Crime/Drama- AE Arc Breaking Good: need some help...


Demonic_Gerbil

 

Posted

I've never posted in the AE forum before, so I apologize if I'm posting in bad form, but I was hoping for some feedback on my AE arc: 537006; "Breaking Good"

I wanted to make a Mish that used the location, history, background and characters from the game in way that worked well with my original story that was inspired by the show "Breaking Bad." I was careful not use any of the characters, names, or specific storylines from that show. The story and characters are pretty "much my own. It's sort exploring the idea of what if two rival drug dealing mobs faced off against each other over a new type of "Superdine," where an average Joe gets caught in the middle and wants to get out (in other words, pretty much the opposite of the show's storyline).

The only two CoX groups that made sense for my arc were the Family and the Mooks, but I wasn't happy with the level limitation that you get with the Mooks. I never like it when you're playing a Mish and you can't use half of your powers. Any suggestions of how to work around that?

Also, in the first Mish I wanted to have the hero set up some surveillance cameras to help spy on the Family. I've seen clickable "camera" mishes before in Going Rouge, but I wasn't able to find it as a clickable item in AE. I used something else, but the effect isn't quite what I was hoping for. Any ideas?

Thanks everyone! I appreciate any help or suggestions you could provide.


 

Posted

Quote:
Originally Posted by Jawshco View Post
The only two CoX groups that made sense for my arc were the Family and the Mooks, but I wasn't happy with the level limitation that you get with the Mooks. I never like it when you're playing a Mish and you can't use half of your powers. Any suggestions of how to work around that?
Just two comments:

1) High level Family aren't worth a lot of XP.

2) Just make a custom group for the 'other' mobsters if you don't like the level range inflicted by using Mooks. (Alternately, you can set up a lot of "Battles" between two groups of Family, and just have the rival gangs be different sections of the Family.)


Ambush City, Or: How I Learned To Stop Worrying And Love The Ambush - Arc #1043
Strife of the Grave - Arc #3409
Shift - Arc #529411

 

Posted

Quote:
Originally Posted by Demonic_Gerbil View Post
Just two comments:

1) High level Family aren't worth a lot of XP.

2) Just make a custom group for the 'other' mobsters if you don't like the level range inflicted by using Mooks. (Alternately, you can set up a lot of "Battles" between two groups of Family, and just have the rival gangs be different sections of the Family.)
Thanks DG!

1. Yeah, that's a draw back, but I really needed an in-game story tie-in to my story and they work really well.

2. Yup! I ended up having to create a custom group to remedy my problem with Mooks. It's better now because of it.

I've republished the new edit with the same name, but it now has 5 levels instead of 4 to tell the story a little better, but I made sure to make each mission fairly short and punchy.

Check it out. It's now AE Mish: 537099; And it's still called "Breaking Good."