Request: PvE Scrap TW/FA With Fly
I'll share my build, but only because I already had it.
Defense is up to 34% to S/L/E/N. No Afterburner, but it has Fly. Hover is just there as a LotG mule. I also plan to use Enhancement Boosters to maximize what it can do. If you can't afford/get them then it'll still work, but with a bit more end drain.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Phoenix Defender: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Flight
Power Pool: Leaping
Hero Profile:
Level 1: Defensive Sweep -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(39), LkGmblr-Rchg+(42), Sciroc-Dmg/EndRdx(43), Sciroc-Acc/Dmg/EndRdx(43)
Level 1: Fire Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/EndRdx/Rchg(11)
Level 2: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/EndRdx/Rchg(15)
Level 4: Titan Sweep -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(5), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40)
Level 6: Build Momentum -- RechRdx-I(A)
Level 8: Healing Flames -- Dct'dW-Rchg(A), Dct'dW-Heal(9), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(25)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(23)
Level 12: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(39), Mako-Acc/EndRdx/Rchg(40)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 16: Plasma Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(21)
Level 18: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(19), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(21)
Level 20: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37), Mako-Acc/EndRdx/Rchg(39)
Level 22: Consume -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(46), Erad-Dmg/Rchg(48), Efficacy-EndMod(48), Efficacy-EndMod/Acc/Rchg(50)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(36)
Level 26: Whirling Smash -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(27), Sciroc-Dmg/EndRdx(34), Sciroc-Acc/Dmg/EndRdx(34)
Level 28: Burn -- Oblit-Acc/Dmg/Rchg(A), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-Dmg(29), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 32: Arc of Destruction -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(33), Sciroc-Dmg/EndRdx(33), Sciroc-Acc/Dmg/EndRdx(34)
Level 35: Fly -- Zephyr-ResKB(A)
Level 38: Fiery Embrace -- RechRdx-I(A), RechRdx-I(42)
Level 41: Rise of the Phoenix -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(43), Erad-Acc/Dmg/Rchg(46)
Level 44: Blazing Aura -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(45), M'Strk-Acc/Dmg/EndRdx(45)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(48), Krma-ResKB(50)
Level 49: Hover -- LkGmblr-Rchg+(A)
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Cardiac Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Cimeroran Core Superior Ally
Level 50: Rebirth Radial Epiphany
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Momentum
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
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I speant a few hours working on this build, and it probably shows my lack of experience but...here goes. I know about the 5% Recharge enhancement cap, but am unsure how to fix it without buying purples.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Fiery Aura
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Hero Profile:
Level 1: Defensive Sweep
- (A) Kismet - Defense/Recharge: Level 30
- (3) Kismet - Accuracy +6%: Level 30
- (23) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (37) Luck of the Gambler - Recharge Speed: Level 50
- (37) Scirocco's Dervish - Damage/Endurance: Level 50
- (37) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (A) Steadfast Protection - Knockback Protection: Level 30
- (3) Impervium Armor - Resistance/Endurance: Level 40
- (25) Impervium Armor - Resistance: Level 40
- (A) Obliteration - Damage: Level 50
- (5) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (25) Obliteration - Accuracy/Damage/Recharge: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (5) Crushing Impact - Damage/Endurance: Level 50
- (23) Crushing Impact - Damage/Recharge: Level 50
- (42) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (42) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (42) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (A) Obliteration - Damage: Level 50
- (7) Obliteration - Accuracy/Recharge: Level 50
- (7) Obliteration - Accuracy/Damage/Recharge: Level 50
- (36) Obliteration - Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (36) Obliteration - Chance for Smashing Damage: Level 50
- (A) Miracle - Heal: Level 40
- (9) Miracle - Heal/Recharge: Level 40
- (9) Miracle - Endurance/Recharge: Level 40
- (48) Miracle - Heal/Endurance/Recharge: Level 40
- (A) Crushing Impact - Damage/Recharge: Level 30
- (11) Crushing Impact - Damage/Endurance: Level 30
- (11) Crushing Impact - Accuracy/Damage: Level 30
- (13) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (43) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (43) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (13) Recharge Reduction IO: Level 50
- (A) Steadfast Protection - Knockback Protection: Level 30
- (15) Impervium Armor - Resistance: Level 40
- (15) Impervium Armor - Resistance/Endurance: Level 40
- (A) Steadfast Protection - Knockback Protection: Level 30
- (17) Impervium Armor - Resistance: Level 40
- (17) Impervium Armor - Resistance/Endurance: Level 40
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (19) Crushing Impact - Damage/Endurance: Level 50
- (19) Crushing Impact - Damage/Recharge: Level 50
- (40) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (43) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (45) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (21) Performance Shifter - EndMod: Level 50
- (21) Performance Shifter - EndMod/Recharge: Level 50
- (50) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (A) Empty
- (A) Obliteration - Damage: Level 50
- (27) Obliteration - Accuracy/Recharge: Level 50
- (27) Obliteration - Damage/Recharge: Level 50
- (39) Obliteration - Accuracy/Damage/Recharge: Level 50
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (40) Obliteration - Chance for Smashing Damage: Level 50
- (A) Obliteration - Damage: Level 50
- (29) Eradication - Accuracy/Recharge: Level 30
- (29) Obliteration - Damage/Recharge: Level 50
- (50) Obliteration - Chance for Smashing Damage: Level 50
- (50) Obliteration - Accuracy/Damage/Recharge: Level 50
- (A) Steadfast Protection - Knockback Protection: Level 30
- (39) Steadfast Protection - Resistance/+Def 3%: Level 30
- (46) Steadfast Protection - Resistance/Endurance: Level 30
- (48) Impervium Armor - Psionic Resistance: Level 40
- (A) Obliteration - Damage: Level 50
- (33) Obliteration - Accuracy/Recharge: Level 50
- (33) Obliteration - Damage/Recharge: Level 50
- (34) Obliteration - Accuracy/Damage/Recharge: Level 50
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (34) Obliteration - Chance for Smashing Damage: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (39) Karma - Knockback Protection: Level 30
- (46) Defense Buff IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (45) Recharge Reduction IO: Level 50
- (A) Miracle - Heal/Recharge: Level 40
- (46) Miracle - Heal: Level 40
- (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (45) Luck of the Gambler - Recharge Speed: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Freedom Phalanx Reserve
Level 50: Agility Core Paragon
Level 50: Barrier Radial Epiphany
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Cimeroran Radial Superior Ally
------------
Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
- (A) Miracle - +Recovery: Level 40
- (31) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (31) Miracle - Heal: Level 40
- (48) Numina's Convalescence - Heal: Level 50
- (A) Empty
- (A) Performance Shifter - Chance for +End: Level 50
- (31) Endurance Modification IO: Level 50
- (33) Endurance Modification IO: Level 50
Level 2: Rest
- (A) Empty
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Okay, way, way, WAY too many -KB IOs. 12 points (3 -KB IOs) is more than enough.
You have almost NO defense built in. You can't rely on Barrier Destiny under level 45 if you decide to Exemplar. Resistance alone will not do the job. You need to get, at the very minimum, your S/L defense to 32.5% or one small purple insperation from softcap.
Defensive Sweep is a good place for a LotG proc, which is on all the time, but no a Kismet Proc, which will only turn on when you land a hit with it. Move the Kismet elsewhere and slot it with a damage set. Slotting it for defense does nothing for you; you lack Lethal defense, melee does nothing agianst ranged or AoE. You run into Council at range and you will drop, fast.
All your toggles also need to be better slotted. Your restitances are laughable, you've got almost no endurance reduction on... If you turn Blazing Aura on you will go though end like crazy, with a primary that's an end hog.
Consume has no accuracy slotted in. You don't even have Combat Jumping turned on, so it's Immobilzation Protection doesn't help you any.
I'm not trying to be rude but... This is not a good build. It's really, really not good.
When your using Mids you should keep in mind what your character is going to do. If your going to be a Blaster that fights at range load up on Ranged Defense, get a little AoE defense on the side and load up on recharge. Support and mezzers can forgo defense, so long as they have enough control and go for full on recharge.
But a melee toon needs to build for survivabilty first and foremost. You will be in the front line, drawing your share of aggro and will GETTING as much as you give. And even if you use your Barrier Destiny it won't help you forever. It wears off over time, and in the last 30 seconds before it recharges is plenty of time for an angry mob to wipe the floor with your butt.
I'm not trying to be rude or condensending, but I will understand if I come off like that. I'm just being honest, if brutally so.
That's exactly why, in my first post, I said I had no idea what I'm doing. To be honest I was just posting that as a way of showing I really have no idea what I'm doing.
Also if it would be better to swap defensive with a damage set, then maybe I should consider not getting it and picking up another power from the pools?
I've also considered just rolling Willpower, if Fire's going to end up useless.
That's exactly why, in my first post, I said I had no idea what I'm doing. To be honest I was just posting that as a way of showing I really have no idea what I'm doing.
Also if it would be better to swap defensive with a damage set, then maybe I should consider not getting it and picking up another power from the pools? I've also considered just rolling Willpower, if Fire's going to end up useless. |
Defensive Sweep is skippable with sets like Super Reflexes, Willpower and Invulnerability, but they're useful on things without defense, like Fire, Elec and Dark. You SHOULD slot it for damage, but it's still a good spot for the LotG Proc.
Willpower syncs with TW better, but FA is still good. HOWEVER it's a late blooming set that requires IOing to be good. Once you get it up to speed, however, it's a wrecking ball.
Don't give up, don't be afraid to ask for advise and never be too proud to accept help.
I whipped this up, see what you think:
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Is this for a character that is already level 50, or are you leveling up?
I whipped this up, see what you think:
Code:
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I will say, however, this would be a GREAT farming build. Since most farm toons only use one, maybe two, ranged or AoE attacks it'll probabbly do well in AE farms. General content, not so much, but farming very much so.
I took a second crack, so maybe this will look better. Thanks to Dechs Kaison for helping with this build.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leadership
Hero Profile:
Level 1: Defensive Sweep
- (A) Obliteration - Damage: Level 50
- (3) Obliteration - Accuracy/Recharge: Level 50
- (7) Obliteration - Accuracy/Damage/Recharge: Level 50
- (17) Obliteration - Damage/Recharge: Level 50
- (17) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (19) Obliteration - Chance for Smashing Damage: Level 50
- (A) Reactive Armor - Resistance: Level 40
- (3) Reactive Armor - Resistance/Endurance: Level 40
- (5) Reactive Armor - Endurance: Level 40
- (36) Reactive Armor - Resistance/Recharge: Level 40
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (5) Kinetic Combat - Damage/Endurance: Level 35
- (7) Kinetic Combat - Damage/Recharge: Level 35
- (13) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (15) Kinetic Combat - Knockdown Bonus: Level 35
- (15) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 40
- (A) Obliteration - Damage: Level 50
- (40) Obliteration - Accuracy/Recharge: Level 50
- (40) Obliteration - Damage/Recharge: Level 50
- (40) Obliteration - Accuracy/Damage/Recharge: Level 50
- (42) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (42) Obliteration - Chance for Smashing Damage: Level 50
- (A) Miracle - Heal/Recharge: Level 40
- (42) Miracle - Heal/Endurance/Recharge: Level 40
- (43) Harmonized Healing - Heal/Recharge: Level 40
- (43) Harmonized Healing - Heal/Endurance/Recharge: Level 40
- (A) Obliteration - Damage: Level 50
- (9) Obliteration - Accuracy/Recharge: Level 50
- (9) Obliteration - Damage/Recharge: Level 50
- (11) Obliteration - Accuracy/Damage/Recharge: Level 50
- (11) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (13) Obliteration - Chance for Smashing Damage: Level 50
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (37) Steadfast Protection - Knockback Protection: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (25) Kinetic Combat - Damage/Endurance: Level 35
- (25) Kinetic Combat - Damage/Recharge: Level 35
- (27) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (27) Kinetic Combat - Knockdown Bonus: Level 35
- (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 40
- (A) Recharge Reduction IO: Level 50
- (48) Recharge Reduction IO: Level 50
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (36) Reactive Armor - Resistance: Level 40
- (36) Reactive Armor - Endurance: Level 40
- (37) Reactive Armor - Resistance/Recharge: Level 40
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (19) Kinetic Combat - Damage/Endurance: Level 35
- (21) Kinetic Combat - Damage/Recharge: Level 35
- (21) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (23) Kinetic Combat - Knockdown Bonus: Level 35
- (23) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 40
- (A) Recharge Reduction IO: Level 50
- (45) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (45) Recharge Reduction IO: Level 50
- (45) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (A) Empty
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (37) Reactive Armor - Resistance: Level 40
- (39) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (43) Reactive Armor - Resistance/Recharge: Level 40
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (39) Luck of the Gambler - Defense: Level 50
- (39) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Obliteration - Damage: Level 50
- (29) Obliteration - Accuracy/Recharge: Level 50
- (31) Obliteration - Damage/Recharge: Level 50
- (31) Obliteration - Accuracy/Damage/Recharge: Level 50
- (31) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (33) Obliteration - Chance for Smashing Damage: Level 50
- (A) Eradication - Damage: Level 30
- (46) Eradication - Damage/Recharge: Level 30
- (46) Eradication - Accuracy/Damage/Recharge: Level 30
- (46) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (A) Obliteration - Damage: Level 50
- (33) Obliteration - Accuracy/Recharge: Level 50
- (33) Obliteration - Damage/Recharge: Level 50
- (34) Obliteration - Accuracy/Damage/Recharge: Level 50
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (34) Obliteration - Chance for Smashing Damage: Level 50
- (A) Recharge Reduction IO: Level 50
- (48) Recharge Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Endurance Reduction IO: Level 50
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Vigor Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Cimeroran Radial Superior Ally
Level 50: Barrier Radial Epiphany
------------
Level 2: Swift
- (A) Empty
- (A) Miracle - +Recovery: Level 40
- (48) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (A) Empty
- (A) Performance Shifter - EndMod/Recharge: Level 50
- (50) Performance Shifter - EndMod/Accuracy: Level 50
- (50) Performance Shifter - EndMod: Level 50
- (50) Performance Shifter - Chance for +End: Level 50
Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Thanks everyone for the builds!
Data Link isn't working, can you drop a Data Chunk?
Here, dunno why it didn't post the chunk before.
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Okay, that's better, much better. A few things to address...
Always keep a damage aura, like Blazing Aura, on. You need to account for the end drain and it won't whittle down baddies while off.
Obliteration is a good set, but your TW attacks are HUGE drains on endurance. It takes 19 end to USE Arc of Destruction unenhanced. With Oblit? 16. Still heavy.
Also the Kinetic Knockdown Procs are okay to use, BUT if you use them in powers that already have Knockdown (IE Follow Through) it'll turn into KnockBACK, which you don't want. Knockback is bad for melee toons.
Also while it's nice you toned down the -KB IOs, 8 points will still see you knocked down on your butt now and agian. To get comparable protection to other sets you need 12 points, or 3 -KB IOs.
Also if you should have, at a fairly low level (10-18) Combat Jumping. Firey Aura's Immobilization protection is in Burn, and it comes in late. Combat Jumping has enough protection to take care of that, in addition to bumping your defense up, and is good for a LotG proc. It's a cheap toggle to run as well, so you don't need to invest slots into it.
It's a much improved build. I tweaked it a bit for your viewing.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leaping
Hero Profile:
Level 1: Defensive Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Acc/Dmg/Rchg(7), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19)
Level 1: Fire Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-EndRdx(5), RctvArm-ResDam/Rchg(36), S'fstPrt-ResKB(50)
Level 2: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15)
Level 4: Blazing Aura -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(40), M'Strk-Acc/EndRdx(40), M'Strk-Dmg/EndRdx(40)
Level 6: Healing Flames -- Dct'dW-Rchg(A), Dct'dW-Heal(42), Dct'dW-EndRdx/Rchg(43), Dct'dW-Heal/Rchg(43), Dct'dW-Heal/EndRdx/Rchg(48)
Level 8: Titan Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(13)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(37)
Level 12: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(29)
Level 14: Build Momentum -- RechRdx-I(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(36), RctvArm-EndRdx(36), RctvArm-ResDam/Rchg(37)
Level 18: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(23)
Level 20: Consume -- RechRdx-I(A), Efficacy-EndMod/Acc/Rchg(45), RechRdx-I(45), Efficacy-EndMod/Acc(45)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(37), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam/Rchg(43)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
Level 28: Whirling Smash -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), EndRdx-I(33)
Level 30: Burn -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-Dmg(42), Oblit-Acc/Rchg(46), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(46)
Level 32: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), EndRdx-I(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(48)
Level 38: Rise of the Phoenix -- RechRdx-I(A)
Level 41: Fly -- Zephyr-ResKB(A)
Level 44: Hover -- LkGmblr-Rchg+(A)
Level 47: Afterburner -- LkGmblr-Rchg+(A)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Vigor Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Cimeroran Radial Superior Ally
Level 50: Barrier Radial Epiphany
------------
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(50), P'Shift-End%(50)
Level 1: Momentum
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
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Problem: I know squat all about builds and always end up confused and frustrated.
Solution: Ask nicely for some help in the Build Workshop forums to see if some build experts can lend me a hand.
I'm a Scrapper that's looking for a good PvE build that uses Titan and Fire Aura. Right now my level of killing power is next to nothing, and I'm sure it's because I haven't IOed yet (or really know how to play period x_x) Problem is, I also have no idea what I'm doing in Mids and always come up with odd builds. I was hoping I could get some help (I know how to import into mids properly). The only thing I can honestly say is that I want to be able to PvE very well, and I would like to have Fly (preferably Afterburner). Oh and I have no luck so I'm not likely to be able to afford purples. I would greatly appreciate the assistance.