SS/FA Brute Build Check


DreadShinobi

 

Posted

Not very good on Mids but this is how my powers with enhancements will be slotted. Using this build for farms :P Critiques or fixes please let me know.

Hero Plan by Mids' Hero Designer 1.953

http://www.cohplanner.com/

Click this DataLink to open the build!

Burned .: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: [Empty]
Level 1: Fire Shield

  • (A) Titanium Coating - Resistance/Endurance
  • (7) Titanium Coating - Resistance/Endurance/Recharge
  • (7) Titanium Coating - Resistance
  • (9) Aegis - Resistance/Endurance
  • (9) Steadfast Protection - Knockback Protection
Level 2: Punch
  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (3) Crushing Impact - Damage/Endurance
  • (3) Crushing Impact - Accuracy/Damage
  • (5) Crushing Impact - Accuracy/Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
Level 4: Boxing
  • (A) Absolute Amazement - Accuracy/Stun/Recharge
  • (11) Absolute Amazement - Chance for ToHit Debuff
Level 6: Swift
  • (A) Empty
Level 8: Hurdle
  • (A) Jumping IO
  • (11) Jumping IO
Level 10: Super Speed
  • (A) Quickfoot - RunSpeed
  • (50) Quickfoot - Endurance/RunSpeed
  • (50) Celerity - RunSpeed
  • (50) Run Speed IO
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (13) Recharge Reduction IO
Level 14: Tough
  • (A) HamiO:Ribosome Exposure
  • (15) HamiO:Ribosome Exposure
  • (15) HamiO:Ribosome Exposure
Level 16: Health
  • (A) Miracle - +Recovery
  • (17) Miracle - Heal
  • (17) Panacea - Heal
Level 18: Haymaker
  • (A) Hecatomb - Damage/Recharge
  • (19) Hecatomb - Accuracy/Damage/Recharge
  • (19) Hecatomb - Accuracy/Recharge
  • (21) Hecatomb - Damage/Endurance
  • (21) Hecatomb - Chance of Damage(Negative)
Level 20: Stamina
  • (A) Performance Shifter - EndMod
  • (40) Performance Shifter - EndMod/Recharge
  • (40) Performance Shifter - EndMod/Accuracy
  • (40) Performance Shifter - Chance for +End
Level 22: Knockout Blow
  • (A) Kinetic Crash - Damage/Knockback
  • (23) Kinetic Crash - Accuracy/Knockback
  • (23) Kinetic Crash - Recharge/Knockback
  • (25) Kinetic Crash - Recharge/Endurance
  • (25) Kinetic Crash - Accuracy/Damage/Knockback
  • (27) Kinetic Crash - Damage/Endurance/Knockback
Level 24: Rage
  • (A) Adjusted Targeting - To Hit Buff
  • (27) Adjusted Targeting - To Hit Buff/Recharge
  • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (29) Adjusted Targeting - Endurance/Recharge
  • (31) Adjusted Targeting - Recharge
Level 26: Blazing Aura
  • (A) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (36) Scirocco's Dervish - Damage/Endurance
  • (37) Multi Strike - Accuracy/Damage/Endurance
  • (37) Multi Strike - Damage/Endurance/Recharge
Level 28: Healing Flames
  • (A) Panacea - Heal/Endurance
  • (31) Panacea - Endurance/Recharge
  • (31) Panacea - Hea/Recharge
  • (34) Panacea - Heal/Endurance/Recharge
  • (36) Panacea - Heal
  • (36) Doctored Wounds - Heal/Endurance/Recharge
Level 30: Plasma Shield
  • (A) Titanium Coating - Resistance/Endurance
  • (37) Titanium Coating - Resistance
  • (39) Titanium Coating - Resistance/Endurance/Recharge
Level 32: Foot Stomp
  • (A) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (33) Armageddon - Accuracy/Recharge
  • (33) Armageddon - Damage/Endurance
  • (34) Armageddon - Chance for Fire Damage
  • (34) Force Feedback - Chance for +Recharge
Level 35: Electrifying Fences
  • (A) Positron's Blast - Accuracy/Damage
  • (43) Positron's Blast - Accuracy/Damage/Endurance
  • (46) Positron's Blast - Damage/Endurance
  • (48) Immobilisation Duration IO
  • (48) Immobilisation Duration IO
  • (48) Immobilisation Duration IO
Level 38: Consume
  • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (39) Efficacy Adaptor - EndMod/Recharge
  • (39) Efficacy Adaptor - EndMod/Endurance
Level 41: Ball Lightning
  • (A) Positron's Blast - Accuracy/Damage
  • (42) Positron's Blast - Damage/Endurance
  • (42) Positron's Blast - Damage/Recharge
  • (42) Positron's Blast - Damage/Range
  • (43) Positron's Blast - Chance of Damage(Energy)
  • (43) Positron's Blast - Accuracy/Damage/Endurance
Level 44: Burn
  • (A) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Fury of the Gladiator - Chance for Res Debuff
Level 47: Fiery Embrace
  • (A) Recharge Reduction IO
Level 49: Weave
  • (A) Luck of the Gambler - Defense/Endurance
------------
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 6: LEGACY BUILD


 

Posted

Here's my build for comparison. It's not updated with ATOs but it will hopefully give you some good ideas. Also keep in mind it's built around Spritual Alpha for recharge and Ageless Destiny for Recovery. It can farm insanely fast on +4/x8 and does very well in all other content.

Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1: Punch KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 1: Fire Shield RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx/Rchg(43)
Level 2: Haymaker Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(9), Hectmb-Acc/Rchg(9), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(34)
Level 4: Healing Flames Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(21), Panac-Heal/Rchg(21), Panac-Heal/EndRedux/Rchg(23), Panac-Heal(29)
Level 6: Blazing Aura Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(29), Oblit-%Dam(31), Oblit-Acc/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(36)
Level 8: Knockout Blow KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(17), KntkC'bat-Dmg/EndRdx(19)
Level 10: Hasten RechRdx-I(A), RechRdx-I(11)
Level 12: Combat Jumping LkGmblr-Rchg+(A)
Level 14: Super Speed Zephyr-ResKB(A)
Level 16: Plasma Shield HO:Ribo(A), HO:Ribo(17), S'fstPrt-ResDam/Def+(37)
Level 18: Rage Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(19)
Level 20: Consume Efficacy-EndMod/Rchg(A), Efficacy-EndMod(50)
Level 22: Boxing KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 24: Tough HO:Ribo(A), HO:Ribo(34)
Level 26: Weave LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 28: Burn Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-%Dam(33)
Level 30: Taunt Zinger-Acc/Rchg(A), Zinger-Taunt/Rchg/Rng(37), Zinger-Taunt/Rchg(40), Zinger-Taunt(40), Zinger-Taunt/Rng(42), Zinger-Dam%(42)
Level 32: Foot Stomp Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(39), Armgdn-Dam%(39), FrcFbk-Rechg%(40)
Level 35: Fiery Embrace RechRdx-I(A), RechRdx-I(36)
Level 38: Maneuvers LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43), LkGmblr-Def(45)
Level 41: Gloom Apoc-Dmg/Rchg(A), Apoc-Dam%(42), Apoc-Acc/Rchg(43), Apoc-Acc/Dmg/Rchg(48), Apoc-Dmg/EndRdx(50)
Level 44: Dark Obliteration Posi-Acc/Dmg(A), Posi-Dmg/Rchg(45), Posi-Dmg/EndRdx(46), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(48)
Level 47: Tactics Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(50)
Level 49: Temperature Protection GA-3defTpProc(A)
Level 50: Spiritual Core Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 1: Fury
Level 1: Sprint Clrty-Stlth(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Run-I(A)
Level 2: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(13)
Level 2: Hurdle Jump-I(A)
Level 2: Stamina P'Shift-EndMod(A), P'Shift-End%(5), P'Shift-EndMod/Rchg(15), P'Shift-EndMod/Acc(15)
------------
Set Bonus Totals:
12.5% DamageBuff(Smashing)
12.5% DamageBuff(Lethal)
12.5% DamageBuff(Fire)
12.5% DamageBuff(Cold)
12.5% DamageBuff(Energy)
12.5% DamageBuff(Negative)
12.5% DamageBuff(Toxic)
12.5% DamageBuff(Psionic)
32.88% Defense(Smashing)
32.88% Defense(Lethal)
6% Defense(Fire)
6% Defense(Cold)
7.25% Defense(Energy)
7.25% Defense(Negative)
6% Defense(Psionic)
25.06% Defense(Melee)
6.63% Defense(Ranged)
6% Defense(AoE)
81.25% Enhancement(RechargeTime)
57% Enhancement(Accuracy)
5% FlySpeed
236.1 HP (15.75%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Immobilize) 12.1%
MezResist(Stun) 4.4%
MezResist(Terrorized) 2.75%
20% Perception
15.5% (0.26 End/sec) Recovery
56% (3.5 HP/sec) Regeneration
6.62% Resistance(Fire)
6.62% Resistance(Cold)
5% RunSpeed






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Posted

Why soul over Mu mastery ?


 

Posted

Quote:
Originally Posted by Jordanhead23 View Post
Why soul over Mu mastery ?
Because Gloom is required for the highest ST dps on an SS/Fire. If you're only using your ss/fire for farming then you can stay with mu mastery. But even for farming Dark Obliteration is just as good as Ball Lightning and the loss of Elec Fences isnt that big of a deal.