Any advice for building a DP/Dev blaster?


AzureSkyCiel

 

Posted

So I've managed to get my DP/Dev blaster to 32, and I notice while he's not terrible, he's certainly slow unless I pretty much ignore my secondary and just run in, literally, gun blazing, and I'm wondering if anyone has any good advice for building a good DP/dev blaster as well as strategies to make the most of both power sets.


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Posted

Quote:
Originally Posted by AzureSkyCiel View Post
So I've managed to get my DP/Dev blaster to 32, and I notice while he's not terrible, he's certainly slow unless I pretty much ignore my secondary and just run in, literally, gun blazing, and I'm wondering if anyone has any good advice for building a good DP/dev blaster as well as strategies to make the most of both power sets.
In my experance (I also have a DP/Dev Blast) you'll attack mostly with DP, but Devices, particularly Trip Mine, becomes invulable while solo. You can kill an EB by laying down a small minefield and luring it over. On teams you'll be moving too fast to really use Devices, save toe mining a few mobs.


 

Posted

I combined a few things playing my DP/dev:

- /dev brings targetting drone, slotted it up.
- took spiritual alpha for additional recharge.
- DP attacks qualify for a heck of a lot of different damage procs.
- the first two items left my normal slotting goal numbers easy enough to put three damage procs in the targeted AoE, the purple damage proc in executioner's (I have always liked putting 3 dam/rng HOs in the tier 3 shortys) and two damage procs in everything else. (I don't use piercing)

So, I never have to put away the pistols vice aid self or judgenuke, I have 130% recharge on hail of bullets, and I just keep watching for damage procs going off, almost like scrappers keep watching for crit. I have fun playing it, anyway.

Going musculature and overslotting damage on all fronts may be fun for you too.


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