Testing a 5 part mission


Brodir

 

Posted

I created an Architect Mission that has 5 separate missions.
Part 3 needs work.

Is there a way I can correct this part and test just it without having to do the 2 missions before it?

Thanks.


Champions Server:
Brodir, 50 tanker
Outbreak, 50 mastermind
Freedom Server:
Black Griffin, 50 scrapper

 

Posted

You can drag the books around to swap the order of the missions. Or does it stack sort them? You can make a complete mess of your mission order, whatever the method. It's handy, when it's not infuriating.


Mission Arc: Metatronic Mayhem (Id 1750): A tale of robots gone wrong, rogue robots gone right, and madmen gone every which way but loose.

 

Posted

Quote:
Originally Posted by Teeto_K View Post
You can drag the books around to swap the order of the missions.
This is accurate. It's easy to do and to fix, not infuriating - or at least it's never bothered me being able to reorder missions.


 

Posted

You can also just use the testing interface to automatically complete missions without having to run them - you just talk to the contact, hit complete mission, repeat until you get to the one you want to test. You don't even have to go inside.


Astoria in D Minor, a horror arc. Arc ID: 41565 - The Beating Heart of Astoria: A Play in Five Acts. Arc ID: 170547 - Ignition of the Machine, a story with robots. Arc ID: 318983
Captain Skylark Shadowfancy and the Tomorrownauts of Today. Arc ID: 337333 - Signal:Noise, where is everybody? Arc ID: 341194
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12 second horror stories - a writing experiment.

 

Posted

One of my missions has 5 different boss characters.
I only want each boss to show up once but for some reason, the mission has three of each boss in it, i.e. 15 bosses instead of 5.

How can I change that?

Thanks.


Champions Server:
Brodir, 50 tanker
Outbreak, 50 mastermind
Freedom Server:
Black Griffin, 50 scrapper

 

Posted

If I understand the question correctly... I believe your boss's group has to have minions and lieutenants in it. If you want the boss to spawn solo the surrounding enemy group needs to be set to empty.


@1st. Son

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