Thugs/Time Help


Engineer Woden

 

Posted

It's time, it's time, it's thugging time time time time time....

Now that Vader's theme is stuck in your head, let me get to the point of this post.

I was following another build:

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Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Mastermind
Primary Power Set: Thugs
Secondary Power Set: Time Manipulation
Power Pool: Leadership
Power Pool: Speed
Power Pool: Presence
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Call Thugs

  • (A) Empty
  • (3) Empty
  • (3) Empty
  • (5) Empty
  • (5) Empty
  • (7) Empty
Level 1: Time Crawl
  • (A) Empty
  • (11) Empty
Level 2: Temporal Mending
  • (A) Empty
  • (17) Empty
  • (19) Empty
  • (19) Empty
  • (50) Empty
  • (50) Empty
Level 4: Time's Juncture
  • (A) Empty
  • (7) Empty
  • (9) Empty
  • (9) Empty
  • (11) Empty
  • (34) Empty
Level 6: Equip Thugs
  • (A) Empty
Level 8: Maneuvers
  • (A) Empty
  • (33) Empty
Level 10: Super Speed
  • (A) Empty
Level 12: Call Enforcer
  • (A) Empty
  • (13) Empty
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  • (15) Empty
  • (15) Empty
  • (17) Empty
Level 14: Temporal Selection
  • (A) Empty
Level 16: Distortion Field
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  • (34) Empty
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  • (36) Empty
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Level 18: Tactics
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Level 20: Gang War
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Level 22: Provoke
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Level 24: Time Stop
  • (A) Empty
  • (37) Empty
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Level 26: Call Bruiser
  • (A) Empty
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Level 28: Farsight
  • (A) Empty
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Level 30: Burnout
  • (A) Empty
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Level 32: Upgrade Equipment
  • (A) Empty
Level 35: Slowed Response
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Level 38: Chrono Shift
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Level 41: Hasten
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  • (48) Empty
Level 44: Scorpion Shield
  • (A) Empty
  • (48) Empty
  • (50) Empty
Level 47: Power Boost
  • (A) Empty
  • (48) Empty
Level 49: Assault
  • (A) Empty
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Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Empty
  • (46) Empty
  • (46) Empty
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Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Supremacy
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run

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I removed all of the enhancements until I can make good use of a better one with level 50 enhancements.

I have changed my mind and I want to be able to use my guns for once, instead of depending entirely on my Time powers. I used my guns with my very first Mastermind Thugs/Trap build, and I want to get back to that feeling of shooting along with my pets, not to mention not wanting to just sit there using my Time powers when they pop up.

So if anyone could do me a favor and show me a Thugs/Time build (or even go so far as to suggest a different secondary if it's too much of a problem to get Time and gun-play working together), I would deeply appreciate it. Since I'm only level 10, enhancement suggestions won't be necessary, unless you think the enhancements are good enough that I should be saving up for them, then that's okay.