One of my characters has the Autumn trail aura, set to movement only. I've noticed that the big "burst" of plants it creates when you land/fall is the wrong color.
She's set to dark green, and that's what I see when she walks/runs. But if she jumps, goes down stairs, falls, or anything else that creates the big burst of plants, they come out a dark blue.
I changed her trail color to dark blue, and the burst changed to dark red. Changing it to the constant version of the aura gives a constant color, so it's just the movement only version that's bugged.
I showed someone else, and they confirmed that they're seeing the same thing I am, so it's not just my computer acting up.
"I do so love taking a nice, well thought out character and putting them through hell. It's like tossing a Faberge Egg onto the stage during a Gallagher concert." - me
One of my characters has the Autumn trail aura, set to movement only. I've noticed that the big "burst" of plants it creates when you land/fall is the wrong color.
She's set to dark green, and that's what I see when she walks/runs. But if she jumps, goes down stairs, falls, or anything else that creates the big burst of plants, they come out a dark blue.
I changed her trail color to dark blue, and the burst changed to dark red. Changing it to the constant version of the aura gives a constant color, so it's just the movement only version that's bugged.
I showed someone else, and they confirmed that they're seeing the same thing I am, so it's not just my computer acting up.
"I do so love taking a nice, well thought out character and putting them through hell. It's like tossing a Faberge Egg onto the stage during a Gallagher concert." - me
@Palador / @Rabid Unicorn