invul/electric melee pvp toons
reroll
Jesus, that was a long *** run on sentence.
Now for the help.
1. As I am learning, melee isn't really worth a toot in PvP.
2. If you are going to melee, use Super Strength, or a regen scrapper.
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?
Hi I need Some help from my build ive been playin diz game for 5weeks and i have no idea if im doing da right thing but i made a Invul/Electric Tanker to be my main pvp toon and i came up wit diz build im trying to achieve massive Def/Resist and status/damage (knockbacks,Sleep, etc..) make them pissed off and kill them slowly...btw how to copy paste everything from character simulator i just link my build bcoz i dont know how to do it sorry for newbie question ^_^ ..\/
http://www.cohplanner.com/mids/downl...A9FD013E3DEB14
+5% DamageBuff(Smashing)
+5% DamageBuff(Lethal)
+5% DamageBuff(Fire)
+5% DamageBuff(Cold)
+5% DamageBuff(Energy)
+5% DamageBuff(Negative)
+5% DamageBuff(Toxic)
+5% DamageBuff(Psionic)
+5.81% Defense(Melee)
+8.63% Defense(Smashing)
+8.63% Defense(Lethal)
+7.06% Defense(Fire)
+7.06% Defense(Cold)
+6.13% Defense(Energy)
+6.13% Defense(Negative)
+3% Defense(Psionic)
+4.56% Defense(Ranged)
+6.44% Defense(AoE)
+17.5% Enhancement(RechargeTime)
+6% Enhancement(Heal)
+22% Enhancement(Accuracy)
+4% Enhancement(Sleep)
+20% FlySpeed
+231.9 HP (12.38%) HitPoints
+20% JumpHeight
+20% JumpSpeed
+Knockback (Mag -9)
+Knockup (Mag -9)
+MezResist(Immobilize) 3.85%
+MezResist(Sleep) 2.2%
+MezResist(Terrorized) 5.5%
+16.5% (0.28 End/sec) Recovery
+54% (4.22 HP/sec) Regeneration
+4.41% Resistance(Fire)
+4.41% Resistance(Cold)
+3.15% Resistance(Toxic)
+3.15% Resistance(Psionic)
+25% RunSpeed