Bull rush attack set
I have a small amount of time ... I'll throw some concept powers out.
1) strong arm [click] trivial damage knock down
2)
3)
4)
5) Taunt others aply for non tank sets.
6)
7)
8)
9) bull rush [click] EnemyAoe high damage knock up. Rushes into a mob rearing shoulders back and forth.
out of time
You know, I think this could benefit from the self-targetting mechanic, flavorwise. It could really set it apart.
Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.
As far as I remember, the reason Shield Charge is a clicky AoE is because making it a target-click move was impossible. Ergo, the whole idea would be impossible.
But it's late, I'm tired and I can't even remember that well. I'll let someone else supply hard fact.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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All I see when I read this is..some guy holding a bullrush (you know, that you get growing at the edge of lakes), trying to hit people with it.
(en.wikipedia.org/wiki/Typha)
I had an idea for a close combat [ranged] attack set for tankbrute and the like. I wanted to get feedback before putting more thought into it.
The attacks would be the player charging at the opponent and hitting them with elbows, knees, shoulders and essentially knocking them down and up. the damage is lower than most but the recharge and endurance cost would be FAR lower to compensate. The attacks would be much like shield charge ... but target oriented.
Give feed back if you are interested in me putting more details.
Thanks