Human Form Warshade
Ok, I'll take a stab at this...
Initial impression: Good, but definitely can be improved.
For one thing, in the next upcoming CoH issue, Hamis will be "fixed" to where their secondary *unlisted* effects (like ACC/DAM also improving Eclipse's damage resistance) will no longer work.
I recommend keeping those 4 slots you have in it, and changing it out for 4 Impervium Armors (All but the Res/End and Psionic Resistance ones).
I see that you're going for the 32.5% mark for melee defense (which is great), but a couple of points there: One, you can take out the Defense LotG in Maneuvers as well as the triple LotG in Weave and still maintain that 32.5%--which also frees up 2 more slots to put elsewhere for other things.
Or, conversely (and I highly recommend this), you can get the Agility Core Paragon incarnate power, and that will allow you to only slot a Def/End and Def/Global Recharge in both Maneuvers and Weave and just a Def/Global Recharge in Shadow Cloak, which will give you FIVE extra slots to redistribute and still maintain the 32.5% def to melee AND put your Hasten at perma.
Also, you can grab another attack/control power by switching out Gravity Shield for Gravimetric Snare, and not really miss the resistance loss since, you know, you have a stacking Eclipse...
Your Endurance Recovery to End usage is HORRIBLE. Try to see what you can do to improve on that via sets if possible... Maybe use some of those freed up LotG slots to take down the end usage of Maneuvers, Tough, and Weave.
Not sure why you have only one Jaunt and then a range IO in there, but you can have the same exact range on that power by placing a Jaunt: Range in place of the Range IO and get a 4% regen bonus...
Go ahead and 4-slot Stamina and put 4 Performance Shifters in there--the extra 20HP and 2.5% end recovery will be worth it, trust me.
Also, placing a Miracle: Heal in your health will up both your regen and your end recovery considerably.
There may be more that I'm missing here, but that's what jumped out at me immediately...
"Alien"
P.S.
Just a thought, you may want to experiment with using a Gravitational Anchor set in Gravimetric Snare rather than the Absolute Amazement set in Inky Aspect.... You don't lose a heck of a lot of mez power in Inky (place a Hami ACC/Mez or two on there), nor does it cost much to be toggled... And you gain a LOT more mez power in Gravimetric Snare too... One of my favorite things to do is to have Gravimetric Snare 6-slotted and put 5 Gravitational Anchors in it (including the chance to hold), and also slotting a Devastation: Chance to Hold in it as well... You'd be suprised how often enemies get held when there are 2 chances to hold in a single power!
Or, if you have the funds (and the slots), you can use both sets for even better bonuses!
76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)
Hey Alien,
Thanks for taking the time to check out my build.
Ive had a look (obviously corrected the silly mistakes :P ty for pointing those out) and incorporated a lot of what you said (its a shame about Eclipse slotting), mostly Gravimetric snare. Ive not changed the Alpha at all just because im not playing CoH much atm and cant see myself grinding the incarnate 'content' that much right now. End use is still pretty damn high though ...
haha duno where to go from here tbh, now im even thinking maybe drop the fighting pool altogether, and focusing on pure offence and having stygian circle up virtually all the time. ahhhhh decisions decisions ....
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Shady,
That build looks good... If that works for you, I definitely can't fault you for it! Looks extremely viable. If you run across the influence, I'd switch out the recharge IO in Dark Extraction for a Soulbound Allegiance Damage/Recharge.
You also really don't need any heal IOs in Stygian Circle, as the inherent heal percentages are ginormous unenhanced. I'd switch those two Numinas out for 2 more Efficacy Adapters (End Mod/Recharge & End Mod/Acc)
Other than that, really good stuff.
"Alien"
76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)
Right long story short -slash-
Long time warshade(r) started as tri, went human for a solid year, returned to tri a couple of months ago and stopped playing toon (my theory is that i dont really enjoy being 'tri')
So i plan to return him to his roots ... whipped this up.
What do you guys think?