Demo play problems...again


chatman

 

Posted

Greetings all!

I've looked around on the web and even through the forum references here on how to get demoplay working on the mac with no success. The methods I've tried so far yield only the "night sky cloud" display which I gather means it cannot find the file in the path:

/Applications/City\ of\ Heroes.app/Contents/MacOS/cider -- cohupdater.exe -demoplay c:/Program\ Files/City\ of\ Heroes/client_demos/pb1.cohdemo -disable2d

/Applications/City\ of\ Heroes.app/Contents/MacOS/cider -- cohupdater.exe -demoplay c:/coh/client_demos/pb1.cohdemo -disable2d

Neither method works but another curious thing is that when I invoke either method the "updater" goest through a 1.5 min checksum verification. I suspect this has to do with the fact that the classic updater has been replaced with the new NCLauncher.

Proceeding from that assumption and also copying and moving my test demo file around I tried another path that launches the game but not the demo:


/Applications/NCLauncher.app/Contents/Resources/City\ of\ Heroes.app/Contents/MacOS/City\ of\ Heroes -demoplay /Applications/City of Heroes.app/Contents/Resources/transgaming/c_drive/coh/client_demos/pb1.cohdemo -disable2d

Quite obviously I am doing something wrong. The question is what? In the last method listed the "-demoplay" option seems to be entirely ignored. It causes no obvious error but just doesn't seem to matter. I did capture some curious terminal output from the console when using the last command:


2012-01-09 10:07:00.578 City of Heroes[306:903] procName: bash
2012-01-09 10:07:00.674 City of Heroes[306:903] procName: login
2012-01-09 10:07:00.675 City of Heroes[306:903] procName: Terminal
2012-01-09 10:07:00.676 City of Heroes[306:903] procName: ntpd
2012-01-09 10:07:00.677 City of Heroes[306:903] procName: VMware Fusion St
2012-01-09 10:07:00.677 City of Heroes[306:903] procName: VMware Fusion He
2012-01-09 10:07:00.678 City of Heroes[306:903] procName: HPEventHandler
2012-01-09 10:07:00.679 City of Heroes[306:903] procName: UserEventAgent
2012-01-09 10:07:00.680 City of Heroes[306:903] procName: fontd
2012-01-09 10:07:00.681 City of Heroes[306:903] procName: vmnet-netifup
2012-01-09 10:07:00.682 City of Heroes[306:903] procName: vmnet-natd
2012-01-09 10:07:00.683 City of Heroes[306:903] procName: vmnet-dhcpd
2012-01-09 10:07:00.684 City of Heroes[306:903] procName: vmnet-netifup
2012-01-09 10:07:00.685 City of Heroes[306:903] procName: vmnet-dhcpd
2012-01-09 10:07:00.685 City of Heroes[306:903] procName: coreaudiod
2012-01-09 10:07:00.686 City of Heroes[306:903] procName: WindowServer
2012-01-09 10:07:00.687 City of Heroes[306:903] procName: socketfilterfw
2012-01-09 10:07:00.688 City of Heroes[306:903] procName: blued
2012-01-09 10:07:00.688 City of Heroes[306:903] procName: fseventsd
2012-01-09 10:07:00.689 City of Heroes[306:903] procName: loginwindow
2012-01-09 10:07:00.690 City of Heroes[306:903] procName: mDNSResponder
2012-01-09 10:07:00.691 City of Heroes[306:903] procName: mds
2012-01-09 10:07:00.691 City of Heroes[306:903] procName: securityd
2012-01-09 10:07:00.692 City of Heroes[306:903] procName: SystemStarter
2012-01-09 10:07:00.692 City of Heroes[306:903] procName: usbmuxd
2012-01-09 10:07:00.693 City of Heroes[306:903] procName: cron
2012-01-09 10:07:00.694 City of Heroes[306:903] procName: syslogd
2012-01-09 10:07:00.694 City of Heroes[306:903] procName: configd
2012-01-09 10:07:00.695 City of Heroes[306:903] procName: diskarbitrationd
2012-01-09 10:07:00.696 City of Heroes[306:903] procName: notifyd
2012-01-09 10:07:00.696 City of Heroes[306:903] procName: kextd
2012-01-09 10:07:00.697 City of Heroes[306:903] procName: launchd
my system:~ me$ 2012-01-09 10:07:01.024 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x20b020 of class NSCFArray autoreleased with no pool in place - just leaking
2012-01-09 10:07:01.031 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x20a790 of class NSCFNumber autoreleased with no pool in place - just leaking
2012-01-09 10:07:01.032 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x400420 of class NSCFNumber autoreleased with no pool in place - just leaking
2012-01-09 10:07:01.033 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x21b750 of class NSRunningApplication autoreleased with no pool in place - just leaking
2012-01-09 10:07:01.035 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x20a790 of class NSCFNumber autoreleased with no pool in place - just leaking
2012-01-09 10:07:01.036 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x408750 of class NSCFNumber autoreleased with no pool in place - just leaking
2012-01-09 10:07:01.037 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x21b800 of class NSRunningApplication autoreleased with no pool in place - just leaking
2012-01-09 10:07:01.038 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x20a790 of class NSCFNumber autoreleased with no pool in place - just leaking
2012-01-09 10:07:01.039 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x21e480 of class NSCFNumber autoreleased with no pool in place - just leaking
2012-01-09 10:07:01.039 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x408760 of class NSRunningApplication autoreleased with no pool in place - just leaking
2012-01-09 10:07:01.040 NCLauncher[308:903] *** __NSAutoreleaseNoPool(): Object 0x408950 of class NSCFArray autoreleased with no pool in place - just leaking



To my knowledge none of my virtual machines are running yet it picks up processes for them. Odd but no damage seems to be done. Then there is this matter of NSCFArray auto released with no pool in place - just leaking. Is this an indication that the java object isn't being cleaned up and its just going to eventually chew through memory? I don't know.

I do know that my game works(albeit slowly on old mac hardware) but I can't seem to get the demoplay thing to work. I really don't have room or desire to to do bootcamp and running through a VM is FAR too painful (tried it, VM craps out after running painfully slowly) so looking for a way to make this work through the Mac client.

I'm sure that was all as clear as mud but if you suffered through it this far I'd appreciate any help or thoughts for other avenues to pursue.

Thanks in advance!
c.


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