Cfuson

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  1. Cfuson

    Stone/SS

    Could use some help on my Stone/SS Tanker. Trying to aim for good Defense/Recharge/Runspeed, Thanks.

    BTW: Tanker ATO Set in jab just cant do it atm with mids.


    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Seismic Meatshield: Level 50 Mutation Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Super Strength
    Power Pool: Teleportation
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Rock Armor
    • (A) Luck of the Gambler - Recharge Speed
    • (3) Gift of the Ancients - Run Speed +7.5%
    Level 1: Jab
    • (A) Recharge Reduction
    • (3) Empty
    • (5) Empty
    • (5) Empty
    • (7) Empty
    • (9) Empty
    Level 2: Stone Skin
    • (A) Reactive Armor - Resistance
    • (7) Reactive Armor - Endurance/Recharge
    • (9) Reactive Armor - Resistance/Endurance/Recharge
    • (11) Reactive Armor - Resistance/Recharge
    • (11) Reactive Armor - Resistance/Endurance
    • (34) Steadfast Protection - Resistance/+Def 3%
    Level 4: Earth's Embrace
    • (A) Reactive Armor - Endurance/Recharge
    • (13) Reactive Armor - Resistance/Endurance/Recharge
    • (15) Reactive Armor - Resistance/Recharge
    • (15) Reactive Armor - Resistance/Endurance
    • (17) Reactive Armor - Resistance
    Level 6: Haymaker
    • (A) Kinetic Combat - Knockdown Bonus
    • (19) Kinetic Combat - Damage/Endurance
    • (19) Kinetic Combat - Damage/Recharge
    • (21) Kinetic Combat - Damage/Endurance/Recharge
    • (21) Kinetic Combat - Accuracy/Damage
    Level 8: Teleport
    • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
    • (13) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    • (17) Winter's Gift - Slow Resistance (20%)
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (23) Recharge Reduction IO
    Level 12: Taunt
    • (A) Mocking Beratement - Taunt
    • (46) Mocking Beratement - Taunt/Recharge
    • (46) Mocking Beratement - Taunt/Recharge/Range
    • (48) Mocking Beratement - Accuracy/Recharge
    • (48) Mocking Beratement - Taunt/Range
    • (48) Mocking Beratement - Recharge
    Level 14: Punch
    • (A) Kinetic Combat - Knockdown Bonus
    • (25) Kinetic Combat - Damage/Endurance
    • (25) Kinetic Combat - Accuracy/Damage
    • (27) Kinetic Combat - Damage/Recharge
    • (27) Kinetic Combat - Damage/Endurance/Recharge
    Level 16: Mud Pots
    • (A) Obliteration - Damage
    • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (29) Obliteration - Chance for Smashing Damage
    • (31) Obliteration - Accuracy/Recharge
    • (31) Obliteration - Damage/Recharge
    • (31) Obliteration - Accuracy/Damage/Recharge
    Level 18: Rooted
    • (A) Miracle - +Recovery
    Level 20: Brimstone Armor
    • (A) Reactive Armor - Resistance/Endurance
    • (33) Reactive Armor - Resistance/Recharge
    • (33) Reactive Armor - Endurance/Recharge
    • (33) Reactive Armor - Resistance/Endurance/Recharge
    • (34) Reactive Armor - Resistance
    Level 22: Knockout Blow
    • (A) Kinetic Combat - Accuracy/Damage
    • (34) Kinetic Combat - Damage/Endurance
    • (36) Kinetic Combat - Damage/Recharge
    • (36) Kinetic Combat - Damage/Endurance/Recharge
    • (36) Kinetic Combat - Knockdown Bonus
    Level 24: Crystal Armor
    • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
    • (37) Gift of the Ancients - Run Speed +7.5%
    Level 26: Minerals
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Gift of the Ancients - Run Speed +7.5%
    Level 28: Rage
    • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (39) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (40) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 30: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (40) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Recharge
    • (42) Kinetic Combat - Damage/Endurance/Recharge
    • (42) Kinetic Combat - Knockdown Bonus
    Level 32: Granite Armor
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Gift of the Ancients - Run Speed +7.5%
    Level 35: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (43) Reactive Armor - Resistance/Recharge
    • (43) Reactive Armor - Endurance/Recharge
    • (43) Reactive Armor - Resistance/Endurance/Recharge
    • (45) Gladiator's Armor - Recharge/Resist
    Level 38: Foot Stomp
    • (A) Obliteration - Damage
    • (45) Obliteration - Chance for Smashing Damage
    • (46) Obliteration - Accuracy/Recharge
    • (50) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (50) Obliteration - Accuracy/Damage/Recharge
    • (50) Obliteration - Damage/Recharge
    Level 41: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Gift of the Ancients - Run Speed +7.5%
    Level 44: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 47: Conserve Power
    • (A) Endurance Reduction IO
    Level 49: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    Level 1: Brawl
    • (A) Empty
    Level 1: Gauntlet
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 8.5% DamageBuff(Smashing)
    • 8.5% DamageBuff(Lethal)
    • 8.5% DamageBuff(Fire)
    • 8.5% DamageBuff(Cold)
    • 8.5% DamageBuff(Energy)
    • 8.5% DamageBuff(Negative)
    • 8.5% DamageBuff(Toxic)
    • 8.5% DamageBuff(Psionic)
    • 30.5% Defense(Smashing)
    • 30.5% Defense(Lethal)
    • 9.25% Defense(Fire)
    • 9.25% Defense(Cold)
    • 9.25% Defense(Energy)
    • 9.25% Defense(Negative)
    • 3% Defense(Psionic)
    • 24.25% Defense(Melee)
    • 8% Defense(Ranged)
    • 10.81% Defense(AoE)
    • 1.8% Max End
    • 18% Enhancement(Accuracy)
    • 55% Enhancement(RechargeTime)
    • 31% FlySpeed
    • 147.6 HP (7.88%) HitPoints
    • 31% JumpHeight
    • 31% JumpSpeed
    • MezResist(Held) 2.75%
    • MezResist(Immobilize) 15.4%
    • MezResist(Stun) 4.4%
    • 2.5% (0.04 End/sec) Recovery
    • 20% ResEffect(FlySpeed)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(RunSpeed)
    • 3% Resistance(Smashing)
    • 3% Resistance(Fire)
    • 8% Resistance(Cold)
    • 3% Resistance(Energy)
    • 3% Resistance(Negative)
    • 3% Resistance(Toxic)
    • 3% Resistance(Psionic)
    • 3% Resistance(Lethal)
    • 68.5% RunSpeed