How does Reactive work with Caltrops?


JayboH

 

Posted

See title.

I have a ma/wp scrap that I love to pieces, but I want more AOE. Concept rules out most epics, but I could probably tolerate the weapons pool....except it's performance stinks.


But I looked at it...and with reactive, the damage on caltrops is BEYOND respectable. Yes it takes a long time, but if ya just STACK the damn things....

Color me boggled.

Has anyone tried this? If so, are the damage numbers from Mid's even semi-accurate? How much does the -move slow them? Does the fear end when they reach the edge of the trop patch? How would you slot this, as an attack, as a slow, a combo? And the biggy: How does reactive work with this?

Any info would be appreciated.


 

Posted

It has a chance of going off once every 10 seconds, like every other proc you put into caltrops.


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