StJ/WP game noob
Quote:
First...you're level 20 without Quick Recovery.
So I came back to CoH after many years, played free for awhile then resubbed and bought Street Justice and decided to roll a brute. This guy is fun and currently lvl 20. The problem is he is end heavy, I cant seem to balance my fury with my end and it slows the toon down.
I have Initial Strike, Heavy Blow, Sweeping Cross, Rib Cracker and Spinning strike all three slotted with 2 DO end reduc and 1 DO Accuracy. My WP are High Pain, Fast Healing, Mind over body, and Indomitable Will 2 slotted with 1 End reduc and 1 Def/res/heal as appropriate. I also have Rise to the Challenege 3 slotted with 2 Heals and 1 to hit debuff all DO's of course Stamina is three slotted with End Mods. So am I just doing something wrong or will things get better when I start dropping SO's in the abilities? |
Some people wait til their 30s for QR. Some don't even take it.
Virtue: The-Invictus (Blue)
The Emissary of Justice - Level 50 Fire/Fire Blaster
The Emissary of Justice. - Level 50 WP/Fire Tanker
Mesmerius - Level 50 Psi/Mental Blaster
Nucleoa - Level 50 Rad/Son Defender
So I came back to CoH after many years, played free for awhile then resubbed and bought Street Justice and decided to roll a brute. This guy is fun and currently lvl 20. The problem is he is end heavy, I cant seem to balance my fury with my end and it slows the toon down.
I have Initial Strike, Heavy Blow, Sweeping Cross, Rib Cracker and Spinning strike all three slotted with 2 DO end reduc and 1 DO Accuracy.
My WP are High Pain, Fast Healing, Mind over body, and Indomitable Will 2 slotted with 1 End reduc and 1 Def/res/heal as appropriate. I also have Rise to the Challenege 3 slotted with 2 Heals and 1 to hit debuff all DO's of course
Stamina is three slotted with End Mods. So am I just doing something wrong or will things get better when I start dropping SO's in the abilities?