DM/Stone Brute build please!
I've really never given either the primary or secondary much of a go as of yet and am really curious to see if it would make the "Tanky" brute I would like to try.
I'm more a solo pve'er and would love a build with soft caps to the "fab four" and an idea on how not to faceplant on my rise to 50! Thanks all! |
If you're a soloer I would NOT pick /stone. It's overkill for ANYTHING you'll face solo, and if you crank up the levels or amounts of spawns the single target nature of DM with the -damage and -recharge of granite will slow your leveling to a crawl. If you don't intend to run granite then the -speed, -jump of rooted will also slow you down and given the +def of all of the other armors won't make you that much more survivable.
For a soloer I would suggest:
electric=good resists, good heal, great end management
shield=good defenses, +damage (against all odds), good nuke
willpower=decent defense, decent resists, good to great end management, good +regen
fire=good resists, great heal, damage aura, +damage, pbaoe (burn), decent end management
DM is a fine pick for a soloer as its mostly single target based, comes with a heal that also does great damage. Its AoE is paltry (1 attack, and 2 utility powers). Though when something resists negative energy, it RESISTS negative energy. Its -to hit buff synergizes nicely with defense based sets
Proud member of the Cole-a-lition.
Fighting to make every reality, a better reality.
I'd start something like this. A early Kismet will help.
Level 12 Technology Brute
Level 1: Smite
- (A) Accuracy
- (5) Accuracy
- (A) Endurance Reduction
- (3) Endurance Reduction
- (7) Endurance Reduction
- (A) Accuracy
- (3) Accuracy
- (5) Recharge Reduction
- (7) Recharge Reduction
- (9) Recharge Reduction
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Kismet - Accuracy +6%
- (A) Accuracy
- (9) Accuracy
- (11) Recharge Reduction
- (A) Recharge Reduction
- (11) Recharge Reduction
Level 14: [Empty]
Level 16: [Empty]
Level 18: [Empty]
around lvl 32 I'd build similar to this
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
level 32: Level 49 Technology Brute
Primary Power Set: Dark Melee
Secondary Power Set: Stone Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Villain Profile:
Level 1: Smite
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (5) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Endurance/Recharge
- (7) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Eradication - Accuracy/Recharge
- (9) Eradication - Accuracy/Damage/Recharge
- (9) Eradication - Damage/Recharge
- (11) Eradication - Damage
- (11) Multi Strike - Accuracy/Damage/Endurance
- (13) Multi Strike - Damage/Recharge
- (A) Steadfast Protection - Knockback Protection
- (A) Kismet - Accuracy +6%
- (34) Luck of the Gambler - Recharge Speed
- (A) Kinetic Combat - Accuracy/Damage
- (13) Kinetic Combat - Damage/Endurance
- (15) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Damage/Endurance/Recharge
- (17) Touch of the Nictus - Accuracy/Healing
- (34) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Endurance Reduction IO
- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (19) Efficacy Adaptor - Accuracy/Recharge
- (21) Performance Shifter - EndMod/Accuracy/Recharge
- (21) Recharge Reduction IO
- (A) Titanium Coating - Resistance/Endurance
- (23) Titanium Coating - Endurance
- (23) Titanium Coating - Resistance/Endurance/Recharge
- (A) Multi Strike - Accuracy/Damage/Endurance
- (25) Multi Strike - Accuracy/Endurance
- (25) Multi Strike - Damage/Endurance
- (27) Cleaving Blow - Damage/Endurance
- (A) Eradication - Damage
- (27) Eradication - Accuracy/Recharge
- (29) Eradication - Damage/Recharge
- (29) Eradication - Accuracy/Damage/Recharge
- (A) Eradication - Accuracy/Recharge
- (31) Eradication - Damage/Recharge
- (31) Eradication - Accuracy/Damage/Recharge
- (33) Eradication - Accuracy/Damage/Endurance/Recharge
- (A) Endurance Reduction IO
- (31) Red Fortune - Defense/Endurance
- (A) Empty
- (A) Endurance Reduction IO
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
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fyi, Rooted detoggles travel powers including CJ. (I'd only use Rooted as needed)
and Granite detoggles RA, BA, CA, and Minerals (a 50 could skip these sheilds)
perma jump is ---> /up 1
Thanks for the levelling build Hindenberg!
Larcen3, I'm just looking for something a bit different. I totally love ELA and WP, they're my go to secondaries for the majority of my guys. Haven't given FA any real love and I always thought SD was more of a scrapper secondary (But meh, I don't claim to be an expert on those things).
I really just want to give DM a try with a strong defensive set that can mitigate damage well and I've always liked the stoney appearance of other I see running Stone.
I plan mostly to level through story arcs and then eventually see if can tank for teams once I get to 50 in the incarnates, or even solo them when they become soloable trials (well the new ones).
I've really never given either the primary or secondary much of a go as of yet and am really curious to see if it would make the "Tanky" brute I would like to try.
I'm more a solo pve'er and would love a build with soft caps to the "fab four" and an idea on how not to faceplant on my rise to 50!
Thanks all!