurance/Recharge
  • (42) Kinetic Combat - Knockdown Bonus
Level 32: Granite Armor
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Gift of the Ancients - Run Speed +7.5%
Level 35: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (43) Reactive Armor - Resistance/Recharge
  • (43) Reactive Armor - Endurance/Recharge
  • (43) Reactive Armor - Resistance/Endurance/Recharge
  • (45) Gladiator's Armor - Recharge/Resist
Level 38: Foot Stomp
  • (A) Obliteration - Damage
  • (45) Obliteration - Chance for Smashing Damage
  • (46) Obliteration - Accuracy/Recharge
  • (50) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (50) Obliteration - Accuracy/Damage/Recharge
  • (50) Obliteration - Damage/Recharge
Level 41: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (45) Gift of the Ancients - Run Speed +7.5%
Level 44: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 47: Conserve Power
  • (A) Endurance Reduction IO
Level 49: Physical Perfection
  • (A) Performance Shifter - Chance for +End
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
Level 1: Brawl
  • (A) Empty
Level 1: Gauntlet
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 8.5% DamageBuff(Smashing)
  • 8.5% DamageBuff(Lethal)
  • 8.5% DamageBuff(Fire)
  • 8.5% DamageBuff(Cold)
  • 8.5% DamageBuff(Energy)
  • 8.5% DamageBuff(Negative)
  • 8.5% DamageBuff(Toxic)
  • 8.5% DamageBuff(Psionic)
  • 30.5% Defense(Smashing)
  • 30.5% Defense(Lethal)
  • 9.25% Defense(Fire)
  • 9.25% Defense(Cold)
  • 9.25% Defense(Energy)
  • 9.25% Defense(Negative)
  • 3% Defense(Psionic)
  • 24.25% Defense(Melee)
  • 8% Defense(Ranged)
  • 10.81% Defense(AoE)
  • 1.8% Max End
  • 18% Enhancement(Accuracy)
  • 55% Enhancement(RechargeTime)
  • 31% FlySpeed
  • 147.6 HP (7.88%) HitPoints
  • 31% JumpHeight
  • 31% JumpSpeed
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 15.4%
  • MezResist(Stun) 4.4%
  • 2.5% (0.04 End/sec) Recovery
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 3% Resistance(Smashing)
  • 3% Resistance(Fire)
  • 8% Resistance(Cold)
  • 3% Resistance(Energy)
  • 3% Resistance(Negative)
  • 3% Resistance(Toxic)
  • 3% Resistance(Psionic)
  • 3% Resistance(Lethal)
  • 68.5% RunSpeed


 

Posted

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Stone Skin -- S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:50(3), S'fstPrt-ResKB:30(3)
Level 1: Jab -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(5), T'Death-Dmg/Rchg:40(5), T'Death-Acc/Dmg/EndRdx:40(7), T'Death-Dmg/EndRdx/Rchg:40(7), T'Death-Dam%:40(40)
Level 2: Rock Armor -- LkGmblr-Rchg+:50(A), SW-ResDam/Re TP:50(43), LkGmblr-Def/EndRdx:50(43), LkGmblr-Def:50(46)
Level 4: Earth's Embrace -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Rchg:50(9), Dct'dW-Heal/Rchg:50(9), Dct'dW-Heal/EndRdx/Rchg:50(11), Dct'dW-Heal:50(11), Dct'dW-EndRdx/Rchg:50(46)
Level 6: Haymaker -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(31), T'Death-Dmg/Rchg:40(31), T'Death-Acc/Dmg/EndRdx:40(34), T'Death-Dmg/EndRdx/Rchg:40(36), T'Death-Dam%:40(40)
Level 8: Rooted -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(13), Numna-Heal/EndRdx/Rchg:50(13), Mrcl-Heal/EndRdx:40(15)
Level 10: Mud Pots -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(15), Erad-Dmg:30(17), C'ngBlow-Dmg/EndRdx:50(17), C'ngBlow-Acc/Dmg:50(19), C'ngBlow-Acc/Rchg:50(19)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(21)
Level 14: Teleport -- Winter-ResSlow:50(A)
Level 16: Super Speed -- Clrty-Stlth:50(A)
Level 18: Taunt -- Mocking-Taunt/Rchg:50(A)
Level 20: Knockout Blow -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(23), Hectmb-Acc/Dmg/Rchg:50(23), Hectmb-Acc/Rchg:50(25), Hectmb-Dmg/EndRdx:50(25)
Level 22: Burnout -- RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(37)
Level 24: Recall Friend -- Range-I:50(A)
Level 26: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36)
Level 28: Rage -- RechRdx-I:50(A)
Level 30: Tactics -- EndRdx-I:50(A)
Level 32: Granite Armor -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(33), Aegis-ResDam/EndRdx/Rchg:50(33), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(34), LkGmblr-Def/EndRdx/Rchg:50(34)
Level 35: Vengeance -- LkGmblr-Rchg+:50(A)
Level 38: Foot Stomp -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(39), Armgdn-Acc/Dmg/Rchg:50(39), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(40)
Level 41: Soul Tentacles -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(42), GravAnch-Acc/Immob/Rchg:50(42), GravAnch-Acc/Rchg:50(42), GravAnch-Immob/EndRdx:50(43)
Level 44: Dark Obliteration -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Dmg/Rng:50(45), Posi-Acc/Dmg/EndRdx:50(46)
Level 47: Darkest Night -- DarkWD-ToHitDeb/EndRdx:50(A), DarkWD-ToHitDeb:50(48), DarkWD-ToHitdeb/Rchg/EndRdx:50(48), DarkWD-Rchg/EndRdx:50(48)
Level 49: Summon Widow -- C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg/Rchg:30(50), C'Arms-EndRdx/Dmg/Rchg:30(50), C'Arms-Acc/Dmg:30(50)
Level 50: Musculature Core Paragon
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(27), Panac-Heal/+End:50(27), Numna-Heal:50(29)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(29), P'Shift-EndMod/Rchg:50(31), P'Shift-EndMod/Acc:50(37)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 5% DamageBuff(Smashing)
  • 5% DamageBuff(Lethal)
  • 5% DamageBuff(Fire)
  • 5% DamageBuff(Cold)
  • 5% DamageBuff(Energy)
  • 5% DamageBuff(Negative)
  • 5% DamageBuff(Toxic)
  • 5% DamageBuff(Psionic)
  • 13.5% Defense(Melee)
  • 9.75% Defense(Smashing)
  • 9.75% Defense(Lethal)
  • 9.13% Defense(Fire)
  • 9.13% Defense(Cold)
  • 10.38% Defense(Energy)
  • 10.38% Defense(Negative)
  • 6% Defense(Psionic)
  • 8.19% Defense(Ranged)
  • 7.56% Defense(AoE)
  • 1.8% Max End
  • 4% Enhancement(Heal)
  • 54% Enhancement(Accuracy)
  • 75% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 246 HP (13.13%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 5.5%
  • MezResist(Immobilize) 5.5%
  • MezResist(Terrorized) 2.2%
  • 24.5% (0.41 End/sec) Recovery
  • 54% (4.22 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 3% Resistance(Smashing)
  • 13.4% Resistance(Fire)
  • 13.4% Resistance(Cold)
  • 3% Resistance(Energy)
  • 3% Resistance(Negative)
  • 4.26% Resistance(Toxic)
  • 4.26% Resistance(Psionic)
  • 3% Resistance(Lethal)
  • 10% RunSpeed

------------
Set Bonuses:
Steadfast Protection
(Stone Skin)
  • 1.5% (0.03 End/sec) Recovery
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
  • Knockback (Mag -4), Knockup (Mag -4)
Gladiator's Armor
(Stone Skin)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Touch of Death
(Jab)
  • MezResist(Immobilize) 2.75%
  • 28.11 HP (1.5%) HitPoints
  • 2.5% DamageBuff(All)
  • MezResist(Held) 2.75%
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler
(Rock Armor)
  • 10% (0.78 HP/sec) Regeneration
  • 21.08 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Shield Wall
(Rock Armor)
  • 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
Doctored Wounds
(Earth's Embrace)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
  • 1.26% Resistance(Toxic,Psionic)
Touch of Death
(Haymaker)
  • MezResist(Immobilize) 2.75%
  • 28.11 HP (1.5%) HitPoints
  • 2.5% DamageBuff(All)
  • MezResist(Held) 2.75%
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Numina's Convalescence
(Rooted)
  • 12% (0.94 HP/sec) Regeneration
  • 35.14 HP (1.88%) HitPoints
Eradication
(Mud Pots)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Cleaving Blow
(Mud Pots)
  • 1% (0.02 End/sec) Recovery
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Winter's Gift
(Teleport)
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Hecatomb
(Knockout Blow)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 10% (0.78 HP/sec) Regeneration
  • 21.08 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Aegis
(Granite Armor)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Luck of the Gambler
(Granite Armor)
  • 10% (0.78 HP/sec) Regeneration
  • 21.08 HP (1.13%) HitPoints
Luck of the Gambler
(Vengeance)
  • 7.5% Enhancement(RechargeTime)
Armageddon
(Foot Stomp)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Gravitational Anchor
(Soul Tentacles)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Positron's Blast
(Dark Obliteration)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Dark Watcher's Despair
(Darkest Night)
  • 28.11 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
Call to Arms
(Summon Widow)
  • 2.5% (0.04 End/sec) Recovery
  • 28.11 HP (1.5%) HitPoints
  • 6.25% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
  • 12% (0.94 HP/sec) Regeneration
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.14 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery