Tri-Form MFer in Training Kheld Help?


AIB

 

Posted

So, the new ATO has resparked my intrest in my old attempt at a MFing Warshade and I've been playing her on the odd TF and I'm really enjoying it. It doesn't quite feel as flowing as I would like (I'm still waiting on the animation speed changes with bated breath) , but it does feel fun and a very active playstyle, something I do like.

But anyway, I'm working on a build, and would like a bit of a critque/advice on Khelds in general.

1) I tend to start combat by teleporting in, hitting off sunless mire, going dwarf and hitting off dwarf mire for the double mire stacking, then I can hit off my biggest attacks at the high risk targets (lt/bosses), before dropping down to human, hitting off all my attack there, then switching to nova, floating out of range and pew pewing anything left, then if need be I keep switching based on what recharges when. Should I be doing that or is there a better way?
2) If a team needs a tank more than a MFing Warshade, would it be possible to stay in tanky form and human form, mostly tanky?
3) How important is defence? I'm thinking less so with eclipse and dwarf form res.
4) Any way to get that smokey Kheldian goodness?

So any advice or suggestions for my build/general advice?

Thanks a lot!

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Void Wayfairer: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment

Hero Profile:
Level 1: Ebon Eye -- Dmg-I:50(A)
Level 1: Absorption -- S'fstPrt-ResDam/Def+:30(A)
Level 2: Shadow Bolt -- Dmg-I:50(A)
Level 4: Hasten -- RechRdx-I:50(A), RechRdx-I:50(5), RechRdx-I:50(9)
Level 6: Dark Nova -- P'Shift-End%:50(A)
Level 8: Gravimetric Snare -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(9), GravAnch-Acc/Immob/Rchg:50(11), GravAnch-Acc/Rchg:50(11), GravAnch-Immob/EndRdx:50(17)
Level 10: Orbiting Death -- EndRdx-I:50(A)
Level 12: Sunless Mire -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(13), Oblit-Dmg/Rchg:50(13), Oblit-Acc/Dmg/Rchg:50(15), Oblit-Acc/Dmg/EndRdx/Rchg:50(15), Oblit-%Dam:50(17)
Level 14: Shadow Cloak -- LkGmblr-Rchg+:50(A)
Level 16: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 18: Gravity Well -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(19), BasGaze-Acc/EndRdx/Rchg/Hold:30(19), BasGaze-EndRdx/Rchg/Hold:30(21), Dmg-I:50(21), Dmg-I:50(23)
Level 20: Black Dwarf -- P'Shift-End%:50(A)
Level 22: Stygian Circle -- Numna-Heal/EndRdx:50(A), Efficacy-EndMod/EndRdx:50(23)
Level 24: Essence Drain -- Theft-+End%:30(A), Theft-Acc/EndRdx/Heal:30(25)
Level 26: Gravitic Emanation -- ExStrk-Dmg/KB:20(A), ExStrk-Dam%:20(50), ExStrk-Acc/KB:20(50)
Level 28: Unchain Essence -- Posi-Dmg/EndRdx:50(A)
Level 30: Inky Aspect -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(31), Amaze-Acc/Stun/Rchg:50(34), Amaze-EndRdx/Stun:50(34), Amaze-ToHitDeb%:50(34)
Level 32: Dark Extraction -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-EndRdx/Dmg/Rchg:50(33), ExRmnt-Acc/Dmg:50(33)
Level 35: Stygian Return -- Dct'dW-Rchg:50(A), Dct'dW-EndRdx/Rchg:50(36), Dct'dW-Heal/Rchg:50(36), Dct'dW-Heal/EndRdx/Rchg:50(36), Dct'dW-Heal:50(37)
Level 38: Eclipse -- Acc-I:50(A), Acc-I:50(39), ResDam-I:50(39), RechRdx-I:50(39), RechRdx-I:50(40), RechRdx-I:50(40)
Level 41: Quasar -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(42), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(43), Oblit-%Dam:50(43)
Level 44: Nebulous Form -- Zephyr-ResKB:50(A)
Level 47: Stealth -- LkGmblr-Rchg+:50(A)
Level 49: Invisibility -- LkGmblr-Rchg+:50(A)
Level 50: Spiritual Core Paragon
Level 50: Reactive Core Flawless Interface
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(7)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(7)
Level 1: Brawl -- Dmg-I:50(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Zephyr-ResKB:50(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 10: Shadow Recall -- Zephyr-ResKB:50(A)
------------
Level 6: Dark Nova Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(48), Decim-Dmg/Rchg:40(48), Decim-Acc/EndRdx/Rchg:40(48), Decim-Acc/Dmg/Rchg:40(50)
Level 6: Dark Nova Bolt -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(46), Decim-Acc/EndRdx/Rchg:40(46), Decim-Acc/Dmg/Rchg:40(46)
Level 6: Dark Nova Detonation -- Empty(A), Empty(3), Empty(5), Empty(25), Empty(27), Empty(31)
Level 6: Dark Nova Emanation -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(27), Posi-Dmg/Rchg:50(29), Posi-Dam%:50(29), Posi-Acc/Dmg/EndRdx:50(31)
Level 20: Black Dwarf Antagonize -- Taunt-I:50(A)
Level 20: Black Dwarf Drain -- Nictus-Acc/EndRdx/Heal/HP/Regen:50(A), Theft-+End%:30(3)
Level 20: Black Dwarf Mire -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A)
Level 20: Black Dwarf Smite -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(43), KntkC'bat-Dmg/Rchg:35(45), KntkC'bat-Dmg/EndRdx/Rchg:35(45)
Level 20: Black Dwarf Step -- EndRdx-I:50(A)
Level 20: Black Dwarf Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(37), KntkC'bat-Dmg/EndRdx/Rchg:35(40)


 

Posted

Your data link is broken.

1. Your tactics seem fine to me.
2. It would depend on what the team consists of, but generally you can probably just keep doing whatever you're doing. You'll have the damage resistance and enough damage to keep most of the enemies occupied until they're dead.
3. On a tri-form, not so much. Still, it's nice having some passive global defense. I got up to about 29% passive SL on my old triform build.
4. Diet and exercise?


 

Posted

1. You might want to use Eclipse first, when you have it available. You also might want to take down a weak enemy before focusing on larger ones to pop off Unchain Essence and pull out a pet for extra damage....when you get those powers...

2. Yes...An MFing Warshade is a tank. An MFing Warshade is all forms at all times. I refer you to the MFing canon http://dechskaison.blogspot.com/2011...-warshade.html

3. Defense is not as important when you have other abilities to keep yourself alive however it is very nice to have some defense. I have enough on my Tri-Form Khelds to Softcap to S/L and Psi by using vengeance or popping two small purples.

4. Marination


 

Posted

It is actually possible to softcap s/l defense on a Tri Form build in all forms, but it is somewhat expensive and it means making quite a few sacrifices. Defense does make a huge difference in survivability though, so I recommend focusing on building at least some. If I were to play tri form today I would probably aim for 32.5% s/l defense in all forms... It becomes invaluable for high end content and soloing 54x8 if that is something you'd like to be able to do. It also helps with prolonged AV fights when you won't be able to fully saturate your Eclipse.

My favorite alpha strike tactic regardless is to open up with Gravitic Emanation and run in for Eclipse. At this point on a Tri Form build, I would Sunless Mire>G Well a minion>Unchain Essence>Dwarf Mire>Nova AOE's, repeat every other spawn. On the next spawn, same opener and then Double Mire>Quasar>Stygian Circle.


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
It is actually possible to softcap s/l defense on a Tri Form build in all forms, but it is somewhat expensive and it means making quite a few sacrifices. Defense does make a huge difference in survivability though, so I recommend focusing on building at least some. If I were to play tri form today I would probably aim for 32.5% s/l defense in all forms... It becomes invaluable for high end content and soloing 54x8 if that is something you'd like to be able to do. It also helps with prolonged AV fights when you won't be able to fully saturate your Eclipse.

Oh? Do tell? I've got a few bil to spend and while I don't want it all to go on this toon, I'll spend a fair bit.


 

Posted

Quote:
Originally Posted by Trilby View Post
Oh? Do tell? I've got a few bil to spend and while I don't want it all to go on this toon, I'll spend a fair bit.

Here's a general idea of what I would do on a tri form build. I just threw this together quickly, but it has over 32.5% s/l defense in all forms, and it has the recovery to run toggles and be softcapped in human form (while running a high end ST chain, which human form is better than Dwarf at anyways.) Like I said, you can softcap in all forms without toggles but you end up with some part of your attacks suffering and in my opinion it's too gimpy for the tradeoff.

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment

Hero Profile:
------------
Level 1: Ebon Eye Empty(A)
Level 1: Absorption S'fstPrt-ResDam/Def+(A)
Level 2: Gravity Shield GA-3defTpProc(A)
Level 4: Orbiting Death EndRdx-I(A), Armgdn-Dam%(31), FotG-ResDeb%(33)
Level 6: Dark Nova P'Shift-End%(A)
Level 8: Hasten RechRdx-I(A), RechRdx-I(33)
Level 10: Shadow Blast Apoc-Dmg(A), Apoc-Dmg/Rchg(34), Apoc-Acc/Dmg/Rchg(34), Apoc-Dmg/EndRdx(34), Apoc-Dam%(36)
Level 12: Sunless Mire Armgdn-Dmg(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(37), Armgdn-Dmg/EndRdx(37)
Level 14: Shadow Cloak LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37)
Level 16: Maneuvers LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39)
Level 18: Gravity Well Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Dmg/EndRdx(40), Hectmb-Dam%(40)
Level 20: Black Dwarf RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(42)
Level 22: Stygian Circle RechRdx-I(A)
Level 24: Tactics Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42)
Level 26: Gravitic Emanation Amaze-Stun(A), Amaze-Stun/Rchg(43), Amaze-Acc/Stun/Rchg(43), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(45)
Level 28: Essence Drain KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(33), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(50), HO:Nucle(50)
Level 30: Combat Jumping LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
Level 32: Dark Extraction S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(45), S'bndAl-Acc/Dmg/Rchg(45), S'bndAl-Build%(46)
Level 35: Grant Invisibility LkGmblr-Rchg+(A)
Level 38: Eclipse RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam(48), Acc-I(48)
Level 41: Stygian Return RechRdx-I(A)
Level 44: Vengeance LkGmblr-Rchg+(A)
Level 47: Inky Aspect HO:Endo(A)
Level 49: Nebulous Form Zephyr-ResKB(A)
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 2: Swift Empty(A)
Level 2: Health Mrcl-Rcvry+(A)
Level 2: Hurdle Empty(A)
Level 2: Stamina Empty(A)
Level 1: Brawl KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 1: Dark Sustenance
Level 1: Shadow Step Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall Winter-ResSlow(A)
------------
Level 20: Black Dwarf Antagonize Zinger-Taunt(A), Zinger-Taunt/Rchg(3), Zinger-Taunt/Rchg/Rng(3), Zinger-Acc/Rchg(5), Zinger-Taunt/Rng(5), Zinger-Dam%(7)
Level 20: Black Dwarf Drain KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 20: Black Dwarf Mire Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(13), Oblit-%Dam(15)
Level 20: Black Dwarf Smite KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 20: Black Dwarf Step Zephyr-ResKB(A)
Level 20: Black Dwarf Strike KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21)
Level 22: Dark Nova Blast Empty(A)
Level 22: Dark Nova Bolt Empty(A)
Level 22: Dark Nova Detonation Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(21), Posi-Dmg/Rchg(23), Posi-Acc/Dmg/EndRdx(23), Posi-Dam%(25)
Level 22: Dark Nova Emanation Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(25), Ragnrk-Acc/Dmg/Rchg(27), Ragnrk-Acc/Rchg(27), Ragnrk-Dmg/EndRdx(29)



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Posted

Mmmm, took some of your ideas, edited my own build.

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Void Wayfairer: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment

Hero Profile:
Level 1: Ebon Eye -- HO:Nucle(A)
Level 1: Absorption -- S'fstPrt-ResDam/Def+:30(A)
Level 2: Shadow Bolt -- HO:Nucle(A)
Level 4: Hasten -- RechRdx-I:50(A), RechRdx-I:50(5)
Level 6: Dark Nova -- P'Shift-End%:50(A)
Level 8: Gravimetric Snare -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(9), GravAnch-Acc/Immob/Rchg:50(11), GravAnch-Acc/Rchg:50(11), GravAnch-Immob/EndRdx:50(17)
Level 10: Orbiting Death -- EndRdx-I:50(A)
Level 12: Sunless Mire -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(13), Oblit-Dmg/Rchg:50(13), Oblit-Acc/Dmg/Rchg:50(15), Oblit-Acc/Dmg/EndRdx/Rchg:50(15)
Level 14: Shadow Cloak -- LkGmblr-Rchg+:50(A)
Level 16: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 18: Gravity Well -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(19), BasGaze-Acc/EndRdx/Rchg/Hold:30(19), BasGaze-EndRdx/Rchg/Hold:30(21), Dmg-I:50(21), Dmg-I:50(23)
Level 20: Black Dwarf -- P'Shift-End%:50(A)
Level 22: Stygian Circle -- Numna-Heal/EndRdx:50(A), Efficacy-EndMod/EndRdx:50(23)
Level 24: Essence Drain -- Theft-+End%:30(A), Theft-Acc/EndRdx/Heal:30(25)
Level 26: Gravitic Emanation -- Posi-Acc/Dmg/EndRdx:20(A)
Level 28: Unchain Essence -- Posi-Dmg/EndRdx:50(A)
Level 30: Inky Aspect -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(31), Amaze-Acc/Stun/Rchg:50(34), Amaze-EndRdx/Stun:50(34), Amaze-ToHitDeb%:50(34)
Level 32: Dark Extraction -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-EndRdx/Dmg/Rchg:50(33), ExRmnt-Acc/Dmg:50(33)
Level 35: Stygian Return -- RechRdx-I:50(A)
Level 38: Eclipse -- Acc-I:50(A), Acc-I:50(39), ResDam-I:50(39), RechRdx-I:50(39), RechRdx-I:50(40), RechRdx-I:50(40)
Level 41: Quasar -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(42), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(43)
Level 44: Nebulous Form -- EndRdx-I:50(A)
Level 47: Stealth -- LkGmblr-Rchg+:50(A)
Level 49: Invisibility -- LkGmblr-Rchg+:50(A)
Level 50: Reactive Core Flawless Interface
Level 50: Spiritual Core Paragon
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(7)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A)
Level 1: Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(17), KntkC'bat-Dmg/EndRdx/Rchg:35(43)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Zephyr-ResKB:50(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 10: Shadow Recall -- Zephyr-ResKB:50(A)
------------
Level 6: Dark Nova Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(48), Decim-Dmg/Rchg:40(48), Decim-Acc/EndRdx/Rchg:40(48), Decim-Acc/Dmg/Rchg:40(50)
Level 6: Dark Nova Bolt -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(46), Decim-Acc/EndRdx/Rchg:40(46), Decim-Acc/Dmg/Rchg:40(46)
Level 6: Dark Nova Detonation -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(3), Ragnrk-Acc/Dmg/Rchg:50(5), Ragnrk-Acc/Rchg:50(25), Ragnrk-Dmg/EndRdx:50(27), Empty(31)
Level 6: Dark Nova Emanation -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(27), Posi-Dmg/Rchg:50(29), Posi-Dam%:50(29), Posi-Acc/Dmg/EndRdx:50(31)
Level 20: Black Dwarf Antagonize -- Taunt-I:50(A)
Level 20: Black Dwarf Drain -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:30(3), Theft-+End%:30(7), KntkC'bat-Dmg/Rchg:35(50), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
Level 20: Black Dwarf Mire -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Dmg:50(36), Oblit-Acc/Rchg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(37)
Level 20: Black Dwarf Smite -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(43), KntkC'bat-Dmg/Rchg:35(45), KntkC'bat-Dmg/EndRdx/Rchg:35(45)
Level 20: Black Dwarf Step -- Zephyr-ResKB:50(A)
Level 20: Black Dwarf Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(37), KntkC'bat-Dmg/EndRdx/Rchg:35(40)



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Basically, I've knocked myself up to 18% s/l while keeping the stuff I wanted.


 

Posted

There's not much sense in having E Drain if you're going to slot it like that- The only really practical use of the power is if you are running it in a human form ST chain. You've also got over 10 seconds to spare on your Eclipse, frankenslotting IO's will give you the same enhancement values for less slots. There's no point in having Unchain Essence if you're going to one slot it, and the Nova AOE's will give you more damage output anyways- It's best as a mini-nuke on a human build.

Gravitic Emanation is much more important to slot than Gravimetric Snare and the purple Stun set is just as cheap as the immobilize set. Dark Extraction should really only be 4 slotted if you're going to use the purple set, the enhancement values of 4 Expedients are kind of bad and your pets are an important part of your arsenal.

I really think it's best to slot Gravity Well with Kinetic Combat, a Nucleo, and a proc if you don't want to use Hecatomb. There are so many other places where you can get recharge bonuses and I just don't think it's smart to slot your best single target attack as a hold just for a recharge bonus, but to each their own.

You don't need to slot the Nova ST blasts if you're playing an MFing Warshade. Slotting Nova ST's is for people who play at range and don't take advantage of the double Mire. Human form and Dwarf form both have more ST potential than Nova, it's best to just use it for AOE's, chaning them with Dwarf Mire.

Using human form as your AV form and being able to run an attack chain is something I really can't stress enough- Dechs even started doing this on his Warshade.

Anyways, here's a cheaper 'version' of the last build I posted- It won't be as effective, but it will be much better than what you had there. No expensive purples or PVP's.

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment

Hero Profile:
------------
Level 1: Ebon Eye Empty(A)
Level 1: Absorption S'fstPrt-ResDam/Def+(A)
Level 2: Gravity Shield S'fstPrt-ResKB(A)
Level 4: Orbiting Death EndRdx-I(A), Erad-%Dam(31)
Level 6: Dark Nova Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(50)
Level 8: Hasten RechRdx-I(A), RechRdx-I(33)
Level 10: Shadow Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(34), Decim-Dmg/Rchg(34), Decim-Acc/Dmg/Rchg(34), Decim-Build%(36)
Level 12: Sunless Mire Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(48)
Level 14: Shadow Cloak LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37)
Level 16: Maneuvers LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39)
Level 18: Gravity Well KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(37), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), G'Wdw-Dam%(40), HO:Nucle(40)
Level 20: Black Dwarf RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(42)
Level 22: Stygian Circle RechRdx-I(A)
Level 24: Tactics Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(46)
Level 26: Gravitic Emanation Amaze-Stun(A), Amaze-Stun/Rchg(43), Amaze-Acc/Stun/Rchg(43), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(45)
Level 28: Essence Drain KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(33), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx(48), HO:Nucle(50)
Level 30: Combat Jumping LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
Level 32: Dark Extraction S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(45), S'bndAl-Acc/Dmg/Rchg(45), S'bndAl-Build%(46)
Level 35: Grant Invisibility LkGmblr-Rchg+(A)
Level 38: Eclipse P'Shift-Acc/Rchg(A), Efficacy-Acc/Rchg(46), ResDam-I(48)
Level 41: Stygian Return RechRdx-I(A)
Level 44: Vengeance LkGmblr-Rchg+(A)
Level 47: Inky Aspect HO:Endo(A)
Level 49: Nebulous Form Zephyr-ResKB(A)
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 2: Swift Empty(A)
Level 2: Health Mrcl-Rcvry+(A)
Level 2: Hurdle Empty(A)
Level 2: Stamina Empty(A)
Level 1: Brawl KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 1: Dark Sustenance
Level 1: Shadow Step Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall Winter-ResSlow(A)
------------
Level 20: Black Dwarf Antagonize Zinger-Taunt(A), Zinger-Taunt/Rchg(3), Zinger-Taunt/Rchg/Rng(3), Zinger-Acc/Rchg(5), Zinger-Taunt/Rng(5), Zinger-Dam%(7)
Level 20: Black Dwarf Drain KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 20: Black Dwarf Mire Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(13), Oblit-%Dam(15)
Level 20: Black Dwarf Smite KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 20: Black Dwarf Step Zephyr-ResKB(A)
Level 20: Black Dwarf Strike KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21)
Level 22: Dark Nova Blast Empty(A)
Level 22: Dark Nova Bolt Empty(A)
Level 22: Dark Nova Detonation Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(21), Posi-Dmg/Rchg(23), Posi-Acc/Dmg/EndRdx(23), Posi-Dam%(25)
Level 22: Dark Nova Emanation Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(25), Posi-Dmg/Rchg(27), Posi-Acc/Dmg/EndRdx(27), Posi-Dam%(29)



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Posted

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment

Hero Profile:
Level 1: Ebon Eye -- Dmg-I:50(A)
Level 1: Absorption -- S'fstPrt-ResDam/Def+:30(A)
Level 2: Gravity Shield -- Aegis-Psi/Status:30(A)
Level 4: Orbiting Death -- EndRdx-I:50(A)
Level 6: Dark Nova -- P'Shift-End%:21(A), Rec'dRet-ToHit:20(31), Rec'dRet-ToHit/Rchg:20(31)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(33)
Level 10: Shadow Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(33), Decim-Dmg/Rchg:40(33), Decim-Acc/Dmg/Rchg:40(34), Decim-Build%:40(34)
Level 12: Sunless Mire -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(34), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(36), Oblit-%Dam:50(37)
Level 14: Shadow Cloak -- LkGmblr-Rchg+:50(A)
Level 16: Maneuvers -- LkGmblr-Rchg+:50(A)
Level 18: Gravity Well -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(37), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(39), G'Wdw-Dam%:50(39), HO:Nucle(39)
Level 20: Black Dwarf -- RctvArm-ResDam/Rchg:40(A), RctvArm-ResDam/EndRdx:40(40), RctvArm-ResDam:40(40), RctvArm-ResDam/EndRdx/Rchg:40(40), P'Shift-End%:50(42)
Level 22: Stygian Circle -- RechRdx-I:50(A)
Level 24: Tactics -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(42)
Level 26: Gravitic Emanation -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(42), Amaze-Acc/Stun/Rchg:50(43), Amaze-Acc/Rchg:50(43), Amaze-EndRdx/Stun:50(43)
Level 28: Essence Drain -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(45), KntkC'bat-Dmg/Rchg:35(45), KntkC'bat-Dmg/EndRdx:35(45), HO:Nucle(46)
Level 30: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 32: Dark Extraction -- S'bndAl-Dmg:50(A), S'bndAl-Dmg/Rchg:50(46), S'bndAl-Acc/Dmg/Rchg:50(48), S'bndAl-Build%:50(48)
Level 35: Grant Invisibility -- LkGmblr-Rchg+:50(A)
Level 38: Eclipse -- RechRdx-I:50(A), RechRdx-I:50(46), RechRdx-I:50(48), Acc-I:50(50), ResDam-I:50(50), Acc-I:50(50)
Level 41: Stygian Return -- RechRdx-I:50(A)
Level 44: Vengeance -- LkGmblr-Rchg+:50(A)
Level 47: Inky Aspect -- HO:Endo(A)
Level 49: Nebulous Form -- Zephyr-ResKB:50(A)
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(31)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Zephyr-ResKB:50(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall -- Zephyr-ResKB:50(A)
------------
Level 20: Black Dwarf Antagonize -- Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(3), Zinger-Taunt/Rchg/Rng:50(3), Zinger-Acc/Rchg:50(5), Zinger-Taunt/Rng:50(5), Zinger-Dam%:50(7)
Level 20: Black Dwarf Drain -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(9), Theft-+End%:30(11)
Level 20: Black Dwarf Mire -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(11), Oblit-Dmg/Rchg:50(13), Oblit-Acc/Dmg/Rchg:50(13), Oblit-Acc/Dmg/EndRdx/Rchg:50(15)
Level 20: Black Dwarf Smite -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(15), KntkC'bat-Dmg/Rchg:35(17), KntkC'bat-Dmg/EndRdx/Rchg:35(17)
Level 20: Black Dwarf Step -- Winter-ResSlow:50(A)
Level 20: Black Dwarf Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(19), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(21)
Level 22: Dark Nova Blast -- HO:Nucle(A)
Level 22: Dark Nova Bolt -- HO:Nucle(A)
Level 22: Dark Nova Detonation -- Empty(A), Empty(21), Empty(23), Empty(23), Empty(25), Empty(29)
Level 22: Dark Nova Emanation -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(25), Posi-Dmg/Rchg:50(27), Posi-Acc/Dmg/EndRdx:50(27), Posi-Dam%:50(29)



The build was capped on Kin combats, so I made some edits. Slightly less def, but I've slotted Eclipse over intentionally, following DK's build advice. Way I see it, the faster that recharges the better.

I also made some changes based on my play style, I don't really use orbiting death, want the 6 slot Kheld enhancement etc.


 

Posted

That looks much better to me. Just a couple things- Assuming you plan to use the Kheldian's Grace set in Nova Detonation. There's actually no need to 6 slot it, you can one slot the unique in Ebon eye, N Bolt, or N Blast and still get the global bonus, saving you a slot. Your Eclipse is also overslotted for chasing enhancement values, you can cap resists w/5 targets, enhance accuracy, and keep it perma with breathing room 4 slotted if you frankenslot.

As for Orbiting Death, you'll definitely want to use it for AV fights. It's a big part of the reason why human form's DPS is better than Dwarf's.


The bad part about this as opposed to the one that I made is a lack of endurance slotting in your toggles, which means you can't softcap your human form for AV fights. (edit: I guess you could, but I'd be worried about your blue bar a bit.) Anyways, if you don't want to do that, here are the least tweaks:

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment

Hero Profile:
------------
Level 1: Ebon Eye Dmg-I(A)
Level 1: Absorption S'fstPrt-ResDam/Def+(A)
Level 2: Gravity Shield Aegis-Psi/Status(A)
Level 4: Orbiting Death EndRdx-I(A), Erad-%Dam(42)
Level 6: Dark Nova P'Shift-End%(A), Rec'dRet-ToHit(50), Rec'dRet-ToHit/Rchg(50)
Level 8: Hasten RechRdx-I(A), RechRdx-I(33)
Level 10: Shadow Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(33), Decim-Dmg/Rchg(33), Decim-Acc/Dmg/Rchg(34), Decim-Build%(34)
Level 12: Sunless Mire Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
Level 14: Shadow Cloak LkGmblr-Rchg+(A)
Level 16: Maneuvers LkGmblr-Rchg+(A)
Level 18: Gravity Well KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(37), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(39), G'Wdw-Dam%(39), HO:Nucle(39)
Level 20: Black Dwarf RctvArm-ResDam/Rchg(A), RctvArm-ResDam/EndRdx(40), RctvArm-ResDam(40), RctvArm-ResDam/EndRdx/Rchg(40), P'Shift-End%(42)
Level 22: Stygian Circle RechRdx-I(A)
Level 24: Tactics Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(31)
Level 26: Gravitic Emanation Amaze-Stun(A), Amaze-Stun/Rchg(42), Amaze-Acc/Stun/Rchg(43), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(43)
Level 28: Essence Drain KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/EndRdx/Rchg(45), KntkC'bat-Dmg/Rchg(45), ImpSwft-Dam%(45), HO:Nucle(46)
Level 30: Combat Jumping LkGmblr-Rchg+(A)
Level 32: Dark Extraction S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(46), S'bndAl-Acc/Dmg/Rchg(48), S'bndAl-Build%(48)
Level 35: Grant Invisibility LkGmblr-Rchg+(A)
Level 38: Eclipse Aegis-ResDam/Rchg(A), TtmC'tng-ResDam/Rchg(46), Acc-I(48), ResDam-I(50)
Level 41: Stygian Return RechRdx-I(A)
Level 44: Vengeance LkGmblr-Rchg+(A)
Level 47: Inky Aspect HO:Endo(A)
Level 49: Nebulous Form Zephyr-ResKB(A)
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 2: Swift Empty(A)
Level 2: Health Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(31)
Level 2: Hurdle Empty(A)
Level 2: Stamina P'Shift-End%(A)
Level 1: Brawl Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step Zephyr-ResKB(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall Zephyr-ResKB(A)
------------
Level 20: Black Dwarf Antagonize Zinger-Taunt(A), Zinger-Taunt/Rchg(3), Zinger-Taunt/Rchg/Rng(3), Zinger-Acc/Rchg(5), Zinger-Taunt/Rng(5), Zinger-Dam%(7)
Level 20: Black Dwarf Drain KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9), Theft-+End%(11)
Level 20: Black Dwarf Mire Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(29)
Level 20: Black Dwarf Smite KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 20: Black Dwarf Step Winter-ResSlow(A)
Level 20: Black Dwarf Strike KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21)
Level 22: Dark Nova Blast HO:Nucle(A)
Level 22: Dark Nova Bolt HO:Nucle(A)
Level 22: Dark Nova Detonation Empty(A), Empty(21), Empty(23), Empty(23), Empty(25)
Level 22: Dark Nova Emanation Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(25), Posi-Dmg/Rchg(27), Posi-Acc/Dmg/EndRdx(27), Posi-Dam%(29)



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Posted

Quote:
Originally Posted by Trilby View Post
The build was capped on Kin combats, so I made some edits.

Doh, stupid me. I guess that's what I get for rushing through things. >.> Let me make a revision with those extra slots considered...

edit: An extra slot for S Blast since I hate the enhancement values on Decimation. An extra slot for Eclipse to pull more resistance out of each target, and your double-global'd health slotting for extra recovery. Personally I'd rather use one of the last two slots to proc E Drain but it's a bit of a tossup I guess.

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Posted

Thanks for your help, but I think I'm going to stick to the build I posted for now. Just works better with my play style is all. Thanks for your help, Twoheadedboy.

Just a couple of questions.

1) 3 Performance shifter procs, chance to go off more often while in either form?
2) Does Absorption shut off in forms?
3) What is the ETA on kheld form changes and what is going to happen?


 

Posted

Quote:
Originally Posted by Trilby View Post
Thanks for your help, but I think I'm going to stick to the build I posted for now. Just works better with my play style is all. Thanks for your help, Twoheadedboy.

Just a couple of questions.

1) 3 Performance shifter procs, chance to go off more often while in either form?
It has a chance to go off every time you activate a form if you have a proc placed in the form itself. The one in stamina will have the same chance to go off regardless of what form you are in since fitness works in forms.
Quote:

2) Does Absorption shut off in forms?
No.
Quote:
3) What is the ETA on kheld form changes and what is going to happen?
We don't know. Arbiter Hawk told us he would have liked to get the animation times sped up in time for i21 but the art team didn't have time. We haven't heard anything since. We also haven't heard anything about getting toggle suppression in forms, but it's probably been one of if not the top requests we've made.

We know Arbiter Hawk used to lurk our forums as he addressed many of our Peacebringer concerns, so if we continue to make a strong case for the changes we want and why we need them I think it will be helpful in the long run.


 

Posted

Hello,

I have a similar set of questions here.
I am back to the game after a 4-year hiatus. I spent the last 3 months playing/testing a variety of alts. I decided to settle on the warshade as a main, because I find it the most fun.

I am trying to build a nice warshade with the following constraints:

- Tri-form, philosophy similar to the MFing guide
- no purples or pvp IOs
- Really tri-form for the big crowds (human form for AV will be done as an alternate build, but only after the Tri-form). So Twoheadedboy templates are nice, but a bit too much of a human hybrid for me.

My main issue has been: how much recharge for the Tri-form? First I went for maximum recharge and ended up with a bit over 110%. But with no defense. The way I see it, it is a pure trade-off between recharge and defense.
Next step I got recharge down to 100%, with some defense. How low can I get while still keeping some relatively confortable overlap in Eclipse?

Beside the above question, I would welcome advice on my project.
Please note that Dark Nova Detonation looks empty, but in reality it is 5-slotted with the ATO. And the ATO proc is in Orbiting Death.

Thank you in advance for your comments.


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Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment

Hero Profile:
------------
Level 1: Ebon Eye
(A) Accuracy IO


Level 1: Absorption
(A) Steadfast Protection - Resistance/+Def 3%


Level 2: Gravity Shield
(A) Steadfast Protection - Knockback Protection


Level 4: Orbiting Death
(A) Accuracy IO


Level 6: Dark Nova
(A) Performance Shifter - Chance for +End


Level 8: Hasten
(A) Recharge Reduction IO
(15) Recharge Reduction IO
(17) Recharge Reduction IO


Level 10: Maneuvers
(A) Luck of the Gambler - Recharge Speed


Level 12: Sunless Mire
(A) Obliteration - Accuracy/Damage/Endurance/Recharge
(13) Obliteration - Chance for Smashing Damage
(17) Obliteration - Accuracy/Recharge
(19) Obliteration - Accuracy/Damage/Recharge
(19) Obliteration - Damage/Recharge
(50) Obliteration - Damage


Level 14: Shadow Cloak
(A) Luck of the Gambler - Recharge Speed


Level 16: Combat Jumping
(A) Luck of the Gambler - Recharge Speed


Level 18: Gravity Well
(A) Basilisk's Gaze - Accuracy/Hold
(21) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
(21) Basilisk's Gaze - Accuracy/Recharge
(23) Basilisk's Gaze - Endurance/Recharge/Hold
(23) Damage Increase IO
(25) Damage Increase IO


Level 20: Black Dwarf
(A) Aegis - Resistance
(25) Aegis - Resistance/Endurance
(27) Aegis - Resistance/Recharge


Level 22: Stygian Circle
(A) Recharge Reduction IO


Level 24: Nebulous Form
(A) Winter's Gift - Slow Resistance (20%)


Level 26: Gravitic Emanation
(A) Stupefy - Accuracy/Recharge
(39) Stupefy - Endurance/Stun
(39) Stupefy - Accuracy/Stun/Recharge
(39) Stupefy - Accuracy/Endurance
(40) Stupefy - Stun/Range


Level 28: Unchain Essence
(A) Positron's Blast - Accuracy/Damage
(40) Positron's Blast - Chance of Damage(Energy)
(40) Positron's Blast - Damage/Recharge
(42) Positron's Blast - Accuracy/Damage/Endurance
(42) Positron's Blast - Damage/Range


Level 30: Inky Aspect
(A) Accuracy IO


Level 32: Dark Extraction
(A) Expedient Reinforcement - Accuracy/Recharge
(42) Expedient Reinforcement - Accuracy/Damage/Recharge
(43) Expedient Reinforcement - Endurance/Damage/Recharge
(43) Expedient Reinforcement - Accuracy/Damage
(43) Call to Arms - Accuracy/Damage/Recharge
(45) Call to Arms - Endurance/Damage/Recharge


Level 35: Quasar
(A) Obliteration - Accuracy/Damage/Endurance/Recharge
(37) Obliteration - Chance for Smashing Damage
(48) Obliteration - Damage
(48) Obliteration - Accuracy/Recharge
(48) Obliteration - Damage/Recharge
(50) Obliteration - Accuracy/Damage/Recharge


Level 38: Eclipse
(A) Aegis - Resistance/Recharge
(45) Aegis - Endurance/Recharge
(45) Impervium Armor - Resistance/Recharge
(46) Impervious Skin - Resistance/Recharge
(46) Aegis - Resistance/Endurance/Recharge
(46) Accuracy IO


Level 41: Stygian Return
(A) Recharge Reduction IO


Level 44: Grant Invisibility
(A) Luck of the Gambler - Recharge Speed


Level 47: Tactics
(A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 49: Vengeance
(A) Luck of the Gambler - Recharge Speed


------------
Level 2: Swift
(A) Run Speed IO


Level 2: Health
(A) Numina's Convalescence - +Regeneration/+Recovery


Level 2: Hurdle
(A) Jumping IO


Level 2: Stamina
(A) Performance Shifter - Chance for +End


Level 1: Brawl
(A) Empty


Level 1: Dark Sustenance
Level 1: Shadow Step
(A) Endurance Reduction IO


Level 1: Sprint
(A) Run Speed IO


Level 2: Rest
(A) Empty


Level 4: Ninja Run
Level 10: Shadow Recall
(A) Recharge Reduction IO


------------
Level 6: Dark Nova Blast
(A) Accuracy IO


Level 6: Dark Nova Bolt
(A) Accuracy IO


Level 6: Dark Nova Detonation
(A) Empty
(3) Empty
(3) Empty
(5) Empty
(5) Empty
(7) Force Feedback - Chance for +Recharge


Level 6: Dark Nova Emanation
(A) Positron's Blast - Accuracy/Damage
(7) Positron's Blast - Damage/Endurance
(9) Positron's Blast - Damage/Recharge
(9) Positron's Blast - Damage/Range
(11) Positron's Blast - Chance of Damage(Energy)
(37) Positron's Blast - Accuracy/Damage/Endurance


Level 20: Black Dwarf Antagonize
(A) Trimuphant Insult - Taunt
(36) Trimuphant Insult - Taunt/Recharge
(37) Trimuphant Insult - Chance to Disorient


Level 20: Black Dwarf Drain
(A) Kinetic Combat - Accuracy/Damage
(27) Kinetic Combat - Damage/Recharge
(29) Kinetic Combat - Damage/Endurance/Recharge
(29) Kinetic Combat - Damage/Endurance
(31) Mako's Bite - Accuracy/Damage
(31) Healing IO


Level 20: Black Dwarf Mire
(A) Obliteration - Damage
(11) Obliteration - Chance for Smashing Damage
(31) Obliteration - Accuracy/Recharge
(33) Obliteration - Damage/Recharge
(33) Obliteration - Accuracy/Damage/Recharge
(50) Obliteration - Accuracy/Damage/Endurance/Recharge


Level 20: Black Dwarf Smite
(A) Crushing Impact - Accuracy/Damage
(33) Crushing Impact - Damage/Endurance
(34) Crushing Impact - Damage/Endurance/Recharge
(34) Crushing Impact - Accuracy/Damage/Endurance
(34) Crushing Impact - Accuracy/Damage/Recharge


Level 20: Black Dwarf Step
(A) Endurance Reduction IO


Level 20: Black Dwarf Strike
(A) Kinetic Combat - Accuracy/Damage
(13) Kinetic Combat - Damage/Endurance
(15) Kinetic Combat - Damage/Endurance/Recharge
(36) Kinetic Combat - Damage/Recharge
(36) Touch of Death - Chance of Damage(Negative)